From 0ceb36d079bf26c9d329163d7b27cdf6790b416b Mon Sep 17 00:00:00 2001 From: div0 Date: Mon, 29 Dec 2008 15:00:15 +0000 Subject: [PATCH] use an integer count of gradients git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5347 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/common/gamecommand.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/qcsrc/common/gamecommand.qc b/data/qcsrc/common/gamecommand.qc index d0614ac14..04e94f8b4 100644 --- a/data/qcsrc/common/gamecommand.qc +++ b/data/qcsrc/common/gamecommand.qc @@ -146,9 +146,9 @@ float GameCommand_Generic(string command) // test case for terrencehill's color codes s = strdecolorize(substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2))); s2 = ""; - n = strlen(s); - j = random() * 0.2 + 0.1; + n = strlen(s); + j = (6 * max(1, floor(strlen(s)/24 + random() * 2 - 1))) / n; f = random() * 6; for(i = 0; i < n; ++i) -- 2.39.2