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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Fri, 25 Jul 2008 16:33:06 +0000 (16:33 +0000)]
add this note file; remove it once done
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3912
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div0 [Fri, 25 Jul 2008 15:47:40 +0000 (15:47 +0000)]
add generic scores for all other game modes (hope it somewhat works)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3911
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div0 [Fri, 25 Jul 2008 15:36:02 +0000 (15:36 +0000)]
switch to the "scores" winning condition where possible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3910
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div0 [Fri, 25 Jul 2008 15:31:52 +0000 (15:31 +0000)]
make the score adding functions return the new score (may help LMS implementation)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3909
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div0 [Fri, 25 Jul 2008 15:28:15 +0000 (15:28 +0000)]
count deaths right
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3908
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div0 [Fri, 25 Jul 2008 13:10:08 +0000 (13:10 +0000)]
add much more stuff. REALLY need to initialize the scoring for the other game modes now!
Also added lots of TODOs especially for Last Man Camping, which currently is VERY broken.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3907
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div0 [Fri, 25 Jul 2008 11:59:41 +0000 (11:59 +0000)]
allow specifying sbar fields as +ctf,kh/score -ctf,kh/kills
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3906
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div0 [Fri, 25 Jul 2008 07:02:49 +0000 (07:02 +0000)]
fix scores fields parsing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3905
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div0 [Fri, 25 Jul 2008 05:49:13 +0000 (05:49 +0000)]
some scores updates; route even more through them; fix team change and connect
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3904
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blub0 [Thu, 24 Jul 2008 18:48:31 +0000 (18:48 +0000)]
CSQC part for the new score system (not really finished yet, needs cleaning)
Added a few calls to PlayerScore_Add for testing purposes...
Added default scoreboard layout for and KH, CTF
Lots of the old csqc code for the scoreboard can be removed
(parts of the sortlist code too)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3903
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div0 [Thu, 24 Jul 2008 14:05:46 +0000 (14:05 +0000)]
fix sort orders for KH
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3902
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 24 Jul 2008 13:02:27 +0000 (13:02 +0000)]
add TODOs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3901
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 24 Jul 2008 12:58:58 +0000 (12:58 +0000)]
make PlayerTeamScore_Add harmless in non-teamplay (helps with later routing frags through this)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3900
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div0 [Thu, 24 Jul 2008 12:57:28 +0000 (12:57 +0000)]
simplified a little bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3899
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div0 [Thu, 24 Jul 2008 12:54:22 +0000 (12:54 +0000)]
-DCSQCSCORES for keyhunt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3898
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div0 [Thu, 24 Jul 2008 12:42:00 +0000 (12:42 +0000)]
keyhunt sends scores
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3897
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div0 [Thu, 24 Jul 2008 12:14:23 +0000 (12:14 +0000)]
prevent lots of stuff for not-yet-clients (including cmd join from console)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3896
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div0 [Thu, 24 Jul 2008 12:14:02 +0000 (12:14 +0000)]
oops... forgot this file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3895
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div0 [Thu, 24 Jul 2008 10:28:23 +0000 (10:28 +0000)]
add ClearAll
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3894
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div0 [Thu, 24 Jul 2008 10:24:39 +0000 (10:24 +0000)]
oops, KH uses 9 scores (REDUCE THEM!)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3893
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div0 [Thu, 24 Jul 2008 10:23:48 +0000 (10:23 +0000)]
document the scores interface
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3892
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div0 [Thu, 24 Jul 2008 09:51:11 +0000 (09:51 +0000)]
add generic csqc scoreboard managing beginning (does nothing yet)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3891
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div0 [Wed, 23 Jul 2008 12:34:28 +0000 (12:34 +0000)]
hopefully fix high CPU load in connection trouble
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3890
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div0 [Wed, 23 Jul 2008 09:22:30 +0000 (09:22 +0000)]
avoid findflags (minor performance gain on servers)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3889
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div0 [Tue, 22 Jul 2008 17:15:30 +0000 (17:15 +0000)]
fix team scores
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3887
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 22 Jul 2008 13:46:09 +0000 (13:46 +0000)]
add a stupid (but confirmed) skyhook workaround
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3885
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div0 [Tue, 22 Jul 2008 06:33:08 +0000 (06:33 +0000)]
changed team scores format (sorry)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3883
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div0 [Tue, 22 Jul 2008 06:32:17 +0000 (06:32 +0000)]
better team scores format
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3882
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div0 [Tue, 22 Jul 2008 06:24:03 +0000 (06:24 +0000)]
writing NOTHING for nonexisting teams would be better...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3881
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 22 Jul 2008 06:23:29 +0000 (06:23 +0000)]
"teamscores" log entry
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3880
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div0 [Tue, 22 Jul 2008 06:23:11 +0000 (06:23 +0000)]
add "teamscores" score log entry (for CTF)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3879
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blub0 [Mon, 21 Jul 2008 18:16:59 +0000 (18:16 +0000)]
removed debug code which prevents - from being used for binds :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3878
f962a42d -fe04-0410-a3ab-
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blub0 [Mon, 21 Jul 2008 16:39:53 +0000 (16:39 +0000)]
fixed teamsorting, I guess
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3876
f962a42d -fe04-0410-a3ab-
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blub0 [Mon, 21 Jul 2008 16:17:48 +0000 (16:17 +0000)]
fixed mapname position
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3875
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blub0 [Mon, 21 Jul 2008 16:08:26 +0000 (16:08 +0000)]
spmspmspm... is officially allowed to go out of the screen :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3873
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div0 [Mon, 21 Jul 2008 15:52:25 +0000 (15:52 +0000)]
Argh... use the RIGHT variable, whichpack then works better
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3870
f962a42d -fe04-0410-a3ab-
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blub0 [Mon, 21 Jul 2008 15:47:18 +0000 (15:47 +0000)]
I suck today...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3869
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div0 [Mon, 21 Jul 2008 14:25:16 +0000 (14:25 +0000)]
undo the part of the trigger_impulse commit that removed the trigger_hurt list code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3866
f962a42d -fe04-0410-a3ab-
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m0rfar [Mon, 21 Jul 2008 13:24:23 +0000 (13:24 +0000)]
For now take out _deacal.
It's unclear what it does and if it really works for Nexuiz.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3865
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m0rfar [Mon, 21 Jul 2008 13:02:36 +0000 (13:02 +0000)]
Added compiler-only entitiy _decal
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3864
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m0rfar [Mon, 21 Jul 2008 12:19:27 +0000 (12:19 +0000)]
Remove unused assault.def.
Added target description to info_player_attacker and info_player_defender.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3863
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blub0 [Mon, 21 Jul 2008 12:13:54 +0000 (12:13 +0000)]
made +showscores work during mapvoting
changed the use of colors in mapvoting a bit
added the timeout (which should be checked for clients which connect during the voting)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3862
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div0 [Mon, 21 Jul 2008 12:04:56 +0000 (12:04 +0000)]
for "voted away" maps, still occupy the screen space (makes #2 stay at #2's place in the second voting stage)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3861
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div0 [Mon, 21 Jul 2008 12:00:46 +0000 (12:00 +0000)]
update trigger_impulse description; fix formatting of turrets.def
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3860
f962a42d -fe04-0410-a3ab-
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tzork [Mon, 21 Jul 2008 10:09:14 +0000 (10:09 +0000)]
ooooold turrets.def slipped in.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3859
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tzork [Mon, 21 Jul 2008 09:59:28 +0000 (09:59 +0000)]
Oops, configuration files for those turrets could be perhaps be useful?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3858
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tzork [Mon, 21 Jul 2008 09:55:06 +0000 (09:55 +0000)]
tZork's turrets, code part (disabled by default, see includes for details). and a code::blocks project file.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3857
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tzork [Mon, 21 Jul 2008 08:54:24 +0000 (08:54 +0000)]
Normals, displacement and gloss for evil4
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3856
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tzork [Mon, 21 Jul 2008 08:42:34 +0000 (08:42 +0000)]
Fix (add) precache_sound for .noisy buttons.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3855
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tzork [Mon, 21 Jul 2008 08:38:59 +0000 (08:38 +0000)]
Updated trigger_impulse with spherical mode and falloff mode.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3854
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tzork [Mon, 21 Jul 2008 08:29:00 +0000 (08:29 +0000)]
Added turrets media
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3853
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savagex [Sun, 20 Jul 2008 19:08:28 +0000 (19:08 +0000)]
fixing assault, third round: *first* set team for attacker/defender
spawnpoints, *then* call the setup function (which, amongst other
things, sets up teamplay)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3852
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savagex [Sun, 20 Jul 2008 17:47:35 +0000 (17:47 +0000)]
assault bitrot, round two: Don't crash on new round, mkay? That's
perhaps
baaaaaad ... mkay?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3851
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savagex [Sun, 20 Jul 2008 17:44:22 +0000 (17:44 +0000)]
trying to fix bitrotten assault mode, round one: Wrong activator team
set when blowing up a wall, preventing objective health decrease
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3850
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div0 [Sun, 20 Jul 2008 16:14:56 +0000 (16:14 +0000)]
impulse 911: also rule out looking at just sky
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3849
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div0 [Sun, 20 Jul 2008 15:23:16 +0000 (15:23 +0000)]
g_maplist_votable_screenshot_dir: take map screenshots out of another dir; minor cleanups (like, merge random selections, add DB support to CSQC)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3848
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div0 [Sat, 19 Jul 2008 19:54:01 +0000 (19:54 +0000)]
sv_cheats 2: like 1, but (almost) unlimited attempts at doing impulse 911 (may hit loop counter)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3847
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m0rfar [Sat, 19 Jul 2008 19:46:29 +0000 (19:46 +0000)]
Show if a map has Onslaught support in mapinfo dialog (not only if developer 1)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3846
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div0 [Sat, 19 Jul 2008 14:57:11 +0000 (14:57 +0000)]
add a rule for impulse 911 to not spawn above trigger_hurt entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3845
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div0 [Fri, 18 Jul 2008 07:33:01 +0000 (07:33 +0000)]
sv_pogostick, sv_doublejump, add destructors to menu (to delete string buffers)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3844
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div0 [Thu, 17 Jul 2008 06:24:17 +0000 (06:24 +0000)]
added cheat "impulse 911": emergency teleport. MOSTLY works. For some reason, DPHITCONTENTS_NODROP or DPHITCONTENTS_SKY is not found by tracebox on space maps.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3843
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strahlemann [Wed, 16 Jul 2008 20:43:21 +0000 (20:43 +0000)]
some additional textures. Originally made for some maps in the 2nd mappack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3842
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blub0 [Tue, 15 Jul 2008 10:33:03 +0000 (10:33 +0000)]
Using #pragma TARGET id instead of asm blocks :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3841
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div0 [Tue, 15 Jul 2008 09:49:13 +0000 (09:49 +0000)]
why do I need this?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3839
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 09:43:53 +0000 (09:43 +0000)]
netname is odd
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3838
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 09:38:14 +0000 (09:38 +0000)]
remove some more leaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3837
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div0 [Tue, 15 Jul 2008 09:22:05 +0000 (09:22 +0000)]
->
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3835
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 09:20:50 +0000 (09:20 +0000)]
;
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3834
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 09:13:04 +0000 (09:13 +0000)]
prvm_leaktest_ignore_classnames "ctf_team dom_team tdm_team"
(these are not actual leaks)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3832
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 09:06:17 +0000 (09:06 +0000)]
try to handle read errors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3831
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 07:45:35 +0000 (07:45 +0000)]
fix more leaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3829
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 06:47:11 +0000 (06:47 +0000)]
fix string leak in teamplay.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3828
f962a42d -fe04-0410-a3ab-
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blub0 [Mon, 14 Jul 2008 15:20:26 +0000 (15:20 +0000)]
removed a stupid temp function i accidently committed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3827
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 14 Jul 2008 14:12:31 +0000 (14:12 +0000)]
fix the suggestions[-1] bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3825
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 14 Jul 2008 12:58:27 +0000 (12:58 +0000)]
add throttling for IRC
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3823
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 14 Jul 2008 12:48:37 +0000 (12:48 +0000)]
add COLOR_SCROLLBAR_C
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3822
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blub0 [Mon, 14 Jul 2008 12:06:39 +0000 (12:06 +0000)]
mapvote protocol optimized and fixed
CSQC_REVISION 3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3821
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blub0 [Sun, 13 Jul 2008 18:22:27 +0000 (18:22 +0000)]
Changed mapvoting to use %i. instead of %i) as SavageX requested :P
Added pre.qh which enables the FTE target if -DUSE_FTE is added
which automagically adds an engine check, which should be updated
once the FTE instructions make it into DP.
Updated the Makefile for that too.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3820
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blub0 [Sun, 13 Jul 2008 17:42:30 +0000 (17:42 +0000)]
map previews when voting, g_maplist_textonly for old style
new sorting in the scoreboard
-Fparms in Makefile for future FTE version check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3819
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div0 [Sun, 13 Jul 2008 16:39:06 +0000 (16:39 +0000)]
ZeroRadiant svn now also applied the "bpsurfacedialog" diff, so it is no longer needed here
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3817
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div0 [Fri, 11 Jul 2008 10:24:54 +0000 (10:24 +0000)]
add WritePicture
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3813
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blub0 [Thu, 10 Jul 2008 21:55:36 +0000 (21:55 +0000)]
add csqc_flags cvar for client compatibility
defaults to 0, flag 1 enables the stringwidth() builtins and the new font for the scoreboard
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3812
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blub0 [Thu, 10 Jul 2008 17:20:16 +0000 (17:20 +0000)]
Re-added DM scoreboard and added the field-mask check to the sbar heading
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3811
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blub0 [Thu, 10 Jul 2008 16:58:18 +0000 (16:58 +0000)]
moved the CVAR_* vars from menu/msys.qh to common/constants.qh
added "..." to registercvar in csqc, added CVAR_SAVE to sbar_columns
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3810
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blub0 [Thu, 10 Jul 2008 16:34:18 +0000 (16:34 +0000)]
A lil fix to the mapvoting code, an update to the KH HUD by victim,
and moved the sbar_columns_set cmd to PostInit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3809
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div0 [Thu, 10 Jul 2008 08:11:06 +0000 (08:11 +0000)]
oops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3808
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div0 [Thu, 10 Jul 2008 07:37:54 +0000 (07:37 +0000)]
remove the patches that are applied in current GtkRadiant svn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3807
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div0 [Thu, 10 Jul 2008 07:10:23 +0000 (07:10 +0000)]
CSQC scoreboard now knows about fonts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3806
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div0 [Thu, 10 Jul 2008 06:04:04 +0000 (06:04 +0000)]
silence all fteqcc -Wall -Wno-mundane warnings (that is, all but "unreferenced function")
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3805
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div0 [Thu, 10 Jul 2008 05:48:12 +0000 (05:48 +0000)]
compilation fix for fteqcc -O0
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3804
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div0 [Wed, 9 Jul 2008 19:31:25 +0000 (19:31 +0000)]
oops, cvar name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3803
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div0 [Wed, 9 Jul 2008 19:30:24 +0000 (19:30 +0000)]
Add a benchmark .cfg that runs the server for a predefined "game".
Should only differ by operating system, may be used to benchmark server/QC VM code.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3802
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div0 [Wed, 9 Jul 2008 16:24:19 +0000 (16:24 +0000)]
fix bboxes of items to match FL_ITEM
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3801
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div0 [Wed, 9 Jul 2008 16:10:41 +0000 (16:10 +0000)]
add spawnflag boxes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3800
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div0 [Wed, 9 Jul 2008 16:06:40 +0000 (16:06 +0000)]
fix func_door description
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3799
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div0 [Wed, 9 Jul 2008 12:25:30 +0000 (12:25 +0000)]
add brush primitives fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3797
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div0 [Wed, 9 Jul 2008 06:02:58 +0000 (06:02 +0000)]
fix ctf bug with flag touching after dead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3796
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blub0 [Tue, 8 Jul 2008 18:41:39 +0000 (18:41 +0000)]
Keep track of CSQC compatibility.
Count flag returns now.
Send flag returns and deaths over the net.
Dynamically create scoreboard columns.
Store sbar columns in sbar_columns, update the layout with the cmd sbar_columns_set.
sbar_columns_help for information about it.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3795
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div0 [Tue, 8 Jul 2008 17:46:58 +0000 (17:46 +0000)]
remove debug prints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3790
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div0 [Tue, 8 Jul 2008 17:42:35 +0000 (17:42 +0000)]
add csprogs.dat
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3789
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