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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Sat, 23 Aug 2008 13:39:04 +0000 (13:39 +0000)]
make trigger_swamp exact too. InitTrigger() is no longer used.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4158
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div0 [Sat, 23 Aug 2008 12:33:02 +0000 (12:33 +0000)]
ops, a syntax error
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4157
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div0 [Sat, 23 Aug 2008 12:12:19 +0000 (12:12 +0000)]
automatically set a cdtrack in generated mapinfo files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4156
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div0 [Sat, 23 Aug 2008 12:10:55 +0000 (12:10 +0000)]
fix docs for the new features
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4155
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div0 [Sat, 23 Aug 2008 11:55:42 +0000 (11:55 +0000)]
fix deprecation warnings; remove support for "fog" in mapname.cfg as forced fog (the only map that needs it already has it in worldspawn)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4154
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div0 [Sat, 23 Aug 2008 11:51:04 +0000 (11:51 +0000)]
MapInfo:
- Depcreate mapname.cfg files. From now on, these are only for the user to customize stuff like the CD track, but NOT for the mapper.
- Add a "cdtrack" command to mapinfo files.
- Add a "clientsettemp_for_type" command to mapinfo files (sets a cvar on the client for just this one round).
- Change all existing maps to this.
Compatibility issue: playing on old servers will be without background music. I think we can live with that.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4153
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div0 [Sat, 23 Aug 2008 09:48:04 +0000 (09:48 +0000)]
new command: cl_cmd settemp cvarname value (sets a cvar; the value is reset on csqc unload, that is, map change or disconnect)
DO NOT USE THIS YET. It is going to be used for replacing the existing mapname.cfg file in the long term.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4152
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div0 [Sat, 23 Aug 2008 08:13:53 +0000 (08:13 +0000)]
it belongs THIS way round
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4151
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div0 [Sat, 23 Aug 2008 08:10:55 +0000 (08:10 +0000)]
race: hide kills/suicides columns in qualifying
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4150
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div0 [Sat, 23 Aug 2008 06:31:38 +0000 (06:31 +0000)]
make trigger_multiple exact too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4149
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div0 [Sat, 23 Aug 2008 06:10:54 +0000 (06:10 +0000)]
smaller score updates (requires new engine on the server)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4148
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div0 [Fri, 22 Aug 2008 19:38:47 +0000 (19:38 +0000)]
reset voting on ready-restart
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4147
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div0 [Fri, 22 Aug 2008 16:12:19 +0000 (16:12 +0000)]
try to fix autojoin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4146
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div0 [Fri, 22 Aug 2008 15:57:50 +0000 (15:57 +0000)]
don't draw that stupid spawn shield effect when waiting for the restart countdown
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4145
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div0 [Fri, 22 Aug 2008 14:00:36 +0000 (14:00 +0000)]
autoshader: actually write "map $lightmap" right
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4144
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div0 [Fri, 22 Aug 2008 11:08:26 +0000 (11:08 +0000)]
also make trigger_hurt, func_ladder and trigger_impulse exact triggers. Tell me what's borked now.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4143
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div0 [Fri, 22 Aug 2008 11:01:02 +0000 (11:01 +0000)]
exact triggers: jumppads, teleporters and race checkpoints now work EXACTLY as
made in the map editor (not as bbox any more). This change might be desirable
on other entity types too.
Usage:
- In the spawn functions, call EXACTTRIGGER_INIT; instead of InitTrigger();
- In the touch function, first do the classname checks, then call EXACTTRIGGER_TOUCH;
(this will abort the touch function if it is a bad touch)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4142
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div0 [Fri, 22 Aug 2008 08:02:39 +0000 (08:02 +0000)]
fix score clearing in race
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4141
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div0 [Thu, 21 Aug 2008 16:28:44 +0000 (16:28 +0000)]
and actually fixed it now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4140
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div0 [Thu, 21 Aug 2008 16:20:23 +0000 (16:20 +0000)]
race: completed spectator support
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4139
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div0 [Thu, 21 Aug 2008 16:03:05 +0000 (16:03 +0000)]
forgot to commit this
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4138
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div0 [Thu, 21 Aug 2008 16:02:44 +0000 (16:02 +0000)]
add torus' player sounds; remove the debug sounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4137
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div0 [Thu, 21 Aug 2008 15:32:44 +0000 (15:32 +0000)]
Race: send stuff to people spectating someone too (incomplete)
New spectator mode display (csqc)
Spectating now allows changing spectating speed (using mouse wheel)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4136
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m0rfar [Sun, 17 Aug 2008 13:35:05 +0000 (13:35 +0000)]
Fix "Invalid key in skin file: MARGIN_INPUTBOX" for the wickedskins.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4135
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div0 [Wed, 13 Aug 2008 16:58:35 +0000 (16:58 +0000)]
new time display in qualifying
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4134
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div0 [Wed, 13 Aug 2008 15:57:59 +0000 (15:57 +0000)]
when hooked to a player, detach once he hurts you
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4133
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div0 [Wed, 13 Aug 2008 15:52:35 +0000 (15:52 +0000)]
hook: use MOVETYPE_FOLLOW. You know what for.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4132
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div0 [Wed, 13 Aug 2008 15:06:59 +0000 (15:06 +0000)]
nodetail 1 as default for map voting
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4131
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div0 [Wed, 13 Aug 2008 11:15:42 +0000 (11:15 +0000)]
refactor common setmodel calls for moving brushes and triggers; ALWAYS support .mins/.maxs explicitly set instead of using an actual model (good for ent files)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4130
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div0 [Wed, 13 Aug 2008 10:02:37 +0000 (10:02 +0000)]
DP_CSQC_ENTITY_REMOVE_IS_B0RKED - #ifdef for CSQC networking bug workarounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4129
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div0 [Wed, 13 Aug 2008 08:31:03 +0000 (08:31 +0000)]
remove workarounds for broken MSG_ALL - let's see what breaks!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4128
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div0 [Tue, 12 Aug 2008 19:04:49 +0000 (19:04 +0000)]
work around current csqc networking bugs crashing clients
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4126
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div0 [Tue, 12 Aug 2008 18:58:49 +0000 (18:58 +0000)]
fix player skipping
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4125
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div0 [Tue, 12 Aug 2008 18:33:49 +0000 (18:33 +0000)]
oops... hide crosshair when scoreboard is forced too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4124
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div0 [Tue, 12 Aug 2008 17:36:11 +0000 (17:36 +0000)]
fix spuriously appearing ready-nagger
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4123
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div0 [Tue, 12 Aug 2008 12:32:53 +0000 (12:32 +0000)]
race: turn off ALL telefragging
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4121
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div0 [Tue, 12 Aug 2008 07:55:55 +0000 (07:55 +0000)]
add Race game type to the menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4119
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div0 [Tue, 12 Aug 2008 06:42:50 +0000 (06:42 +0000)]
do not set equality if there is no player at all
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4118
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div0 [Tue, 12 Aug 2008 06:39:39 +0000 (06:39 +0000)]
fix timelimit condition for race winning conditions. Makes endmatch work again.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4117
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div0 [Tue, 12 Aug 2008 05:42:03 +0000 (05:42 +0000)]
fix clientdisconnect crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4116
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div0 [Tue, 12 Aug 2008 05:37:17 +0000 (05:37 +0000)]
make checkpoints orange
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4115
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div0 [Tue, 12 Aug 2008 05:31:43 +0000 (05:31 +0000)]
if at the end of the qualifying time, 2/3 of the players (3 or more) had completed a lap - start the race instead of ending the match
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4114
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div0 [Mon, 11 Aug 2008 20:00:25 +0000 (20:00 +0000)]
color display fix for lap count
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4113
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div0 [Mon, 11 Aug 2008 19:24:04 +0000 (19:24 +0000)]
wanted to handle independent players with OR, not AND
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4112
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div0 [Mon, 11 Aug 2008 19:21:58 +0000 (19:21 +0000)]
oops ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4111
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div0 [Mon, 11 Aug 2008 19:20:58 +0000 (19:20 +0000)]
recount ready players at disconnect
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4110
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div0 [Mon, 11 Aug 2008 19:16:01 +0000 (19:16 +0000)]
/me sucks at two's complement. FIXED.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4109
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div0 [Mon, 11 Aug 2008 19:08:29 +0000 (19:08 +0000)]
undo that. That's better handled by vcall kick.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4108
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div0 [Mon, 11 Aug 2008 19:02:21 +0000 (19:02 +0000)]
make independent player able to shoot normal players (but not vice versa) so race games don't stay in overtime so long if someone refuses to finish
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4107
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div0 [Mon, 11 Aug 2008 18:58:51 +0000 (18:58 +0000)]
better scoreboard forcing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4106
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div0 [Mon, 11 Aug 2008 18:39:35 +0000 (18:39 +0000)]
fix to race winning condition
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4105
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div0 [Mon, 11 Aug 2008 16:59:35 +0000 (16:59 +0000)]
fix all unuseds except for the fteqcc bug ones
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4104
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div0 [Mon, 11 Aug 2008 16:58:25 +0000 (16:58 +0000)]
remove unuseds (except for the fteqcc bug ones)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4103
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div0 [Mon, 11 Aug 2008 10:19:38 +0000 (10:19 +0000)]
make ENTER also save the cvar of the current input box
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4102
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div0 [Mon, 11 Aug 2008 08:16:29 +0000 (08:16 +0000)]
race: let everyone complete his lap when the race is over; players who have completed their race get the intermission scoreboard but still can walk (as nonsolid players)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4101
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div0 [Sun, 10 Aug 2008 17:49:50 +0000 (17:49 +0000)]
new improvements (winning condition, zero is worst handling)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4100
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div0 [Sun, 10 Aug 2008 16:51:37 +0000 (16:51 +0000)]
add notes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4099
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div0 [Sun, 10 Aug 2008 16:31:25 +0000 (16:31 +0000)]
fix laps counter
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4098
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div0 [Sun, 10 Aug 2008 16:07:27 +0000 (16:07 +0000)]
race: turn off fraglimit until switching from qualifying to race
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4097
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div0 [Sun, 10 Aug 2008 15:48:03 +0000 (15:48 +0000)]
fix timing in race
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4096
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div0 [Sun, 10 Aug 2008 15:36:15 +0000 (15:36 +0000)]
fix order of cvar reading
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4095
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div0 [Sun, 10 Aug 2008 15:29:54 +0000 (15:29 +0000)]
race: turn off campcheck again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4094
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div0 [Sun, 10 Aug 2008 15:13:20 +0000 (15:13 +0000)]
new command "allready" (for vcall/vdo); fix shootable buttons in independent players mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4093
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div0 [Sun, 10 Aug 2008 12:44:54 +0000 (12:44 +0000)]
check g_pickup_items too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4092
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m0rfar [Sun, 10 Aug 2008 12:40:37 +0000 (12:40 +0000)]
bigbuttons for simplygray
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4091
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m0rfar [Sun, 10 Aug 2008 12:02:02 +0000 (12:02 +0000)]
wicked menuskins 2.0 plus bigbuttons (copyd from normal buttons). I still call them wicked instead of wicked2, I don't know if that's good or bad.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4090
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div0 [Sun, 10 Aug 2008 11:55:22 +0000 (11:55 +0000)]
oops ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4089
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div0 [Sun, 10 Aug 2008 11:53:53 +0000 (11:53 +0000)]
finish g_race_qualifying 2 mode (by adding a race display to csqc)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4088
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div0 [Sun, 10 Aug 2008 10:09:15 +0000 (10:09 +0000)]
argh, debug prints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4087
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div0 [Sun, 10 Aug 2008 10:07:06 +0000 (10:07 +0000)]
race: "g_race_qualifying 2" makes qualifying-then-race mode (using new special entities). Race still displays stuff wrong, though - it shows lap times, it SHOULD show times to the next enemy in race (not qualifying) mode.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4086
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div0 [Sat, 9 Aug 2008 23:24:29 +0000 (23:24 +0000)]
forgot this file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4085
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div0 [Sat, 9 Aug 2008 23:24:16 +0000 (23:24 +0000)]
g_race_qualifying: make players independent (can't touch/damage each other)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4084
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div0 [Sat, 9 Aug 2008 21:10:12 +0000 (21:10 +0000)]
remove two debug prints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4083
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div0 [Sat, 9 Aug 2008 19:52:21 +0000 (19:52 +0000)]
make mins/maxs only triggers work
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4082
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div0 [Sat, 9 Aug 2008 19:44:54 +0000 (19:44 +0000)]
trigger_teleport: setmodel only if it is not "". Then a teleporter can be manually added to an .ent by setting mins and maxs.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4081
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div0 [Sat, 9 Aug 2008 18:27:06 +0000 (18:27 +0000)]
new skinvalues parameter :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4080
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div0 [Sat, 9 Aug 2008 17:26:48 +0000 (17:26 +0000)]
HEIGHT_DIALOGBORDER
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4079
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div0 [Sat, 9 Aug 2008 15:28:51 +0000 (15:28 +0000)]
brush entities: if model is not set, do not zero mins/maxs. Allows creating them "manually" by an ent file without recompiling.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4078
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div0 [Sat, 9 Aug 2008 15:14:07 +0000 (15:14 +0000)]
when dead and respawning behind a checkpoint, also retract the checkpoint number (or stop the timer, when back at the finish line)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4077
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div0 [Sat, 9 Aug 2008 14:57:47 +0000 (14:57 +0000)]
race: support ready-restart (should already work with that)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4076
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div0 [Sat, 9 Aug 2008 14:16:09 +0000 (14:16 +0000)]
add an extra check for removing players
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4075
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div0 [Sat, 9 Aug 2008 14:08:31 +0000 (14:08 +0000)]
correct spawnpoint/checkpoint connection
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4074
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 13:04:25 +0000 (13:04 +0000)]
info_player_race
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4073
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 13:02:15 +0000 (13:02 +0000)]
better race spawning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4072
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 12:58:06 +0000 (12:58 +0000)]
race: support targetting spawnpoints (like Assault). You spawn at a spawnpoint that targets your last checkpoint, if possible.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4071
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 12:15:49 +0000 (12:15 +0000)]
new cvar g_race_teams
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4070
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 11:04:02 +0000 (11:04 +0000)]
do not erase scores in race too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4069
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 10:44:15 +0000 (10:44 +0000)]
add missing cvar for race
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4068
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 10:42:39 +0000 (10:42 +0000)]
add campcheck to race too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4067
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 10:21:34 +0000 (10:21 +0000)]
show all checkpoints to spectators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4066
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 09:11:14 +0000 (09:11 +0000)]
minor tweaks, fix "could not break 's all-time fastest lap record"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4065
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 05:59:36 +0000 (05:59 +0000)]
better fallback order for mapinfo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4064
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 05:36:22 +0000 (05:36 +0000)]
fix all-time records
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4063
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 05:31:07 +0000 (05:31 +0000)]
add checkpoint sprites
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4062
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 9 Aug 2008 05:30:43 +0000 (05:30 +0000)]
fix Qualifying mode for race; make teleporters able to trigger a timing event
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4061
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 8 Aug 2008 18:07:15 +0000 (18:07 +0000)]
some missing files; g_race_qualifying is still broken (ignores fraglimit, no idea why)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4060
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 8 Aug 2008 14:48:43 +0000 (14:48 +0000)]
"race" game mode (beginning)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4059
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 8 Aug 2008 12:08:40 +0000 (12:08 +0000)]
make the chat message actually work
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4058
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 8 Aug 2008 12:05:05 +0000 (12:05 +0000)]
g_spawnpoints_auto_move_out_of_solid cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4057
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 8 Aug 2008 11:59:18 +0000 (11:59 +0000)]
better error message (even better)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4056
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa