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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Tue, 11 Mar 2008 05:08:32 +0000 (05:08 +0000)]
major_i_ty
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3499
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m0rfar [Mon, 10 Mar 2008 23:58:56 +0000 (23:58 +0000)]
Use my real name in author
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3498
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lordhavoc [Mon, 10 Mar 2008 18:23:53 +0000 (18:23 +0000)]
oops, multiply self.ping by 0.001 for g_antilag 2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3497
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lordhavoc [Mon, 10 Mar 2008 18:22:17 +0000 (18:22 +0000)]
replaced traceline_hitcorpse with traceline_antilag, added an additional
parameter for this, does the same as traceline_hitcorpse if given 0 as
the lag parameter, OR if g_antilag is not 2
changed the aiming-based g_antilag check to use 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3496
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div0 [Mon, 10 Mar 2008 06:24:40 +0000 (06:24 +0000)]
for now, use DirectSound again - waveOut has some issues left :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3495
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lordhavoc [Sun, 9 Mar 2008 17:01:32 +0000 (17:01 +0000)]
clarified item_armor2 and item_armorInv to use item_armor_large calls
added a comment about the conflict on item_armor1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3494
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lordhavoc [Sun, 9 Mar 2008 16:45:31 +0000 (16:45 +0000)]
slightly clarify item_health handling (use item_health_mega and
item_health_medium calls instead of 100 and 25)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3493
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div0 [Sun, 9 Mar 2008 16:44:41 +0000 (16:44 +0000)]
comment out spawnfunc_item_health() /* handled in t_quake.qc */
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3492
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esteel [Sun, 9 Mar 2008 16:00:03 +0000 (16:00 +0000)]
merged data/default.cfg changes into pro/default.cfg (sv_gameplayfix_droptofloorstartsolid 0)
Made my think about moving all the cfg files from pro into data (weaponPro.cfg/physicsPro.cfg) and add defaultData.cfg and defaultPro.cfg with the later execing the first so this merging is no longer needed ?!?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3491
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esteel [Sun, 9 Mar 2008 15:50:28 +0000 (15:50 +0000)]
added team_auto to keybinds, renamed 'switch team' to 'team menu'
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3490
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esteel [Sun, 9 Mar 2008 15:35:38 +0000 (15:35 +0000)]
clearify Docs/server/readme.txt, update, restructure and re-sort Docs/server/server.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3489
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esteel [Sun, 9 Mar 2008 15:23:30 +0000 (15:23 +0000)]
prove read and clearify Docs, changes to match the new 2.4 menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3488
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esteel [Sun, 9 Mar 2008 09:39:29 +0000 (09:39 +0000)]
sbar_hudselector 0 is still default so do not invert the checkbox
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3487
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div0 [Sat, 8 Mar 2008 07:18:01 +0000 (07:18 +0000)]
remove -I flag on OS X for SDL (because that's in makefile.inc now)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3486
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div0 [Sat, 8 Mar 2008 07:16:38 +0000 (07:16 +0000)]
make build script also do hotfixes; use mac.alientrap.org
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3485
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div0 [Fri, 7 Mar 2008 22:32:53 +0000 (22:32 +0000)]
remove g_maplist_votable_suggestions_change_gametype
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3484
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div0 [Wed, 5 Mar 2008 18:35:58 +0000 (18:35 +0000)]
sv_gameplayfix_droptofloorstartsolid 0 (1 is buggy)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3483
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esteel [Tue, 4 Mar 2008 08:49:51 +0000 (08:49 +0000)]
small changes to make tetris work again by just uncommenting some lines :-)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3482
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esteel [Mon, 3 Mar 2008 15:33:48 +0000 (15:33 +0000)]
sendcvar cl_hidewaypoints and cl_shownames when applying changes in the playersetup
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3481
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div0 [Mon, 3 Mar 2008 11:30:10 +0000 (11:30 +0000)]
add GtkRadiant patch set
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3480
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div0 [Mon, 3 Mar 2008 06:36:05 +0000 (06:36 +0000)]
add missing trace
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3479
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lordhavoc [Sun, 2 Mar 2008 15:49:47 +0000 (15:49 +0000)]
allow weapon drops in minstagib (oops)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3478
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lordhavoc [Sun, 2 Mar 2008 15:07:07 +0000 (15:07 +0000)]
use a shorter bot name in menu when showing bot prefix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3477
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lordhavoc [Sun, 2 Mar 2008 15:01:37 +0000 (15:01 +0000)]
fixed bug with bots not joining the smallest team
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3476
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lordhavoc [Sun, 2 Mar 2008 15:01:24 +0000 (15:01 +0000)]
fixed bug where g_vampire healing worked on spawn-shielded players (such
as in g_midair mode)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3475
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lordhavoc [Sun, 2 Mar 2008 14:30:10 +0000 (14:30 +0000)]
don't let bots fire at all when bot_nofire is on
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3474
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lordhavoc [Sun, 2 Mar 2008 14:28:19 +0000 (14:28 +0000)]
don't throw weapons (by impulse or death) in several modes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3473
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lordhavoc [Sun, 2 Mar 2008 14:21:55 +0000 (14:21 +0000)]
don't drop weapons in instagib mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3472
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lordhavoc [Sun, 2 Mar 2008 14:15:07 +0000 (14:15 +0000)]
instagib nex now always kills
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3471
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div0 [Sun, 2 Mar 2008 06:37:13 +0000 (06:37 +0000)]
work around 7zip permissions bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3470
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 1 Mar 2008 16:16:24 +0000 (16:16 +0000)]
oops. Bug in copystrip.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3469
f962a42d -fe04-0410-a3ab-
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lordhavoc [Sat, 1 Mar 2008 13:46:18 +0000 (13:46 +0000)]
slight clarification of routerating math (no change in behavior)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3468
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lordhavoc [Sat, 1 Mar 2008 13:33:34 +0000 (13:33 +0000)]
implemented line of sight checks for keyhunt so bots don't ignore keys
in sight before keys become globally visible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3467
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div0 [Sat, 1 Mar 2008 13:29:06 +0000 (13:29 +0000)]
make keys MUCH more important to bots, so they pick them up again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3466
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lordhavoc [Sat, 1 Mar 2008 12:59:04 +0000 (12:59 +0000)]
renamed flaglist to ctf_worldflaglist
changed flag.enemy to flag.ctf_worldflagnext
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3465
f962a42d -fe04-0410-a3ab-
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lordhavoc [Sat, 1 Mar 2008 12:55:00 +0000 (12:55 +0000)]
fix macro
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3464
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lordhavoc [Sat, 1 Mar 2008 12:49:27 +0000 (12:49 +0000)]
fix bug with keyhunt key list using .enemy field, now uses
.kh_nextworldkey (and renamed kh_keylist to kh_worldkeylist)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3463
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div0 [Sat, 1 Mar 2008 10:39:41 +0000 (10:39 +0000)]
7za can't be a variable :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3462
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div0 [Sat, 1 Mar 2008 10:01:22 +0000 (10:01 +0000)]
handle / in copystrip names
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3461
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div0 [Sat, 1 Mar 2008 09:46:40 +0000 (09:46 +0000)]
fix ChangeLog path
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3460
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div0 [Sat, 1 Mar 2008 09:25:23 +0000 (09:25 +0000)]
more TDM
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3459
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div0 [Sat, 1 Mar 2008 08:50:29 +0000 (08:50 +0000)]
add nexuiz-data-base-revision.txt ChangeLog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3458
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div0 [Sat, 1 Mar 2008 08:44:03 +0000 (08:44 +0000)]
while -> for to fix KH bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3457
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div0 [Sat, 1 Mar 2008 08:31:45 +0000 (08:31 +0000)]
sh sucks... can't use 7za as variable name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3456
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div0 [Sat, 1 Mar 2008 08:29:48 +0000 (08:29 +0000)]
more laser colors (NOTE: these may disappear when CSQC gets introduced!)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3455
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div0 [Sat, 1 Mar 2008 08:27:10 +0000 (08:27 +0000)]
build script for at.org
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3454
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Vermeulen [Fri, 29 Feb 2008 09:22:52 +0000 (09:22 +0000)]
Now equal to whats on the site
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3452
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div0 [Fri, 29 Feb 2008 06:13:33 +0000 (06:13 +0000)]
last change: darken the menu background so it no longer makes titles hard to read
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3451
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div0 [Thu, 28 Feb 2008 23:23:17 +0000 (23:23 +0000)]
oops... too long message. Argh.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3450
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div0 [Thu, 28 Feb 2008 16:24:21 +0000 (16:24 +0000)]
stupid workaround for stupid "bug"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3449
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morphed [Thu, 28 Feb 2008 15:59:54 +0000 (15:59 +0000)]
added random velocity to gibs, it make them spread in more natural way on shotgun or mg gibing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3448
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div0 [Thu, 28 Feb 2008 14:57:00 +0000 (14:57 +0000)]
r_ambient 4
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3447
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lordhavoc [Thu, 28 Feb 2008 06:24:07 +0000 (06:24 +0000)]
remove norm/gloss files on the remaining animated jump pad textures
(because they look bad when alternating between gloss/plain)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3446
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div0 [Wed, 27 Feb 2008 14:03:28 +0000 (14:03 +0000)]
darn... escaping keys is bad
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3445
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div0 [Wed, 27 Feb 2008 13:59:27 +0000 (13:59 +0000)]
make DB use DP_QC_URI_ESCAPE
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3444
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div0 [Wed, 27 Feb 2008 13:56:21 +0000 (13:56 +0000)]
DP_QC_URI_ESCAPE menu QC
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3443
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div0 [Wed, 27 Feb 2008 13:55:55 +0000 (13:55 +0000)]
DP_QC_URI_ESCAPE
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3442
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div0 [Wed, 27 Feb 2008 09:38:37 +0000 (09:38 +0000)]
update makebuild.sh to Blub's server for now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3441
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lordhavoc [Wed, 27 Feb 2008 08:32:13 +0000 (08:32 +0000)]
fix my fix for bot colors across levels (forgot to make
bot_clientconnect set self.bot_preferredcolors)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3440
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lordhavoc [Wed, 27 Feb 2008 08:22:11 +0000 (08:22 +0000)]
implemented Morphed's new gibs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3439
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urre [Wed, 27 Feb 2008 06:02:41 +0000 (06:02 +0000)]
.input_buttons need values to work
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3438
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div0 [Tue, 26 Feb 2008 19:24:40 +0000 (19:24 +0000)]
support comments in mapinfo files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3437
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div0 [Tue, 26 Feb 2008 19:20:03 +0000 (19:20 +0000)]
adjust ping low/med/high ratings a bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3436
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div0 [Tue, 26 Feb 2008 19:18:01 +0000 (19:18 +0000)]
tone down alpha-ing out servers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3435
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div0 [Tue, 26 Feb 2008 16:00:41 +0000 (16:00 +0000)]
only ask menu_slowmo once, and 0 means 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3434
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lordhavoc [Tue, 26 Feb 2008 11:24:13 +0000 (11:24 +0000)]
bots now play CTF properly
improved waypoint spawning code significantly
added waypoints to CTF flags, dom points, and onslaught points
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3433
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lordhavoc [Tue, 26 Feb 2008 11:15:54 +0000 (11:15 +0000)]
improved waypoints for silvercity
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3432
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div0 [Tue, 26 Feb 2008 06:40:26 +0000 (06:40 +0000)]
unfade the selected map too ([-z-])
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3431
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kadaverjack [Mon, 25 Feb 2008 22:13:23 +0000 (22:13 +0000)]
and another one...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3430
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kadaverjack [Mon, 25 Feb 2008 21:21:15 +0000 (21:21 +0000)]
spelling fixed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3429
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div0 [Mon, 25 Feb 2008 20:06:50 +0000 (20:06 +0000)]
fix .enemy multi-use introduced by the flag lists
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3428
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morphed [Mon, 25 Feb 2008 20:03:13 +0000 (20:03 +0000)]
my new menu skin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3427
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lordhavoc [Mon, 25 Feb 2008 19:37:46 +0000 (19:37 +0000)]
fixed several bugs in bots to do with movement and aiming
optimized ctf and keyhunt by keeping flaglist and kh_keylist variables
(greatly accelerated some code that used find before)
added bot_ai_thinkinterval 0.05 which means that fast servers don't
croak from bot ai
added bot_ai_dodgeupdateinterval
added bot_ai_chooseweaponinterval
added bot_ai_dangerdetectioninterval
added bot_ai_dangerdetectionupdates (how many waypoints to update danger
ratings on per interval)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3426
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lordhavoc [Mon, 25 Feb 2008 19:37:08 +0000 (19:37 +0000)]
fix a LF line ending in an otherwise CRLF file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3425
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savagex [Mon, 25 Feb 2008 19:15:42 +0000 (19:15 +0000)]
a round of tZork terrain textures. Thanks alot! This shall encourage
mappers to try out some terrain stuff. Terrain for the win! More open
maps! Landscapes yet to be discovered! Crazy fun!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3424
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div0 [Mon, 25 Feb 2008 19:02:18 +0000 (19:02 +0000)]
oops... didn't update the cvars for the charmap
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3423
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div0 [Mon, 25 Feb 2008 16:59:54 +0000 (16:59 +0000)]
there is no longer -dinput
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3422
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div0 [Mon, 25 Feb 2008 16:37:06 +0000 (16:37 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3421
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 25 Feb 2008 15:19:42 +0000 (15:19 +0000)]
fix checkbox bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3420
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 25 Feb 2008 14:55:05 +0000 (14:55 +0000)]
fix cl_nogibs slider
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3419
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lordhavoc [Mon, 25 Feb 2008 14:34:40 +0000 (14:34 +0000)]
fix hagar angles after bounce
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3418
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m0rfar [Mon, 25 Feb 2008 14:19:21 +0000 (14:19 +0000)]
tZorks fixed healthshard origin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3417
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lordhavoc [Mon, 25 Feb 2008 12:19:45 +0000 (12:19 +0000)]
synced weapons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3416
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lordhavoc [Mon, 25 Feb 2008 12:18:12 +0000 (12:18 +0000)]
sync up default.cfg with the non-pro one
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3415
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lordhavoc [Mon, 25 Feb 2008 12:17:53 +0000 (12:17 +0000)]
correct a comment
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3414
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morphed [Mon, 25 Feb 2008 06:53:42 +0000 (06:53 +0000)]
missing gloss texture for nexgun and new bullet hole decals and nexgun smoke ring
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3413
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div0 [Mon, 25 Feb 2008 00:19:36 +0000 (00:19 +0000)]
winner dialog; bloodprisonctf now in the RIGHT size (it was not scaled before!)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3412
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div0 [Sun, 24 Feb 2008 07:58:40 +0000 (07:58 +0000)]
removed my voice samples, as they were never intended to go into any release and sound bad (with my German accent). I said in the channel weeks ago that I will delete them today, and I am now doing exactly that.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3411
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div0 [Sat, 23 Feb 2008 20:28:45 +0000 (20:28 +0000)]
order strreplace arugments the right way to hide endless loop caused by Sajt ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3410
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div0 [Sat, 23 Feb 2008 19:50:57 +0000 (19:50 +0000)]
add the mutators to server.cfg too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3409
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div0 [Sat, 23 Feb 2008 19:50:48 +0000 (19:50 +0000)]
g_balance_rocketlauncher_detonatedelay 0.2, as that's what the forum says
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3408
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div0 [Sat, 23 Feb 2008 19:41:28 +0000 (19:41 +0000)]
remove some unnecessary cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3407
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div0 [Sat, 23 Feb 2008 19:40:18 +0000 (19:40 +0000)]
mapinfo in server.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3406
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div0 [Sat, 23 Feb 2008 18:08:50 +0000 (18:08 +0000)]
oops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3405
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div0 [Sat, 23 Feb 2008 18:08:18 +0000 (18:08 +0000)]
vid_samples
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3404
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div0 [Sat, 23 Feb 2008 13:54:46 +0000 (13:54 +0000)]
g_balance_rocketlauncher_detonatedelay -1 is now a "safety device" that prevents hitting yourself with it altogether
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3403
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div0 [Sat, 23 Feb 2008 12:44:54 +0000 (12:44 +0000)]
escaping \ to \xDC for DB
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3402
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div0 [Fri, 22 Feb 2008 22:44:45 +0000 (22:44 +0000)]
add m0rfar's "silver" skin (usage: menu_skin silver; menu_restart)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3401
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lordhavoc [Fri, 22 Feb 2008 03:37:04 +0000 (03:37 +0000)]
fix for my bot preferred colors patch (.clientcolors assignment happened
too late - use setcolor instead)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3400
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lordhavoc [Fri, 22 Feb 2008 02:10:03 +0000 (02:10 +0000)]
restore bot preferred colors at the end of each level, so if teamplay
changed their colors they will revert to their preferred colors for the
next level
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3399
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