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icculus.org git repositories - divverent/nexuiz.git/log
m0rfar [Fri, 9 Nov 2007 10:36:19 +0000 (10:36 +0000)]
crylink
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2926
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m0rfar [Sun, 4 Nov 2007 17:19:41 +0000 (17:19 +0000)]
Hide the players for a tic and not 0.2 sec in teleporters. I hope this does not break anything
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2901
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m0rfar [Fri, 2 Nov 2007 06:20:33 +0000 (06:20 +0000)]
Fixed trans on grate.tga. I don't really see any difference though. :P
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2886
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m0rfar [Thu, 1 Nov 2007 16:19:15 +0000 (16:19 +0000)]
New sky for Toxic.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2884
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div0 [Wed, 31 Oct 2007 12:02:08 +0000 (12:02 +0000)]
More Strength.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2876
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div0 [Wed, 31 Oct 2007 11:07:10 +0000 (11:07 +0000)]
change menu_showteamselect alias to use menu_cmd (compatibility to new menu code)
water updates
mbuiltin.qc update
fix observer spawn point selection
set _teams_available bitmask (compatibility to new menu code)
add (unused) depth first search function to util.qc (for new menu code)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2874
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div0 [Sun, 21 Oct 2007 21:52:46 +0000 (21:52 +0000)]
minor fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2849
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div0 [Sun, 21 Oct 2007 19:02:47 +0000 (19:02 +0000)]
taking back my spammy "feature"
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2847
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div0 [Sun, 21 Oct 2007 17:14:25 +0000 (17:14 +0000)]
typo in console vote screen
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2845
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div0 [Sun, 21 Oct 2007 17:00:10 +0000 (17:00 +0000)]
remove redundant cullentities_trace settings - use engine defaults instead. Will commit different values to engine if really needed.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2843
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div0 [Sun, 21 Oct 2007 13:57:40 +0000 (13:57 +0000)]
text mode vote instructions
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2841
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savagex [Fri, 19 Oct 2007 15:57:23 +0000 (15:57 +0000)]
unwaterfy teleport texture
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2838
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div0 [Fri, 19 Oct 2007 12:50:48 +0000 (12:50 +0000)]
UpdateSelectedPlayer in server frames only
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2836
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div0 [Mon, 15 Oct 2007 22:48:02 +0000 (22:48 +0000)]
merge of Onslaught mode (beware: it still lacks its models and sounds)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2831
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div0 [Mon, 15 Oct 2007 22:38:42 +0000 (22:38 +0000)]
r_water
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2830
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div0 [Fri, 12 Oct 2007 11:59:45 +0000 (11:59 +0000)]
fix broken texture in eX (fix by Strahlemann)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2826
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div0 [Wed, 10 Oct 2007 21:24:28 +0000 (21:24 +0000)]
new dprint system
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2824
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div0 [Wed, 10 Oct 2007 16:26:13 +0000 (16:26 +0000)]
shtest merge
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2821
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div0 [Sun, 7 Oct 2007 14:43:43 +0000 (14:43 +0000)]
reflect, refract, bestweapon
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2819
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div0 [Sat, 6 Oct 2007 19:27:31 +0000 (19:27 +0000)]
add bestweapon support using DP_CON_BESTWEAPON
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2815
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div0 [Tue, 2 Oct 2007 20:08:14 +0000 (20:08 +0000)]
precache... burn, precacher, burn
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2813
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div0 [Wed, 12 Sep 2007 20:08:41 +0000 (20:08 +0000)]
fix division by zero, add damage value to RadiusDamage(), fix chmap after the game ended
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2809
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div0 [Tue, 4 Sep 2007 21:03:51 +0000 (21:03 +0000)]
forgot a DAMAGE_YES
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2805
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div0 [Tue, 4 Sep 2007 21:03:27 +0000 (21:03 +0000)]
sprite updates merge
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2804
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div0 [Sat, 1 Sep 2007 12:50:38 +0000 (12:50 +0000)]
separate refire timers per weapon; kills the "can switch away from Nex and back for faster refire" issue
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2800
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div0 [Thu, 23 Aug 2007 09:06:13 +0000 (09:06 +0000)]
fixed spawnshield
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2799
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div0 [Sat, 11 Aug 2007 12:03:21 +0000 (12:03 +0000)]
sv_defaultplayercolors no longer depends on sv_defaultcharacter!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2797
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div0 [Sat, 11 Aug 2007 10:24:18 +0000 (10:24 +0000)]
a new shirt for fullbright players
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2794
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div0 [Fri, 10 Aug 2007 13:16:04 +0000 (13:16 +0000)]
new colors, new noobs
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2792
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div0 [Thu, 9 Aug 2007 08:14:58 +0000 (08:14 +0000)]
update dpextensions; most recent maps checking
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2790
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div0 [Fri, 13 Jul 2007 18:58:15 +0000 (18:58 +0000)]
fix pain_finished bug
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2788
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div0 [Sat, 7 Jul 2007 12:24:17 +0000 (12:24 +0000)]
impulse 77
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2785
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div0 [Fri, 6 Jul 2007 21:03:31 +0000 (21:03 +0000)]
- sv_clmovement_waitforinput 4 now after many requests
- impulse 99 now teleports to personal waypoint too
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2782
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div0 [Wed, 4 Jul 2007 12:45:56 +0000 (12:45 +0000)]
IP banning!
Voting now displays who is going to be kicked/banned.
Voting now allows leaving out the space between # and the status number.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2779
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esteel [Sun, 24 Jun 2007 15:49:18 +0000 (15:49 +0000)]
removed ; from comments from server.cfg example files as DP tends to end comments at semicolons. will CIA print this twice?
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2772
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esteel [Fri, 22 Jun 2007 00:43:38 +0000 (00:43 +0000)]
added dedicated server scripts to start in pro mode, mentioned it in readme.txt and changed the order of parameters in the existing scripts
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2771
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esteel [Thu, 21 Jun 2007 04:44:41 +0000 (04:44 +0000)]
more FAQ corrections..
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2769
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esteel [Thu, 21 Jun 2007 04:04:50 +0000 (04:04 +0000)]
merged hud setting to branch and updated g_maplist in default.cfg and the server.cfg example file
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2768
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esteel [Thu, 21 Jun 2007 03:54:36 +0000 (03:54 +0000)]
from trunk: updated reslimed.map with the correct dom-point names
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2767
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esteel [Thu, 21 Jun 2007 03:17:32 +0000 (03:17 +0000)]
removed sv_maxrate so the new engine default is used
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2766
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esteel [Thu, 21 Jun 2007 00:25:24 +0000 (00:25 +0000)]
added section 'How to report crashes' to FAQ which is still missing info for mac users though
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2765
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div0 [Tue, 19 Jun 2007 18:55:48 +0000 (18:55 +0000)]
cl_handicap (PLEASE TEST)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2764
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div0 [Tue, 19 Jun 2007 18:55:26 +0000 (18:55 +0000)]
autoskill
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2763
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kadaverjack [Mon, 11 Jun 2007 18:18:31 +0000 (18:18 +0000)]
- disable joysticks by default
- fixed spawn point names & a dompoint name on reslimed
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2760
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esteel [Fri, 8 Jun 2007 11:02:46 +0000 (11:02 +0000)]
corrected problems with the formating in the new mouse acceleration text
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2758
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esteel [Thu, 7 Jun 2007 19:27:21 +0000 (19:27 +0000)]
sorry, made the menu even bigger :) added disconnect and team-auto/red/blue/yellow/pink to the bind menu
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2757
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esteel [Thu, 7 Jun 2007 17:05:47 +0000 (17:05 +0000)]
made section about the team selection menu clearer and also mentioned F6 as a shortcut for 'automatically join the smaller/weaker team'
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2756
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esteel [Wed, 6 Jun 2007 12:07:38 +0000 (12:07 +0000)]
added enabling mouse acceration and getting help on irc
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2752
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div0 [Mon, 4 Jun 2007 21:54:53 +0000 (21:54 +0000)]
update sb_* TGAs for new HUD; test CIA-1; test CIA-1 again; this message will be printed four times?
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2751
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kadaverjack [Sat, 2 Jun 2007 03:01:54 +0000 (03:01 +0000)]
added a few more waypoints on bleach, so bots hopefully won't get stuck anymore when spawning near the strength
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2749
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div0 [Thu, 31 May 2007 09:20:36 +0000 (09:20 +0000)]
Version := '2.3';
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2747
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esteel [Thu, 31 May 2007 07:08:31 +0000 (07:08 +0000)]
from trunk: deleted unused and stolen flash.tga
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2746
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esteel [Wed, 30 May 2007 14:59:23 +0000 (14:59 +0000)]
from trunk: new levelshots for some maps to go with the new item-models (like health and armor)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2744
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esteel [Wed, 30 May 2007 14:25:36 +0000 (14:25 +0000)]
disabled viewkick when hurt
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2742
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div0 [Wed, 30 May 2007 11:36:33 +0000 (11:36 +0000)]
make r_ambient a seta (CIA-1, you suck)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2740
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div0 [Tue, 29 May 2007 23:04:26 +0000 (23:04 +0000)]
r_ambient 0 again; r_ambient slider in menu
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2738
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div0 [Tue, 29 May 2007 16:47:41 +0000 (16:47 +0000)]
r_ambient 4; the one who says this twice is CIA-1, not me
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2736
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esteel [Tue, 29 May 2007 16:39:46 +0000 (16:39 +0000)]
from trunk: fixed the green-light-tube shader.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2734
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esteel [Tue, 29 May 2007 15:23:16 +0000 (15:23 +0000)]
from trunk: fixed slime on reslimed. fixed water on runningman_1on1remix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2732
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m0rfar [Tue, 29 May 2007 14:09:17 +0000 (14:09 +0000)]
From trunk: toxic: scrolling slime in tubes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2730
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m0rfar [Tue, 29 May 2007 11:46:22 +0000 (11:46 +0000)]
Downer fix from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2728
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div0 [Tue, 29 May 2007 08:50:35 +0000 (08:50 +0000)]
4 samples, not 1
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2726
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div0 [Tue, 29 May 2007 08:45:12 +0000 (08:45 +0000)]
r_cullentities_trace: use 4 samples, not 1... should mean less issues and still not that much CPU load
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2723
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div0 [Tue, 29 May 2007 07:01:35 +0000 (07:01 +0000)]
KH sounds now separate
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2722
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div0 [Mon, 28 May 2007 22:20:02 +0000 (22:20 +0000)]
merge jumppad fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2720
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div0 [Mon, 28 May 2007 22:04:50 +0000 (22:04 +0000)]
r_glsl_contrastboost
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2718
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esteel [Mon, 28 May 2007 21:30:15 +0000 (21:30 +0000)]
from trunk: fixed bugs on reslimed. mainly clipping. added moving slime effect to the slime-pipes.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2716
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esteel [Mon, 28 May 2007 18:03:37 +0000 (18:03 +0000)]
tdm mapcfg files for final rage
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2713
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esteel [Mon, 28 May 2007 17:56:44 +0000 (17:56 +0000)]
tdm mapcfg files for runningmanctf
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2712
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esteel [Mon, 28 May 2007 16:21:21 +0000 (16:21 +0000)]
corrected a small typo
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2711
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esteel [Mon, 28 May 2007 15:51:06 +0000 (15:51 +0000)]
added r_shadow_usenormalmap to menu
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2710
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esteel [Mon, 28 May 2007 14:41:13 +0000 (14:41 +0000)]
from trunk: my basics guide
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2709
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esteel [Mon, 28 May 2007 12:16:51 +0000 (12:16 +0000)]
raised bot count on dieselpower to 7 to make it action packed, worthy the name dieselpower :)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2707
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div0 [Mon, 28 May 2007 09:17:14 +0000 (09:17 +0000)]
remove EF_FULLBRIGHT from first person view; add misc/line-81-1.mdl
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2705
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savagex [Sun, 27 May 2007 16:06:32 +0000 (16:06 +0000)]
fix water vertices on runningman remix flying wildly around... was
caused by very *enthusiastic* deformVertex stuff
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2703
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savagex [Sun, 27 May 2007 11:33:07 +0000 (11:33 +0000)]
add warping _warp versions of Morphed's slime
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2702
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savagex [Sun, 27 May 2007 11:12:28 +0000 (11:12 +0000)]
once again new glass. This time additive because with blendfunc blend
there were depth-sorting problems with slime tubes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2701
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savagex [Sun, 27 May 2007 10:46:46 +0000 (10:46 +0000)]
also make toxic slime nonwarping (this was breaking slime tubes)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2700
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savagex [Sun, 27 May 2007 10:37:30 +0000 (10:37 +0000)]
fix warping slime tubes for reslimed, beef up sfx forcefield
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2699
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savagex [Fri, 25 May 2007 20:12:05 +0000 (20:12 +0000)]
glass now with 125% more beef
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2698
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div0 [Fri, 25 May 2007 12:18:58 +0000 (12:18 +0000)]
more logging for keyhunt
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2696
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esteel [Fri, 25 May 2007 12:16:54 +0000 (12:16 +0000)]
moved 'How can I speed up my frame rate?' into the Troubleshooting part and made it mention the new video presets and the vertex buffer objects and opengl 2.0 shader issue for some cards
moved the 'Server setup' section below the 'General Questions' section
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2695
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savagex [Thu, 24 May 2007 18:17:06 +0000 (18:17 +0000)]
also get rid of unnecessary animmap frames for the ebomb in trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2693
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esteel [Thu, 24 May 2007 17:17:51 +0000 (17:17 +0000)]
use tcmod on ebomb
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2691
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esteel [Thu, 24 May 2007 17:02:41 +0000 (17:02 +0000)]
from trunk: fixed shoot-through-bug on soylent. fixed camp-spot on bluesky
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2690
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esteel [Thu, 24 May 2007 14:38:05 +0000 (14:38 +0000)]
missing textures for the sfx shader
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2688
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savagex [Thu, 24 May 2007 12:57:32 +0000 (12:57 +0000)]
merge q3 shader changes to branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2687
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m0rfar [Thu, 24 May 2007 11:49:41 +0000 (11:49 +0000)]
Modified toxic slime tcmod a bit
Added ruiner to shaderlist.txt
Added sfx.shader from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2686
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esteel [Wed, 23 May 2007 20:11:55 +0000 (20:11 +0000)]
those were equal after all, only compile time different, merge to branch to have one less diff to think about
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2682
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esteel [Wed, 23 May 2007 19:24:36 +0000 (19:24 +0000)]
merged from trunk: 2677-2679 (tzorks hook, larger hook, adjusted origin, spawn sound, talk2 sound)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2680
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esteel [Wed, 23 May 2007 15:45:17 +0000 (15:45 +0000)]
someone said: r_shadow_realtime_world_dlightshadows is dead! Long live r_shadow_realtime_dlight_shadows!
Tried to stomp the last remainings into oblivion!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2675
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div0 [Wed, 23 May 2007 15:09:25 +0000 (15:09 +0000)]
leileilol's projectiles; separate spawn sound; separate say_team sound (talk2.wav); shot origin fixes; teamplay 4 fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2674
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esteel [Wed, 23 May 2007 14:16:36 +0000 (14:16 +0000)]
forget to precache the new spawn sound
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2672
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esteel [Wed, 23 May 2007 14:10:44 +0000 (14:10 +0000)]
made g_spawnsound use a own spawn sound (copied teleport.ogg for now)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2671
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esteel [Tue, 22 May 2007 19:33:37 +0000 (19:33 +0000)]
corrected usage/mentioning of the now renamed g_balance_laser_force variable, most important in the menu..
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2657
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div0 [Tue, 22 May 2007 17:45:48 +0000 (17:45 +0000)]
move shotgun smoke forward
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2656
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div0 [Tue, 22 May 2007 09:26:35 +0000 (09:26 +0000)]
new randompos, play2team functions;
shot origin fixes;
extensions.qh updated
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2654
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div0 [Tue, 22 May 2007 07:55:28 +0000 (07:55 +0000)]
r_shadow_realtime_world_dlightshadows is dead! Long live r_shadow_realtime_dlight_shadows!
Set dphitcontentsmask on keys/flags so they honor playerclip. No more flags/keys in unreachable places!
Removed an annoying dprint in KH.
Map voting now runs in CheckRules_World, fixes the "31 seconds" bug.
minplayers now doesn't honor spectators in LMS and Arena game mode any more.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2652
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esteel [Mon, 21 May 2007 22:06:46 +0000 (22:06 +0000)]
added +use on f! had it wrong in the menu defaults and the previous commit message
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2651
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esteel [Mon, 21 May 2007 16:58:19 +0000 (16:58 +0000)]
added +use on g to default binds and menu (drops key in KH), added g for dropweapon (SO told me CS uses that key and it was still free)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2649
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