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icculus.org git repositories - divverent/nexuiz.git/log
tzork [Wed, 4 Nov 2009 13:37:21 +0000 (13:37 +0000)]
monster_zombie (not enabled by default, -DMONSTES_ENABLED to enable)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8209
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tzork [Wed, 4 Nov 2009 13:32:25 +0000 (13:32 +0000)]
Remove code::blocks project file, its never in sync.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8208
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tzork [Wed, 4 Nov 2009 13:27:14 +0000 (13:27 +0000)]
lib updates
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8207
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tzork [Wed, 4 Nov 2009 13:17:39 +0000 (13:17 +0000)]
Minor turret tweaks.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8206
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tzork [Wed, 4 Nov 2009 13:06:55 +0000 (13:06 +0000)]
Vehicle updates.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8205
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tzork [Wed, 4 Nov 2009 13:03:02 +0000 (13:03 +0000)]
New DEATH_'s
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8204
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div0 [Tue, 3 Nov 2009 20:39:30 +0000 (20:39 +0000)]
fix a pseudo leak
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8203
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m0rfar [Sun, 1 Nov 2009 20:33:53 +0000 (20:33 +0000)]
silver menuskin tweak
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8202
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div0 [Sun, 1 Nov 2009 20:06:46 +0000 (20:06 +0000)]
just a comment fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8199
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div0 [Sun, 1 Nov 2009 19:47:49 +0000 (19:47 +0000)]
no, 2.5 balance shall have no tracer (all other balances should though)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8198
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fruitiex [Sun, 1 Nov 2009 12:03:53 +0000 (12:03 +0000)]
chat replacement %s and %S for current speed (XY and XYZ)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8197
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mand1nga [Sun, 1 Nov 2009 03:00:49 +0000 (03:00 +0000)]
Fixed some typos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8196
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div0 [Sat, 31 Oct 2009 21:29:50 +0000 (21:29 +0000)]
hopefully fix invisible-player bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8195
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fruitiex [Sat, 31 Oct 2009 13:56:18 +0000 (13:56 +0000)]
allow picking armormediums up anytime too, set infinite health on rockets and no damageforcescale on rockets/grenades
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8194
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div0 [Fri, 30 Oct 2009 19:24:12 +0000 (19:24 +0000)]
TDM: g_tdm_team_spawns
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8193
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div0 [Fri, 30 Oct 2009 18:32:42 +0000 (18:32 +0000)]
listbox BG parameters by Samual
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8192
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div0 [Fri, 30 Oct 2009 18:32:28 +0000 (18:32 +0000)]
Listbox background by Samual, edited by me (1)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8191
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div0 [Fri, 30 Oct 2009 18:29:12 +0000 (18:29 +0000)]
menu rearrangements by Samual
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8190
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fruitiex [Mon, 26 Oct 2009 20:44:01 +0000 (20:44 +0000)]
balance changes again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8189
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m0rfar [Mon, 26 Oct 2009 17:29:23 +0000 (17:29 +0000)]
ctfscoring-ai.cfg as default. As winmode is cap there is no balance issues.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8188
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div0 [Mon, 26 Oct 2009 13:55:25 +0000 (13:55 +0000)]
fix broken rifle ring
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8187
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fruitiex [Sun, 25 Oct 2009 17:57:23 +0000 (17:57 +0000)]
remove bounces on crylink secondary again, allow picking up 50 armors up to 200
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8186
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samual [Sun, 25 Oct 2009 12:36:19 +0000 (12:36 +0000)]
New conback image
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8185
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m0rfar [Sat, 24 Oct 2009 22:12:03 +0000 (22:12 +0000)]
Fixing #353 by adding invisible shader and texture from OA. It doesn't seem to do anything fancy though.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8184
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m0rfar [Sat, 24 Oct 2009 21:31:25 +0000 (21:31 +0000)]
Fixing #448, still needs a recompile.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8183
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samual [Sat, 24 Oct 2009 20:03:50 +0000 (20:03 +0000)]
balanceSamual.cfg: Some major changes to some weapons, and some minor to others. Also, turn on newton projectile physics -- But only slightly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8182
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div0 [Sat, 24 Oct 2009 17:19:53 +0000 (17:19 +0000)]
follow: fix logic of src/dst checking
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8181
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div0 [Sat, 24 Oct 2009 17:19:30 +0000 (17:19 +0000)]
DP_QC_ENTITYSTRING
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8180
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m0rfar [Sat, 24 Oct 2009 17:16:13 +0000 (17:16 +0000)]
minor tweak if winmode is cap.
bigger tweak if winmode is score.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8179
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m0rfar [Sat, 24 Oct 2009 15:51:34 +0000 (15:51 +0000)]
Fixed #589, overcaulked lift, but still needs a recompile.
And linux is case-sensitive, so I renamed some texture references.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8178
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div0 [Sat, 24 Oct 2009 14:48:28 +0000 (14:48 +0000)]
fix calculated values in comments
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8177
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m0rfar [Sat, 24 Oct 2009 14:43:26 +0000 (14:43 +0000)]
rifle needs a tracer
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8176
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div0 [Sat, 24 Oct 2009 14:27:31 +0000 (14:27 +0000)]
documented joints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8175
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m0rfar [Sat, 24 Oct 2009 13:41:32 +0000 (13:41 +0000)]
Revised ctf scoring by ai.
Should be default, as this makes sense.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8174
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div0 [Sat, 24 Oct 2009 12:19:42 +0000 (12:19 +0000)]
adjusted div0 ctf scoring to put less focus on defending/camping; reformatted other files a bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8173
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m0rfar [Sat, 24 Oct 2009 09:06:16 +0000 (09:06 +0000)]
Newskies by sev.
space theme
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8172
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m0rfar [Sat, 24 Oct 2009 08:26:28 +0000 (08:26 +0000)]
Map author tweaks: use real names
Credits: tweaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8171
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fruitiex [Fri, 23 Oct 2009 21:19:01 +0000 (21:19 +0000)]
weaken the laser, it used to be 500 dps :o
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8170
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div0 [Fri, 23 Oct 2009 17:26:31 +0000 (17:26 +0000)]
experimental new team selection code (should not favor red any more)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8169
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div0 [Thu, 22 Oct 2009 14:28:09 +0000 (14:28 +0000)]
fix misc_follow :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8168
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fruitiex [Wed, 21 Oct 2009 19:14:59 +0000 (19:14 +0000)]
last big balance changes, it can be considered stable now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8166
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div0 [Wed, 21 Oct 2009 16:28:27 +0000 (16:28 +0000)]
preliminary declaration of jointtype, and make misc_follow behave as a joint if jointtype is set
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8165
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div0 [Wed, 21 Oct 2009 16:27:12 +0000 (16:27 +0000)]
fix warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8164
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fruitiex [Tue, 20 Oct 2009 20:16:31 +0000 (20:16 +0000)]
lots of testing => another few balancing changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8163
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fruitiex [Tue, 20 Oct 2009 17:58:55 +0000 (17:58 +0000)]
echo-rcon.pl now allows multiple instances of rcon2irc on the same server, bans.pl can echo connection attempts from banned clients (patch by merlijn)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8162
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div0 [Tue, 20 Oct 2009 15:34:32 +0000 (15:34 +0000)]
add DP_PHYSICS preliminary API so maps can already contain ODE objects
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8161
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div0 [Tue, 20 Oct 2009 15:33:31 +0000 (15:33 +0000)]
merge extensions with dpmod
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8160
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fruitiex [Mon, 19 Oct 2009 21:08:48 +0000 (21:08 +0000)]
more respawntime/item tweaks and a rl change
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8156
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fruitiex [Mon, 19 Oct 2009 17:35:20 +0000 (17:35 +0000)]
health/armormedium 25, rl speed back to 1000
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8155
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div0 [Mon, 19 Oct 2009 08:34:10 +0000 (08:34 +0000)]
laser projectile delay (STUUUUUPID)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8154
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div0 [Mon, 19 Oct 2009 07:27:47 +0000 (07:27 +0000)]
fix rifle crosshair and crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8153
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div0 [Sun, 18 Oct 2009 19:29:47 +0000 (19:29 +0000)]
makebuild: add hash-style=sysv now to 686 build too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8152
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fruitiex [Sun, 18 Oct 2009 19:09:37 +0000 (19:09 +0000)]
rename something in physicsNexrun_dm.cfg, give shotgun force in balanceNexrun.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8151
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fruitiex [Sun, 18 Oct 2009 19:00:22 +0000 (19:00 +0000)]
move physicsNexrun_defrag.cfg to physicsNexrun_dm.cfg ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8150
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div0 [Sat, 17 Oct 2009 17:41:40 +0000 (17:41 +0000)]
shadowmapping menu option
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8148
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div0 [Sat, 17 Oct 2009 14:41:10 +0000 (14:41 +0000)]
moar crosshair effect stuff: cvar crosshair_effect_scalefade, and also fade the color
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8147
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div0 [Sat, 17 Oct 2009 13:52:27 +0000 (13:52 +0000)]
take over more stuff from balanceHavoc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8146
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fruitiex [Sat, 17 Oct 2009 07:52:24 +0000 (07:52 +0000)]
ammo usage completely revamped, do some rebalancing changes as well (electro mostly restored to normal, bunch of weapon damage tweaks)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8145
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div0 [Fri, 16 Oct 2009 08:34:05 +0000 (08:34 +0000)]
comment :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8144
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div0 [Fri, 16 Oct 2009 08:32:20 +0000 (08:32 +0000)]
magic ear. check deadflag too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8143
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samual [Fri, 16 Oct 2009 01:01:19 +0000 (01:01 +0000)]
balanceSamual.cfg: Rebalance: Change a few small things #5
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8142
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fruitiex [Fri, 16 Oct 2009 00:07:42 +0000 (00:07 +0000)]
weaken mortar, stronger nex, settings should be rather stable now :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8141
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fruitiex [Thu, 15 Oct 2009 21:01:52 +0000 (21:01 +0000)]
weaken mortar dmg, give mortar secondary a higher radius, give rl a higher radius and a slightly higher refire rate, set weaponswitchdelay back to 0.1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8140
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fruitiex [Thu, 15 Oct 2009 14:17:54 +0000 (14:17 +0000)]
keyhunt code cleanup patch by Spaceman
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8139
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fruitiex [Thu, 15 Oct 2009 14:16:35 +0000 (14:16 +0000)]
patch by Spaceman: use sv_adminnick in admin messages and make some whitespace changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8138
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div0 [Thu, 15 Oct 2009 07:22:31 +0000 (07:22 +0000)]
and make it work :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8137
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div0 [Thu, 15 Oct 2009 07:21:53 +0000 (07:21 +0000)]
unless we have no other gun
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8136
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div0 [Thu, 15 Oct 2009 07:20:21 +0000 (07:20 +0000)]
force the out-of-ammo weapon switch even if the other mode still has ammo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8135
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div0 [Thu, 15 Oct 2009 06:02:44 +0000 (06:02 +0000)]
sync crosshair effects to switch delay, now with fading
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8134
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div0 [Thu, 15 Oct 2009 05:34:38 +0000 (05:34 +0000)]
sync crosshair effects to weapon switch delay
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8133
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div0 [Thu, 15 Oct 2009 05:17:43 +0000 (05:17 +0000)]
sorry, FruitieX, I had to rename the database fields for top speed so they are separate for race and CTS (as maps that support both ought to use gametypefilter'd func_walls to clearly separate the modes, and thus can have different possible top speeds)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8132
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fruitiex [Wed, 14 Oct 2009 21:37:23 +0000 (21:37 +0000)]
use weaponreplace instead of sv_q3acompat_machineshotgunswap, make the uzi a bit more powerful
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8131
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fruitiex [Wed, 14 Oct 2009 14:54:42 +0000 (14:54 +0000)]
fix the hagar in CTS (balanceNexrun.cfg)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8130
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fruitiex [Wed, 14 Oct 2009 13:33:56 +0000 (13:33 +0000)]
change electro to DIY lightningun that is able to set off electro blobs, do some changes to the health system plus some other minor tweaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8129
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fruitiex [Wed, 14 Oct 2009 10:40:08 +0000 (10:40 +0000)]
Fix the race server best and speed award by sending to all clients when neccessary, and add a all time fastest speed award
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8128
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div0 [Wed, 14 Oct 2009 07:20:38 +0000 (07:20 +0000)]
disable crosshair effects for now, they are annoying (need to be made match weapon switch delay)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8127
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div0 [Wed, 14 Oct 2009 07:16:56 +0000 (07:16 +0000)]
fix crosshair effects
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8126
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div0 [Wed, 14 Oct 2009 07:03:36 +0000 (07:03 +0000)]
fix crosshair scaling fps dependency
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8125
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div0 [Wed, 14 Oct 2009 06:55:18 +0000 (06:55 +0000)]
reindent View.qc before I do changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8124
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samual [Wed, 14 Oct 2009 03:48:31 +0000 (03:48 +0000)]
Show a slight mix (0.5) of the team color in the table headers.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8123
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samual [Wed, 14 Oct 2009 02:59:07 +0000 (02:59 +0000)]
Make highlighted rows better by using sbar_color_bg_* when not spectating or in a team match.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8122
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fruitiex [Tue, 13 Oct 2009 18:58:22 +0000 (18:58 +0000)]
NADZ vote exploit fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8121
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fruitiex [Tue, 13 Oct 2009 18:43:02 +0000 (18:43 +0000)]
speed awards for CTS!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8120
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fruitiex [Tue, 13 Oct 2009 18:41:37 +0000 (18:41 +0000)]
smooth crosshair effects by Taoki
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8119
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fruitiex [Tue, 13 Oct 2009 12:02:14 +0000 (12:02 +0000)]
add more information to the record bprints (eg. previous record if broken, difference from server record)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8118
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fruitiex [Tue, 13 Oct 2009 10:52:34 +0000 (10:52 +0000)]
more cleanups and bugfixes to the race hud code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8117
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div0 [Tue, 13 Oct 2009 08:20:42 +0000 (08:20 +0000)]
fix menu resolution slider for older fteqcc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8116
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samual [Mon, 12 Oct 2009 23:26:18 +0000 (23:26 +0000)]
Use gender-neutral kill/suicide messages
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8115
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fruitiex [Mon, 12 Oct 2009 21:59:51 +0000 (21:59 +0000)]
grenadelauncher tweaks, damage was way too high. balanceNexrun.cfg still needs rebalancing with proper stats! (matches should be played with physicsNexrun_defrag.cfg)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8114
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fruitiex [Mon, 12 Oct 2009 20:20:06 +0000 (20:20 +0000)]
yet more balanceNexrun.cfg changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8113
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fruitiex [Mon, 12 Oct 2009 10:05:41 +0000 (10:05 +0000)]
patch by merlijn: add eventlog message when g_start_delay ends
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8112
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samual [Mon, 12 Oct 2009 08:15:17 +0000 (08:15 +0000)]
Fix typo in typefrag message
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8110
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samual [Mon, 12 Oct 2009 08:08:32 +0000 (08:08 +0000)]
Cleanup cvar checks in sbar.qc under sbar_drawscoreboard, and add ping refresh interval cvar to control it client side. (Only affects scoreboard)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8109
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samual [Mon, 12 Oct 2009 03:47:19 +0000 (03:47 +0000)]
balanceSamual.cfg: Rebalance: Change a few small things #4
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8107
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div0 [Sun, 11 Oct 2009 16:06:44 +0000 (16:06 +0000)]
race: STRICTTRIGGER spawnflag: still forward trigger events from anything but players unconditionally (so dropped weapons can be killed)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8105
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div0 [Sun, 11 Oct 2009 15:59:58 +0000 (15:59 +0000)]
do not show personal records in the actual race
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8104
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div0 [Sun, 11 Oct 2009 15:25:42 +0000 (15:25 +0000)]
support longer settemp lists
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8102
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div0 [Sun, 11 Oct 2009 14:21:47 +0000 (14:21 +0000)]
better settemp #include and comment support for mapinfo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8101
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fruitiex [Sun, 11 Oct 2009 13:00:24 +0000 (13:00 +0000)]
cvar hashes...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8100
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fruitiex [Sun, 11 Oct 2009 12:48:24 +0000 (12:48 +0000)]
more balanceNexrun changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8099
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