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icculus.org git repositories - divverent/nexuiz.git/log
kadaverjack [Mon, 12 Dec 2005 19:12:35 +0000 (19:12 +0000)]
fixed wrong carni skin and added Morphed's "Armored Carni" skin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@654
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kadaverjack [Mon, 12 Dec 2005 00:50:37 +0000 (00:50 +0000)]
fixed various bugs with team selection and created pink dom-point
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@653
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strahlemann [Sat, 10 Dec 2005 22:07:27 +0000 (22:07 +0000)]
minor fixes on nexdm02
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@652
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savagex [Sat, 10 Dec 2005 18:40:50 +0000 (18:40 +0000)]
force frags to zero when doing a cmd join
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@651
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savagex [Sat, 10 Dec 2005 16:53:11 +0000 (16:53 +0000)]
introducing: PINK team - yay!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@650
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savagex [Sat, 10 Dec 2005 15:46:19 +0000 (15:46 +0000)]
improve interaction between spectator mode and team selection menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@649
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savagex [Sat, 10 Dec 2005 15:20:27 +0000 (15:20 +0000)]
make sure the player is put correctly into the server after choosing a
team color
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@648
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black [Sat, 10 Dec 2005 14:55:45 +0000 (14:55 +0000)]
Add the alias for menu_showteamselect to default.cfg.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@647
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black [Sat, 10 Dec 2005 14:54:51 +0000 (14:54 +0000)]
Add teamselect.menu.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@646
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black [Sat, 10 Dec 2005 14:54:00 +0000 (14:54 +0000)]
Add support for scmenu_directmenu (former menu_directmenu).
Add support for Nex_Action_ConsoleCmd.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@645
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black [Sat, 10 Dec 2005 14:53:14 +0000 (14:53 +0000)]
Add the teamselect gfx (added a border to the buttons to avoid artifcats).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@644
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black [Sat, 10 Dec 2005 14:50:35 +0000 (14:50 +0000)]
Add support for cmd selectteam and cmd join to clientcommands.c.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@643
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savagex [Sat, 10 Dec 2005 14:48:58 +0000 (14:48 +0000)]
invoke team selection menu when connected
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@642
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savagex [Sat, 10 Dec 2005 12:39:57 +0000 (12:39 +0000)]
setcolor only takes TWO parameters. Thanks to Black for hammering this
into my brain - it was badly needed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@641
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savagex [Fri, 9 Dec 2005 20:24:54 +0000 (20:24 +0000)]
Readme.htm: Version 1.3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@640
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kadaverjack [Fri, 9 Dec 2005 19:21:07 +0000 (19:21 +0000)]
added FAQ and moved all help files to Docs/
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@639
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black [Fri, 9 Dec 2005 13:18:35 +0000 (13:18 +0000)]
Added scrollbar picture support (builtin).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@638
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lcatlnx [Fri, 9 Dec 2005 06:12:10 +0000 (06:12 +0000)]
fixed minihealth.ogg & itemrespawn.ogg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@637
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black [Thu, 8 Dec 2005 21:05:27 +0000 (21:05 +0000)]
Removed menu/options/game.menu since it has never been used apparently.
Moved the table background out of the suboption panels into the main option panel
(yes, it is a bit hackish but it works and it's no big change).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@636
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strahlemann [Tue, 6 Dec 2005 21:43:31 +0000 (21:43 +0000)]
dm18 map-name changed to "Running Man"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@635
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kadaverjack [Tue, 6 Dec 2005 19:27:25 +0000 (19:27 +0000)]
player can drop weapon (impulse 17/bound to backspace)
removed uncolored welcome message and added mutatorname in welcome msg
added impulse to show welcome message again (impulse 18/bound to i)
removed crosshair_static hack in minstagib
added trigger_swamp & swamp.shader (damages player and slows him down) (thanks to tZork)
uzi/shotgun hitsound is played for attacker only
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@634
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lcatlnx [Tue, 6 Dec 2005 00:01:41 +0000 (00:01 +0000)]
some new sounds...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@633
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strahlemann [Mon, 5 Dec 2005 18:00:05 +0000 (18:00 +0000)]
changed cd audio for dm18/ctf02
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@632
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black [Mon, 5 Dec 2005 12:51:37 +0000 (12:51 +0000)]
Fixed the crosshair selection.
Cleaned-up the team/shirt-color selection (took me way too long because of some stupid bugs).
Now uses the fact that localcmd takes an arbitrary number of parameters (merged many multi-line calls).
Removed menuqc/custom/player/name.qc since it is no longer needed because the new Data_ServerCvar is used now instead.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@631
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lcatlnx [Mon, 5 Dec 2005 06:27:27 +0000 (06:27 +0000)]
fixed some pickup sound issues
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@630
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lcatlnx [Mon, 5 Dec 2005 03:28:20 +0000 (03:28 +0000)]
new sounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@629
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savagex [Sun, 4 Dec 2005 21:00:07 +0000 (21:00 +0000)]
stop bandwidth waste with welcome-messages
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@628
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savagex [Sun, 4 Dec 2005 19:27:22 +0000 (19:27 +0000)]
welcome-message only in observer mode (not spectator mode)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@627
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savagex [Sun, 4 Dec 2005 18:55:46 +0000 (18:55 +0000)]
merge observer-message with welcomemessage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@626
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strahlemann [Sun, 4 Dec 2005 13:07:52 +0000 (13:07 +0000)]
Added RTLights for nexdm18/ctf02
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@625
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savagex [Sun, 4 Dec 2005 11:33:19 +0000 (11:33 +0000)]
use g_nexuizversion_major for version information
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@624
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savagex [Sat, 3 Dec 2005 21:53:44 +0000 (21:53 +0000)]
use g_nexuizversion_gamedata to compare server and client
this way we tell if a client is too old or too "young"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@623
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savagex [Sat, 3 Dec 2005 21:36:31 +0000 (21:36 +0000)]
default.cfg now has g_nexuizversion_gamedata to check if a client has
fitting gamedata
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@622
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savagex [Sat, 3 Dec 2005 21:26:23 +0000 (21:26 +0000)]
updated betacredits.txt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@621
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black [Sat, 3 Dec 2005 19:07:51 +0000 (19:07 +0000)]
Ignore GameMode and add support for lms_ (Last Man Standing).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@620
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savagex [Sat, 3 Dec 2005 18:23:07 +0000 (18:23 +0000)]
make sure no frags are counted after the game has finished
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@619
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savagex [Sat, 3 Dec 2005 17:30:19 +0000 (17:30 +0000)]
slightly change cursor so bilinear filtering won't spawn ugly seams on
the edge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@618
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savagex [Sat, 3 Dec 2005 17:26:31 +0000 (17:26 +0000)]
tidy up gfx
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@617
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savagex [Sat, 3 Dec 2005 12:43:19 +0000 (12:43 +0000)]
scaled menu background to be more memory friendly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@616
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savagex [Sat, 3 Dec 2005 12:38:20 +0000 (12:38 +0000)]
make shirt colors more sane (no global var but store it in
.clientcolors)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@615
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strahlemann [Thu, 1 Dec 2005 10:15:39 +0000 (10:15 +0000)]
additional textures (jumppads) for dm18
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@614
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strahlemann [Wed, 30 Nov 2005 21:33:12 +0000 (21:33 +0000)]
nexdm16 + nexctf02 added. rtlights will be added tomorrow
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@613
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strahlemann [Wed, 30 Nov 2005 21:30:41 +0000 (21:30 +0000)]
skybox for nexdm18/ctf02
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@612
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strahlemann [Wed, 30 Nov 2005 21:30:12 +0000 (21:30 +0000)]
updated shader
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@611
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savagex [Sun, 27 Nov 2005 20:58:37 +0000 (20:58 +0000)]
shirts are now working (this is done in an ugly way - so FIXME)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@610
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savagex [Sun, 27 Nov 2005 19:38:29 +0000 (19:38 +0000)]
drop tznexdm1 map from map cycle
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@609
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black [Sun, 27 Nov 2005 16:42:31 +0000 (16:42 +0000)]
Changed the code for offset in such a way that offset now refers to the offset of the current cursor position in the cursor picture (old cursor offset is '0.5 0.5 0' now)
Changed the cursor offset to '0 0 0' because we're using an arrow cursor now.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@608
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black [Sun, 27 Nov 2005 16:40:42 +0000 (16:40 +0000)]
Changed the background transparency to solid and removed the +0.3 brightness change for the game view.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@607
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black [Sun, 27 Nov 2005 16:37:59 +0000 (16:37 +0000)]
New background, new cursor picture (less wasted space), removed unused m_cursor.tga.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@606
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savagex [Sat, 26 Nov 2005 18:18:22 +0000 (18:18 +0000)]
nothing to see here, move on
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@605
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savagex [Sat, 26 Nov 2005 17:30:30 +0000 (17:30 +0000)]
try to get player shirt working
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@604
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savagex [Wed, 23 Nov 2005 20:39:46 +0000 (20:39 +0000)]
undo last texture rename
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@603
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savagex [Wed, 23 Nov 2005 20:36:36 +0000 (20:36 +0000)]
make sure the rocket launcher finds its skin...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@602
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savagex [Wed, 23 Nov 2005 20:30:04 +0000 (20:30 +0000)]
delete glsl shaders as they usually break with new engine versions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@601
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savagex [Wed, 23 Nov 2005 17:14:25 +0000 (17:14 +0000)]
add morphed's skins
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@600
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savagex [Wed, 23 Nov 2005 16:40:58 +0000 (16:40 +0000)]
lycanthrope now is default skin for lycanthrope.zym (again)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@599
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savagex [Wed, 23 Nov 2005 16:32:23 +0000 (16:32 +0000)]
properly move lycanthrope into attic
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@598
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savagex [Wed, 23 Nov 2005 16:25:23 +0000 (16:25 +0000)]
wolf is new default skin for lycanthrope
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@597
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savagex [Wed, 23 Nov 2005 16:22:44 +0000 (16:22 +0000)]
move unused skin textures into attic
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@596
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savagex [Wed, 23 Nov 2005 16:10:32 +0000 (16:10 +0000)]
heroine is new default skin for jeandarc.zym
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@595
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savagex [Wed, 23 Nov 2005 16:08:29 +0000 (16:08 +0000)]
quark is new default skin for crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@594
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savagex [Wed, 23 Nov 2005 16:04:16 +0000 (16:04 +0000)]
fricka is new default skin for visitant.zym
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@593
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savagex [Wed, 23 Nov 2005 16:00:59 +0000 (16:00 +0000)]
move unused skins into attic
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@592
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savagex [Wed, 23 Nov 2005 15:36:59 +0000 (15:36 +0000)]
more attic dirs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@591
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savagex [Wed, 23 Nov 2005 15:31:28 +0000 (15:31 +0000)]
add attic directory for old files that may be reworked later
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@590
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savagex [Tue, 22 Nov 2005 20:37:21 +0000 (20:37 +0000)]
fix menu picking up old pants color
now pants color is set by the shirt color update - so the menu needs
both pants AND shirt sliders!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@589
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savagex [Tue, 22 Nov 2005 19:18:26 +0000 (19:18 +0000)]
disable debug messages
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@588
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savagex [Tue, 22 Nov 2005 19:14:04 +0000 (19:14 +0000)]
now supporting shirt colors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@587
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savagex [Mon, 21 Nov 2005 19:06:48 +0000 (19:06 +0000)]
add autoswitch option to menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@586
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kadaverjack [Fri, 18 Nov 2005 22:43:29 +0000 (22:43 +0000)]
new gamemode: "Last Man Standing" (g_lms)
implemented forced respawn (g_forced_respawn)
some minstagib bugs fixed
fixed g_items_pickup/starting weapons bug with turning off (m)instagib/rocketarena
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@585
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savagex [Sat, 12 Nov 2005 20:08:40 +0000 (20:08 +0000)]
faster rtlights for nexdm11
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@584
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savagex [Sat, 12 Nov 2005 17:37:02 +0000 (17:37 +0000)]
resize map thumbnails to sane sizes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@583
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savagex [Sat, 12 Nov 2005 17:15:41 +0000 (17:15 +0000)]
scaled more menu gfx to have power-of-two dimensions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@582
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savagex [Sat, 12 Nov 2005 16:57:27 +0000 (16:57 +0000)]
resize menu background to have integer powers of two dimensions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@581
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savagex [Sat, 12 Nov 2005 11:42:37 +0000 (11:42 +0000)]
improve readability by inserting newlines
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@580
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kadaverjack [Sat, 12 Nov 2005 03:12:33 +0000 (03:12 +0000)]
added minstagib mutator, killmessages and a first bunch of announcer messages (soundfiles will be added when they are finished)
fixed messages for colored playernames
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@579
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savagex [Fri, 11 Nov 2005 21:49:04 +0000 (21:49 +0000)]
disable HUD hiding when in observer mode as the HUD is not restored
correctly under all circumstances (e.g. when loosing connection or on
restart)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@578
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savagex [Fri, 11 Nov 2005 19:55:24 +0000 (19:55 +0000)]
fix naming collision (Seperator)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@577
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savagex [Fri, 11 Nov 2005 19:16:00 +0000 (19:16 +0000)]
neutral team color for pickup weapons (this time hopefully working)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@576
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savagex [Fri, 11 Nov 2005 08:35:50 +0000 (08:35 +0000)]
meh, previous checkin (neutral color for pickup wepons) just doesn't
work (unpredicatable colormap).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@575
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savagex [Fri, 11 Nov 2005 08:18:29 +0000 (08:18 +0000)]
give pickup weapons a grey colormap (instead of a black one)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@574
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lcatlnx [Fri, 11 Nov 2005 04:16:23 +0000 (04:16 +0000)]
hook soundcaching fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@573
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lcatlnx [Fri, 11 Nov 2005 03:46:00 +0000 (03:46 +0000)]
weaponsounds, defaultmodel, electrocombo, specmode and weaponmodel colors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@572
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esteel [Thu, 10 Nov 2005 20:26:17 +0000 (20:26 +0000)]
homing missles from Wazat, minor menu corrections
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@571
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savagex [Thu, 10 Nov 2005 19:35:43 +0000 (19:35 +0000)]
credits with UNIX line endings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@570
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savagex [Thu, 10 Nov 2005 18:41:39 +0000 (18:41 +0000)]
up Nexuiz version to 1.3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@569
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esteel [Wed, 9 Nov 2005 23:27:07 +0000 (23:27 +0000)]
new menu from morphed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@568
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esteel [Wed, 9 Nov 2005 21:43:35 +0000 (21:43 +0000)]
minor corrections to join msg, autoswitch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@567
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esteel [Wed, 9 Nov 2005 21:31:00 +0000 (21:31 +0000)]
check clientversion on connect, motd prepared
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@566
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esteel [Wed, 9 Nov 2005 00:42:24 +0000 (00:42 +0000)]
autoswitch added
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@565
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savagex [Tue, 8 Nov 2005 17:42:59 +0000 (17:42 +0000)]
new version of nexdm02
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@564
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savagex [Tue, 8 Nov 2005 14:53:11 +0000 (14:53 +0000)]
new team member: KadaverJack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@563
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savagex [Tue, 8 Nov 2005 14:04:16 +0000 (14:04 +0000)]
credit KadaverJack for being generally helpful
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@562
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savagex [Tue, 8 Nov 2005 14:03:03 +0000 (14:03 +0000)]
no damage when gameover (thanks KadaverJack)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@561
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savagex [Tue, 8 Nov 2005 14:01:46 +0000 (14:01 +0000)]
apply KadaverJack's patch to avoid slime damage when gameover
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@560
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savagex [Tue, 8 Nov 2005 13:49:19 +0000 (13:49 +0000)]
more sane rtlights for nexdmextra1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@559
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savagex [Tue, 8 Nov 2005 10:22:38 +0000 (10:22 +0000)]
minor corrections
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@558
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savagex [Tue, 8 Nov 2005 10:08:04 +0000 (10:08 +0000)]
move betacredits.txt into data
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@557
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savagex [Tue, 8 Nov 2005 10:07:41 +0000 (10:07 +0000)]
delete old betacredits
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@556
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savagex [Tue, 8 Nov 2005 09:22:42 +0000 (09:22 +0000)]
smallish map bugfixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@555
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