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icculus.org git repositories - divverent/nexuiz.git/log
fruitiex [Sat, 3 Oct 2009 17:08:14 +0000 (17:08 +0000)]
new cvar for enabling/disabling the weapon icons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8032
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div0 [Sat, 3 Oct 2009 16:55:02 +0000 (16:55 +0000)]
slower CR refire (2.5 balance)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8031
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fruitiex [Sat, 3 Oct 2009 16:28:18 +0000 (16:28 +0000)]
fade out the keyhunt icons when opening the menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8030
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div0 [Sat, 3 Oct 2009 16:11:00 +0000 (16:11 +0000)]
fix the sbar change
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8029
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div0 [Sat, 3 Oct 2009 14:22:16 +0000 (14:22 +0000)]
basementctf recompiled with structural pillars (for cullentities)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8027
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div0 [Sat, 3 Oct 2009 14:16:20 +0000 (14:16 +0000)]
#545
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8025
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div0 [Sat, 3 Oct 2009 14:12:28 +0000 (14:12 +0000)]
fix #553
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8024
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div0 [Sat, 3 Oct 2009 13:56:31 +0000 (13:56 +0000)]
balance fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8022
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div0 [Sat, 3 Oct 2009 11:29:20 +0000 (11:29 +0000)]
rcon.pl: IRC color output fixes from rcon2irc
rcon2irc: rcon_secure 2 mode from rcon.pl
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8020
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div0 [Sat, 3 Oct 2009 11:19:58 +0000 (11:19 +0000)]
do not alpha out the number of the armor display
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8018
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div0 [Sat, 3 Oct 2009 11:17:14 +0000 (11:17 +0000)]
make it compile :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8017
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div0 [Sat, 3 Oct 2009 11:14:27 +0000 (11:14 +0000)]
some spawnshieldtime fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8016
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div0 [Sat, 3 Oct 2009 11:11:01 +0000 (11:11 +0000)]
block force during spawnshield time
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8015
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div0 [Sat, 3 Oct 2009 10:23:58 +0000 (10:23 +0000)]
win32 build not using the debian chroot any more (please test the exe files)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8013
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div0 [Sat, 3 Oct 2009 10:08:26 +0000 (10:08 +0000)]
remove a never-called line of code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8012
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div0 [Sat, 3 Oct 2009 09:46:14 +0000 (09:46 +0000)]
overtime fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8011
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div0 [Fri, 2 Oct 2009 15:19:28 +0000 (15:19 +0000)]
makefile typo, and firig of eos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8010
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div0 [Fri, 2 Oct 2009 10:39:14 +0000 (10:39 +0000)]
enable hotfix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8008
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div0 [Fri, 2 Oct 2009 10:35:24 +0000 (10:35 +0000)]
build script update
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8007
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div0 [Fri, 2 Oct 2009 09:28:04 +0000 (09:28 +0000)]
make getchallenge timeout configurable
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8006
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div0 [Fri, 2 Oct 2009 08:20:54 +0000 (08:20 +0000)]
rcon.pl: add a mode rcon_secure=2 using the more secure challenge-based mode.
NOTE: this mode will be bad for rcon2irc.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8005
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lordhavoc [Thu, 1 Oct 2009 19:58:51 +0000 (19:58 +0000)]
allow firing weapons on subframes (client moves) for better accuracy
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8004
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div0 [Thu, 1 Oct 2009 05:36:49 +0000 (05:36 +0000)]
EOL style fixes;
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8002
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div0 [Thu, 1 Oct 2009 05:24:26 +0000 (05:24 +0000)]
fix "unreachable code" warning some people seem to get
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8001
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samual [Thu, 1 Oct 2009 02:14:59 +0000 (02:14 +0000)]
balanceSamual.cfg: Rebalance: Moar fireball stuff + REVISION 8000 BITCHES... Sorry, I really wanted it.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8000
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samual [Thu, 1 Oct 2009 02:12:40 +0000 (02:12 +0000)]
balanceSamual.cfg: Rebalance: Change fireball stuff
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7999
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div0 [Wed, 30 Sep 2009 13:45:04 +0000 (13:45 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7998
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div0 [Wed, 30 Sep 2009 13:36:13 +0000 (13:36 +0000)]
add a funny comment
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7997
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div0 [Wed, 30 Sep 2009 13:29:31 +0000 (13:29 +0000)]
small fix for checkpvs console spam when a bot has no goalcurrent
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7996
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div0 [Wed, 30 Sep 2009 13:11:45 +0000 (13:11 +0000)]
add missing file (dropped flag WP)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7995
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div0 [Wed, 30 Sep 2009 10:48:25 +0000 (10:48 +0000)]
fix search radii for decals
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7994
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div0 [Wed, 30 Sep 2009 10:47:59 +0000 (10:47 +0000)]
bullets: always network a force of at least 1 (fixes missing bullet holes in havoc)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7993
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div0 [Wed, 30 Sep 2009 09:21:22 +0000 (09:21 +0000)]
automatic waypoint for dropped flag (DO NOT PUT THIS IN 2.5.2, PEOPLE MAY HATE IT)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7992
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div0 [Wed, 30 Sep 2009 05:47:26 +0000 (05:47 +0000)]
keyhunt HUD: show states of all keys like before, but also show indicators for their carriers (and a jumping arrows effect if RUN HERE is active)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7990
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div0 [Tue, 29 Sep 2009 20:18:57 +0000 (20:18 +0000)]
keyhunt: new HUD (less buggy I hope)... but needs to be tuned still. Not for 2.5.2.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7989
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div0 [Tue, 29 Sep 2009 19:20:19 +0000 (19:20 +0000)]
better CTF indicators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7988
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fruitiex [Tue, 29 Sep 2009 12:34:47 +0000 (12:34 +0000)]
fix weapon icons overlapping the hud background
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7986
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div0 [Tue, 29 Sep 2009 12:13:21 +0000 (12:13 +0000)]
fix overlong alias name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7984
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div0 [Mon, 28 Sep 2009 17:30:02 +0000 (17:30 +0000)]
fix start health in balance.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7983
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samual [Mon, 28 Sep 2009 16:47:16 +0000 (16:47 +0000)]
balanceSamual.cfg: Rebalance: Change a few small things
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7982
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div0 [Mon, 28 Sep 2009 16:12:49 +0000 (16:12 +0000)]
dtsnace based waypoint fading cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7981
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div0 [Mon, 28 Sep 2009 15:21:20 +0000 (15:21 +0000)]
libjpeg.a, sorry
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7979
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div0 [Mon, 28 Sep 2009 15:12:52 +0000 (15:12 +0000)]
fix point slider in the menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7978
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div0 [Mon, 28 Sep 2009 15:02:50 +0000 (15:02 +0000)]
improved bot skill system with a config file now... this bot config file is mostly balanced now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7977
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div0 [Mon, 28 Sep 2009 14:55:15 +0000 (14:55 +0000)]
fix weapon anim glitch on intermission
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7976
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div0 [Mon, 28 Sep 2009 14:08:24 +0000 (14:08 +0000)]
improved bot personality system. Will commit personality file for it later. Without it, it works like before.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7975
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samual [Mon, 28 Sep 2009 12:21:44 +0000 (12:21 +0000)]
balanceSamual.cfg: Rebalance: Change Hagar secondary to use the new lifetime_min and lifetime_rand values... Also a slight rebalance.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7974
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div0 [Mon, 28 Sep 2009 10:56:14 +0000 (10:56 +0000)]
add missing commands to cvarfilter
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7972
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div0 [Mon, 28 Sep 2009 10:52:56 +0000 (10:52 +0000)]
entities.def
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7971
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div0 [Mon, 28 Sep 2009 10:52:49 +0000 (10:52 +0000)]
hagar: support randomized lifetime on secondary (unused)
feature: cvar filters on map entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7970
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div0 [Mon, 28 Sep 2009 10:35:37 +0000 (10:35 +0000)]
make hagar less of a fps drain
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7968
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div0 [Mon, 28 Sep 2009 10:24:00 +0000 (10:24 +0000)]
use jpeg7 for Linux builds, statically
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7967
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div0 [Mon, 28 Sep 2009 09:07:32 +0000 (09:07 +0000)]
balance adjustments according to the stats
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7966
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div0 [Mon, 28 Sep 2009 09:06:44 +0000 (09:06 +0000)]
minor cleanup (no change in behaviour) ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7965
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samual [Sun, 27 Sep 2009 19:44:31 +0000 (19:44 +0000)]
balanceSamual.cfg: Rebalance: Change electro to use g_balance_electro_secondary_refire2 1 to allow three shot bursts to be better.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7964
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div0 [Sun, 27 Sep 2009 19:25:29 +0000 (19:25 +0000)]
remove the bot_cmd_current when a bot disconnects (fixes a tiny leak)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7963
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div0 [Sun, 27 Sep 2009 17:53:24 +0000 (17:53 +0000)]
taken over HLAC changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7962
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lordhavoc [Sun, 27 Sep 2009 17:52:32 +0000 (17:52 +0000)]
make hlac secondary less overkill
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7961
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div0 [Sun, 27 Sep 2009 17:52:23 +0000 (17:52 +0000)]
also reset all attack_finished vars on spawn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7960
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div0 [Sun, 27 Sep 2009 17:49:17 +0000 (17:49 +0000)]
a reset facility for weapon properties... should help keep code clean
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7959
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div0 [Sun, 27 Sep 2009 17:32:53 +0000 (17:32 +0000)]
refire2 for electro and fireball;
fireball rebalanced
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7957
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div0 [Sun, 27 Sep 2009 17:17:32 +0000 (17:17 +0000)]
cheap check first, then expensive check (no behaviour change)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7956
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lordhavoc [Sun, 27 Sep 2009 17:11:35 +0000 (17:11 +0000)]
diff reduction (fireball matching base)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7955
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lordhavoc [Sun, 27 Sep 2009 17:07:24 +0000 (17:07 +0000)]
disable the weaponreplaces I use when playing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7954
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blub0 [Sun, 27 Sep 2009 13:46:15 +0000 (13:46 +0000)]
forgive me, I suck, but then again, I cannot test it atm
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7953
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blub0 [Sun, 27 Sep 2009 13:44:08 +0000 (13:44 +0000)]
added an error message when def/defs get an empty cvar name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7952
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blub0 [Sun, 27 Sep 2009 13:32:30 +0000 (13:32 +0000)]
don't let the rpn try to set a cvar when there's no name for it - prevent 'bad string' QC crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7951
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div0 [Sun, 27 Sep 2009 11:04:03 +0000 (11:04 +0000)]
undo the rocket/grenade swap so I can NOT merge this to branch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7949
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div0 [Sun, 27 Sep 2009 11:03:39 +0000 (11:03 +0000)]
temporarily un-swap rocket and grenade effects so I can merge this to branch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7948
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div0 [Sun, 27 Sep 2009 10:59:48 +0000 (10:59 +0000)]
commenting out the switchover prevention again, so I can choose to NOT merge this part of the changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7946
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div0 [Sun, 27 Sep 2009 10:59:18 +0000 (10:59 +0000)]
but we ARE not 2.6 yet... undoing this so I can merge it into the branch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7945
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div0 [Sun, 27 Sep 2009 10:36:25 +0000 (10:36 +0000)]
less smoke for rocket guide start
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7943
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div0 [Sun, 27 Sep 2009 10:34:30 +0000 (10:34 +0000)]
fireball: also less laser radius, it was annoying
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7942
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div0 [Sun, 27 Sep 2009 10:34:10 +0000 (10:34 +0000)]
fireball: less spam damage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7941
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samual [Sun, 27 Sep 2009 10:30:34 +0000 (10:30 +0000)]
balanceSamual.cfg: Rebalance: Change electro around a little to make fast combos still possible while keeping the secondary from being too spammy. Also, lower combo damage.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7940
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div0 [Sun, 27 Sep 2009 10:23:55 +0000 (10:23 +0000)]
rocket guiding: particle effect, sound when guiding starts, to make the sudden guiding start look less odd
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7939
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div0 [Sun, 27 Sep 2009 10:00:31 +0000 (10:00 +0000)]
electro: only trigger combos from PRIMARY
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7938
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div0 [Sun, 27 Sep 2009 09:53:06 +0000 (09:53 +0000)]
taken over most of havoc's balance for testing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7937
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lordhavoc [Sun, 27 Sep 2009 07:20:14 +0000 (07:20 +0000)]
changed health/armor pickups to use 100 cap, except for mega types which
use 150 cap, this has some interesting gameplay implications
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7936
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lordhavoc [Sun, 27 Sep 2009 05:27:39 +0000 (05:27 +0000)]
changed MAX_CLIP_PLANES from 32 to 5 to improve performance of gibs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7935
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lordhavoc [Sun, 27 Sep 2009 04:26:55 +0000 (04:26 +0000)]
major changes to havoc mode (including: electro combo is triggered by a
radius check instead of damage in havoc mode, mortar altfire is an
airburst, many other changes)
added cvars for controlling electro combo radius (0 in non-havoc modes,
since they use damage as triggers)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7934
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div0 [Sat, 26 Sep 2009 20:15:16 +0000 (20:15 +0000)]
settings merger script; fix problems with casings reappearing at low slowmo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7933
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fruitiex [Sat, 26 Sep 2009 16:01:48 +0000 (16:01 +0000)]
show the spectated player's name with the sharper sbar_bigfont
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7932
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div0 [Sat, 26 Sep 2009 15:56:33 +0000 (15:56 +0000)]
another typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7931
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div0 [Sat, 26 Sep 2009 15:34:02 +0000 (15:34 +0000)]
stats recording typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7930
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fruitiex [Sat, 26 Sep 2009 15:30:03 +0000 (15:30 +0000)]
cvar checksums
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7929
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fruitiex [Sat, 26 Sep 2009 15:28:03 +0000 (15:28 +0000)]
support waypointsprite fading near the crosshair and screen edges
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7928
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div0 [Sat, 26 Sep 2009 15:24:11 +0000 (15:24 +0000)]
fix an obvious typo...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7927
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div0 [Sat, 26 Sep 2009 14:41:09 +0000 (14:41 +0000)]
accept more types of comments
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7926
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div0 [Sat, 26 Sep 2009 14:37:55 +0000 (14:37 +0000)]
sv_weaponstats_*
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7925
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div0 [Sat, 26 Sep 2009 14:32:57 +0000 (14:32 +0000)]
record weapon stats from QC code. See cvars at the end of defaultNexuiz.cfg.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7924
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samual [Sat, 26 Sep 2009 13:15:56 +0000 (13:15 +0000)]
balanceSamual.cfg: Rebalance: Remove force from CR and lower damage from shotgun. Also, make warmup and lms health more sane.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7923
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div0 [Sat, 26 Sep 2009 13:01:53 +0000 (13:01 +0000)]
allow comments starting with #
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7922
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div0 [Sat, 26 Sep 2009 12:36:04 +0000 (12:36 +0000)]
make balanceSamual.cfg cvar-checked too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7921
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samual [Sat, 26 Sep 2009 11:44:59 +0000 (11:44 +0000)]
Make motionblur tooltip less confusing.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7920
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samual [Sat, 26 Sep 2009 11:37:55 +0000 (11:37 +0000)]
balanceSamual.cfg: Rebalance: Crylink/Uzi are a bit too strong, and Nex is a bit too weak. Also, make electro secondary do three shot bursts.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7919
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fruitiex [Sat, 26 Sep 2009 10:59:40 +0000 (10:59 +0000)]
also draw the electro blob dynlight after it comes to rest, please test
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7918
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samual [Sat, 26 Sep 2009 10:19:48 +0000 (10:19 +0000)]
My balance file (revision 2) - I'm committing this since it's harmless, and isn't executed anywhere by default. I encourage you all to test it though.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7917
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mand1nga [Sat, 26 Sep 2009 01:12:23 +0000 (01:12 +0000)]
Removed support for multi goal routes. Extra overhead, also will become obsolete whenever I get rid of the cvar bot_ai_strategyinterval (just another flaw on the original design).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7916
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mand1nga [Fri, 25 Sep 2009 23:56:30 +0000 (23:56 +0000)]
s/print/dprint/g + update headers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7915
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