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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Mon, 25 Feb 2008 16:37:06 +0000 (16:37 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3421
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 25 Feb 2008 15:19:42 +0000 (15:19 +0000)]
fix checkbox bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3420
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 25 Feb 2008 14:55:05 +0000 (14:55 +0000)]
fix cl_nogibs slider
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3419
f962a42d -fe04-0410-a3ab-
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lordhavoc [Mon, 25 Feb 2008 14:34:40 +0000 (14:34 +0000)]
fix hagar angles after bounce
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3418
f962a42d -fe04-0410-a3ab-
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m0rfar [Mon, 25 Feb 2008 14:19:21 +0000 (14:19 +0000)]
tZorks fixed healthshard origin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3417
f962a42d -fe04-0410-a3ab-
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lordhavoc [Mon, 25 Feb 2008 12:19:45 +0000 (12:19 +0000)]
synced weapons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3416
f962a42d -fe04-0410-a3ab-
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lordhavoc [Mon, 25 Feb 2008 12:18:12 +0000 (12:18 +0000)]
sync up default.cfg with the non-pro one
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3415
f962a42d -fe04-0410-a3ab-
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lordhavoc [Mon, 25 Feb 2008 12:17:53 +0000 (12:17 +0000)]
correct a comment
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3414
f962a42d -fe04-0410-a3ab-
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morphed [Mon, 25 Feb 2008 06:53:42 +0000 (06:53 +0000)]
missing gloss texture for nexgun and new bullet hole decals and nexgun smoke ring
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3413
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 25 Feb 2008 00:19:36 +0000 (00:19 +0000)]
winner dialog; bloodprisonctf now in the RIGHT size (it was not scaled before!)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3412
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 24 Feb 2008 07:58:40 +0000 (07:58 +0000)]
removed my voice samples, as they were never intended to go into any release and sound bad (with my German accent). I said in the channel weeks ago that I will delete them today, and I am now doing exactly that.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3411
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 20:28:45 +0000 (20:28 +0000)]
order strreplace arugments the right way to hide endless loop caused by Sajt ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3410
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 19:50:57 +0000 (19:50 +0000)]
add the mutators to server.cfg too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3409
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 19:50:48 +0000 (19:50 +0000)]
g_balance_rocketlauncher_detonatedelay 0.2, as that's what the forum says
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3408
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 19:41:28 +0000 (19:41 +0000)]
remove some unnecessary cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3407
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 19:40:18 +0000 (19:40 +0000)]
mapinfo in server.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3406
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 18:08:50 +0000 (18:08 +0000)]
oops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3405
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 18:08:18 +0000 (18:08 +0000)]
vid_samples
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3404
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 13:54:46 +0000 (13:54 +0000)]
g_balance_rocketlauncher_detonatedelay -1 is now a "safety device" that prevents hitting yourself with it altogether
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3403
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 23 Feb 2008 12:44:54 +0000 (12:44 +0000)]
escaping \ to \xDC for DB
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3402
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 22 Feb 2008 22:44:45 +0000 (22:44 +0000)]
add m0rfar's "silver" skin (usage: menu_skin silver; menu_restart)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3401
f962a42d -fe04-0410-a3ab-
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lordhavoc [Fri, 22 Feb 2008 03:37:04 +0000 (03:37 +0000)]
fix for my bot preferred colors patch (.clientcolors assignment happened
too late - use setcolor instead)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3400
f962a42d -fe04-0410-a3ab-
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lordhavoc [Fri, 22 Feb 2008 02:10:03 +0000 (02:10 +0000)]
restore bot preferred colors at the end of each level, so if teamplay
changed their colors they will revert to their preferred colors for the
next level
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3399
f962a42d -fe04-0410-a3ab-
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lordhavoc [Fri, 22 Feb 2008 02:07:30 +0000 (02:07 +0000)]
whitespace
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3398
f962a42d -fe04-0410-a3ab-
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morphed [Thu, 21 Feb 2008 23:19:13 +0000 (23:19 +0000)]
smaller rocket
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3397
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 21 Feb 2008 10:15:27 +0000 (10:15 +0000)]
make use of edict_num instead of nextent() loops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3396
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 21 Feb 2008 10:09:45 +0000 (10:09 +0000)]
merge dpextensions.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3395
f962a42d -fe04-0410-a3ab-
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lordhavoc [Thu, 21 Feb 2008 00:07:20 +0000 (00:07 +0000)]
fixed weapon refire timing (both the approach used by the machinegun and
the approach used by the other weapons)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3394
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 19 Feb 2008 23:01:12 +0000 (23:01 +0000)]
even more RL fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3393
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 19 Feb 2008 22:43:18 +0000 (22:43 +0000)]
W_SetupShot fixed AGAIN
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3392
f962a42d -fe04-0410-a3ab-
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morphed [Tue, 19 Feb 2008 22:43:09 +0000 (22:43 +0000)]
delete old nexgun texture
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3391
f962a42d -fe04-0410-a3ab-
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morphed [Tue, 19 Feb 2008 22:37:07 +0000 (22:37 +0000)]
new rocket launcher model, new rocket model, fixed nexgun
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3390
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 19 Feb 2008 14:01:54 +0000 (14:01 +0000)]
fix bug with missing quoting of _cl_name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3389
f962a42d -fe04-0410-a3ab-
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m0rfar [Mon, 18 Feb 2008 14:21:46 +0000 (14:21 +0000)]
Added 'g_onslaught_gen_health' and 'g_onslaught_cp_health' cvars, to change generator and control point health.
Rasied generator health to 10000.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3388
f962a42d -fe04-0410-a3ab-
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morphed [Sat, 16 Feb 2008 23:48:11 +0000 (23:48 +0000)]
new weapon icons and fixed idle anim on nexgun
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3387
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 16 Feb 2008 23:28:01 +0000 (23:28 +0000)]
adjusted Nex shot origin. Morphed, next time you do that...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3386
f962a42d -fe04-0410-a3ab-
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morphed [Sat, 16 Feb 2008 23:06:50 +0000 (23:06 +0000)]
new nexgun
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3385
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 16 Feb 2008 13:35:33 +0000 (13:35 +0000)]
defer_ClientKill_Now_TeamChange
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3384
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 16 Feb 2008 13:06:38 +0000 (13:06 +0000)]
set a sensible value of "hostname" when creating a server
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3383
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 16 Feb 2008 08:50:37 +0000 (08:50 +0000)]
$ wreaks havoc in player names too (gets saved wrong)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3382
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 15 Feb 2008 14:25:50 +0000 (14:25 +0000)]
g_antilag 1 is now a safe default... so let's do it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3381
f962a42d -fe04-0410-a3ab-
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morphed [Fri, 15 Feb 2008 01:31:05 +0000 (01:31 +0000)]
New machine gun model and textures
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3380
f962a42d -fe04-0410-a3ab-
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lordhavoc [Thu, 14 Feb 2008 23:23:46 +0000 (23:23 +0000)]
deleted e8jumpspawn gloss/norm textures because they don't look very
good, and when animated they only apply to one of the 7 frames (the
alternative is to copy them for all 7 frames of each of these 3
materials, and eat 12MB of additional video memory - not worth it)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3379
f962a42d -fe04-0410-a3ab-
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lordhavoc [Thu, 14 Feb 2008 21:58:07 +0000 (21:58 +0000)]
converted a 15bit tga to 24bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3378
f962a42d -fe04-0410-a3ab-
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lordhavoc [Thu, 14 Feb 2008 20:13:53 +0000 (20:13 +0000)]
recompiled bloodprisonctf with -scale 1.2, this fixed the lightgrid
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3377
f962a42d -fe04-0410-a3ab-
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lordhavoc [Thu, 14 Feb 2008 02:45:05 +0000 (02:45 +0000)]
changed weapon_nextthink and ATTACK_FINISHED update checks to use a
slightly different check for burst firing:
self.weapon_nextthink < time - frametime * 1.5
this ought to avoid rounding errors on the comparisons that might be
responsible for varying fire rates
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3376
f962a42d -fe04-0410-a3ab-
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m0rfar [Wed, 13 Feb 2008 22:11:18 +0000 (22:11 +0000)]
strength:
Updated bsp with -onlyents and removed .ent file.
I never wanted to add that .ent file in the first place.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3375
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 21:36:14 +0000 (21:36 +0000)]
(OSX) new icon
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3374
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 20:05:40 +0000 (20:05 +0000)]
introduce cvar g_balance_rocketlauncher_detonatedelay; when not 0, it inhibits rocket remote detonation until the rocket "lives" for a certain time. Maybe a value of 0.2 would be nice for this to prevent rocketboost exploits... but I'll try that on an actual server first
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3373
f962a42d -fe04-0410-a3ab-
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morphed [Wed, 13 Feb 2008 18:45:23 +0000 (18:45 +0000)]
new menu background
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3372
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 12:08:16 +0000 (12:08 +0000)]
get rid of unnecessary zoning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3371
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 12:07:40 +0000 (12:07 +0000)]
THAT should fix the display
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3370
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 12:03:16 +0000 (12:03 +0000)]
allow a reason to be specified for kick votes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3369
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 11:58:22 +0000 (11:58 +0000)]
improved vote messages a bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3368
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 11:45:46 +0000 (11:45 +0000)]
damn typos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3367
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 09:59:25 +0000 (09:59 +0000)]
fix for the fix :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3366
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 09:57:27 +0000 (09:57 +0000)]
minor fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3365
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 09:53:23 +0000 (09:53 +0000)]
g_balance_kill_delay to prevent abuse of "kill"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3364
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 13 Feb 2008 08:56:39 +0000 (08:56 +0000)]
add bloodprisonctf
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3363
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 12 Feb 2008 22:48:17 +0000 (22:48 +0000)]
need to forbid $ in votes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3362
f962a42d -fe04-0410-a3ab-
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urre [Tue, 12 Feb 2008 20:47:36 +0000 (20:47 +0000)]
Added a clientside QuakeC base by Dresk and myself. Included an example of a networked clientside client
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3361
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 12 Feb 2008 17:28:43 +0000 (17:28 +0000)]
add "lsmaps" alias
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3360
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 12 Feb 2008 16:36:10 +0000 (16:36 +0000)]
fix minor bug in VoteSpam
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3359
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 12 Feb 2008 16:28:56 +0000 (16:28 +0000)]
better vote output
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3358
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 12 Feb 2008 16:12:54 +0000 (16:12 +0000)]
new: sv_vote_majority_factor
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3357
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 10 Feb 2008 16:38:44 +0000 (16:38 +0000)]
fix a bug (or not?) in makespr32 that made DP misinterpret the origin. TASK: find out whether DP is doing it wrong, or the docs I read to write the original code of this
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3356
f962a42d -fe04-0410-a3ab-
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m0rfar [Sat, 9 Feb 2008 18:13:07 +0000 (18:13 +0000)]
Fix some ambient sounds in strength.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3355
f962a42d -fe04-0410-a3ab-
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m0rfar [Sat, 9 Feb 2008 17:53:40 +0000 (17:53 +0000)]
null -> common/caulk. Apparently "NULL" texture gets applied when clipping brushes sometimes.
Needs recompile AGAIN. (engine complains about not finding null texture).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3354
f962a42d -fe04-0410-a3ab-
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m0rfar [Sat, 9 Feb 2008 17:34:54 +0000 (17:34 +0000)]
Fix ambient sounds on evilspace. And added textures referenced by the shader. (taken from Open Arena)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3353
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 9 Feb 2008 15:57:53 +0000 (15:57 +0000)]
remove broken and unused lamp1 shader
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3352
f962a42d -fe04-0410-a3ab-
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m0rfar [Sat, 9 Feb 2008 15:41:55 +0000 (15:41 +0000)]
removed evil6 and added strength in shaderlist.txt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3351
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 9 Feb 2008 15:36:09 +0000 (15:36 +0000)]
limit amount of damage gibs/blood to the one for 200 damage (no weapon goes over 200 damage). Fixes HUGE fps drops when team changing.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3350
f962a42d -fe04-0410-a3ab-
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m0rfar [Sat, 9 Feb 2008 15:29:36 +0000 (15:29 +0000)]
Fix some ambient sounds on bleach. ambient_03.ogg and ambient_06.ogg is still missing files, and have never existed afaik.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3349
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 9 Feb 2008 12:42:56 +0000 (12:42 +0000)]
recompiled reslimed (after adding a playerclip to fix a bad spot)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3348
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 9 Feb 2008 08:04:14 +0000 (08:04 +0000)]
LOTS of shader bugfixes (stages for files that don't exist)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3347
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div0 [Sat, 9 Feb 2008 08:03:32 +0000 (08:03 +0000)]
some shaders reference this... so put it here
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3346
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 9 Feb 2008 07:25:48 +0000 (07:25 +0000)]
remove shader stages for files that aren't
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3345
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 8 Feb 2008 20:19:57 +0000 (20:19 +0000)]
possibly this fixes MrBougo's rotating checkerboard
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3344
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 8 Feb 2008 11:59:37 +0000 (11:59 +0000)]
negative force crylink - gives it a little edge in team matches where it can slow down enemies a little bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3343
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 8 Feb 2008 10:29:39 +0000 (10:29 +0000)]
remove demos/ prefix from ply and tdem, and make them supported by tab completion
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3342
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 8 Feb 2008 10:12:02 +0000 (10:12 +0000)]
improved font
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3341
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 7 Feb 2008 19:52:34 +0000 (19:52 +0000)]
ticrate back to 0.05, because the weapon system sucks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3340
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div0 [Thu, 7 Feb 2008 17:09:51 +0000 (17:09 +0000)]
sing up fedora
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3339
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div0 [Thu, 7 Feb 2008 15:42:31 +0000 (15:42 +0000)]
make gametype command refuse if there is no single map for it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3338
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div0 [Wed, 6 Feb 2008 18:44:27 +0000 (18:44 +0000)]
Tab completion for chmap/gotomap; new aliases vmap and vdomap
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3337
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div0 [Wed, 6 Feb 2008 07:38:18 +0000 (07:38 +0000)]
DP_QC_CVAR_TYPE, fixes some bugs with menu controls appearing wrong (joystick)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3336
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m0rfar [Tue, 5 Feb 2008 21:39:11 +0000 (21:39 +0000)]
Added SDL-only default gamepad settings, to match non-sdl.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3335
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m0rfar [Tue, 5 Feb 2008 20:02:03 +0000 (20:02 +0000)]
Added Gamepad defaults. Tested with Logitech Rumblepad 2, I hope similar ones works as well.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3334
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div0 [Tue, 5 Feb 2008 07:39:07 +0000 (07:39 +0000)]
jumppad.message can output a message when pushed (possibly for making force fields that propel you back, and say "No way")
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3333
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div0 [Sun, 3 Feb 2008 14:22:37 +0000 (14:22 +0000)]
revert prepration for target_give, as it breaks some maps
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3332
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savagex [Sun, 3 Feb 2008 12:34:33 +0000 (12:34 +0000)]
new ruiner compile
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3331
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div0 [Sun, 3 Feb 2008 12:13:14 +0000 (12:13 +0000)]
fix TINY bug in nexuiz-map-compiler
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3330
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savagex [Sun, 3 Feb 2008 12:02:43 +0000 (12:02 +0000)]
fix a (barely visible) texture-not-found surface. This still needs an
official compile.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3329
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div0 [Sun, 3 Feb 2008 06:26:22 +0000 (06:26 +0000)]
fix typo in option name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3328
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morphed [Sat, 2 Feb 2008 13:16:01 +0000 (13:16 +0000)]
New background image for default menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3327
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div0 [Fri, 1 Feb 2008 00:21:54 +0000 (00:21 +0000)]
fix some items not getting affected by alpha
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3326
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div0 [Thu, 31 Jan 2008 20:19:09 +0000 (20:19 +0000)]
change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION>; add worldspawn._description field for mapinfo detection
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3325
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div0 [Thu, 31 Jan 2008 11:51:12 +0000 (11:51 +0000)]
fixtrans-ed the other textures. Looked right on first test.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3324
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div0 [Thu, 31 Jan 2008 11:39:28 +0000 (11:39 +0000)]
Fixtrans-ed all the textures here (these are safe to fixtrans)
Will check the ones in textures/ first before committing these.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3323
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div0 [Thu, 31 Jan 2008 09:20:40 +0000 (09:20 +0000)]
more skin customizable stuff
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3322
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