]>
icculus.org git repositories - divverent/nexuiz.git/log
esteel [Thu, 8 Jan 2009 01:46:14 +0000 (01:46 +0000)]
minor highlight/color changes for the new menuskin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5442
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 8 Jan 2009 01:20:24 +0000 (01:20 +0000)]
menu skin by FraNcoTirAdoR
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5441
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 20:24:47 +0000 (20:24 +0000)]
more rainbow power
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5440
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 19:41:15 +0000 (19:41 +0000)]
seeker: MF_ROCKET, not EF_ROCKET
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5439
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 17:16:08 +0000 (17:16 +0000)]
physics: sv_accelerate from 10 to 8, as it indeed causes a minor misprediction the higher it is
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5438
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 12:48:48 +0000 (12:48 +0000)]
try to make it use the default value of a cvar if it is not defined (sentcvar)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5437
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 11:43:20 +0000 (11:43 +0000)]
more new sounds by tenshihan :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5436
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 11:41:47 +0000 (11:41 +0000)]
cvars list update
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5435
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 10:33:10 +0000 (10:33 +0000)]
uups :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5434
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 10:14:41 +0000 (10:14 +0000)]
a new string rewriting command :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5433
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 08:55:49 +0000 (08:55 +0000)]
cl_hitsound + some menu changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5432
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 7 Jan 2009 08:07:10 +0000 (08:07 +0000)]
play taunts directionally
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5431
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 22:23:06 +0000 (22:23 +0000)]
csqc: send origin only when needed in WP sprites (shouldn't change much)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5430
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 21:08:42 +0000 (21:08 +0000)]
sorry, I apparently broke bloodprison... so committing a fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5429
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 20:48:20 +0000 (20:48 +0000)]
slightly less sideways friction feels better
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5428
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 Jan 2009 20:17:53 +0000 (20:17 +0000)]
only announce X frags left if there actually is an limit. fixes the "fraglimit 0 + selfkill = 1frag left message"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5427
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 15:06:44 +0000 (15:06 +0000)]
autotaunts by MirceaKitsune (using cl_autotaunt cvar)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5426
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 13:59:45 +0000 (13:59 +0000)]
player physics:
accelerate: 5.5 to 10 (more control when walking, good for dodging shots)
friction: 5 to 7 (stopping faster when walking)
sideways friction: 0.3 to 0.4 (slightly more control when "cornering")
airaccel qw: 0.93 to 0.95 (more control when "braking" in air, slightly less forward acceleration)
Please test!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5425
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 13:55:50 +0000 (13:55 +0000)]
make camping rifle damage just 80 (before: 90), and headshot 200 (before: 250)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5424
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 Jan 2009 13:22:54 +0000 (13:22 +0000)]
added userbind to drop flag/key with message and icon
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5423
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 13:11:32 +0000 (13:11 +0000)]
+use also drops flag
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5422
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 13:11:05 +0000 (13:11 +0000)]
allow flag dropping (UT had it always allowed, so it can't be that bad)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5421
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 Jan 2009 13:09:09 +0000 (13:09 +0000)]
made those two shell script have the executable flag
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5420
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 13:08:41 +0000 (13:08 +0000)]
as r is no longer messagemode2, also bind z to it so it can be reached on german keyboards easier too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5419
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 13:00:59 +0000 (13:00 +0000)]
update keybinds.txt to name all weapons on the keys
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5418
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 12:37:03 +0000 (12:37 +0000)]
sounds...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5417
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 11:44:55 +0000 (11:44 +0000)]
add mandelbrotsky to shaderlist
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5416
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 6 Jan 2009 09:54:46 +0000 (09:54 +0000)]
fix "loof" :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5415
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 Jan 2009 09:40:45 +0000 (09:40 +0000)]
changed to bind r reload (was messagemode2 before) which is pretty default in other games but i'm not yet totally sure how much people had liked the old bind
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5414
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 Jan 2009 09:34:56 +0000 (09:34 +0000)]
added reload to the input menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5413
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 13:16:03 +0000 (13:16 +0000)]
oops... this line did nothing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5412
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 12:43:57 +0000 (12:43 +0000)]
make svnversion ignore modified flags in the script
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5411
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 12:43:13 +0000 (12:43 +0000)]
oops, fixing typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5410
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 12:42:09 +0000 (12:42 +0000)]
Committing eggandbacon, so we have a "weapon zoo" map where they all can be tried out.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5409
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Mon, 5 Jan 2009 11:01:35 +0000 (11:01 +0000)]
changed escaping slightly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5408
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 11:01:28 +0000 (11:01 +0000)]
menu_slist_modfilter
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5407
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Mon, 5 Jan 2009 10:42:57 +0000 (10:42 +0000)]
renamed the "pro" mod to "havoc"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5406
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 10:40:41 +0000 (10:40 +0000)]
fix description
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5405
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 10:37:32 +0000 (10:37 +0000)]
new entity trigger_gamestart that triggers once at startup
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5404
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 08:47:18 +0000 (08:47 +0000)]
camping rifle: reload when selecting even if it's the only weapon you have;
impulse 20 = reload
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5403
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 08:28:29 +0000 (08:28 +0000)]
crylink: make shot pattern variable according to shots count
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5402
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 5 Jan 2009 02:35:05 +0000 (02:35 +0000)]
rcon2irc: support a separate timeout for inter-packet waiting
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5401
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 4 Jan 2009 16:19:57 +0000 (16:19 +0000)]
decrease less fast
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5400
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 4 Jan 2009 15:36:43 +0000 (15:36 +0000)]
hook: subtract more ammo:
hook throwing = 2 cells
first 2 seconds are free
after that, remove 4 cells per extra second (in 0.25s intervals)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5399
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sun, 4 Jan 2009 03:06:23 +0000 (03:06 +0000)]
PRO: removed three lines with userbinds to make default and pro use the same binds (and those three binds were already on some other keys and overwrote some others)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5398
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sun, 4 Jan 2009 03:03:44 +0000 (03:03 +0000)]
changed the default PRO menu skin to "simplygray" as to make it standout visually
removed the line with sbar_hudselector 1 as defaultNexuiz uses the same one by now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5397
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 3 Jan 2009 22:07:28 +0000 (22:07 +0000)]
some spacer
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5396
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 3 Jan 2009 19:57:05 +0000 (19:57 +0000)]
fix func_snow (now really)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5394
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sat, 3 Jan 2009 15:53:10 +0000 (15:53 +0000)]
also fix CR description in the html-file (it uses bullets, not cells)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5393
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 3 Jan 2009 15:40:41 +0000 (15:40 +0000)]
fix camping rifle spread (it now was too low on the secondary), fix pro
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5391
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 3 Jan 2009 14:21:35 +0000 (14:21 +0000)]
even less spread for CR secondary
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5390
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 3 Jan 2009 14:19:44 +0000 (14:19 +0000)]
fix CR description (it uses bullets, not cells)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5389
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 3 Jan 2009 13:54:24 +0000 (13:54 +0000)]
minor rearrangements
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5388
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 3 Jan 2009 13:44:04 +0000 (13:44 +0000)]
make r_subdivisions_tolerance saved
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5387
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 20:37:11 +0000 (20:37 +0000)]
also fix snow
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5386
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 20:36:36 +0000 (20:36 +0000)]
unbreak rain and pointparticles
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5385
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 15:27:18 +0000 (15:27 +0000)]
turn off dynamic lights from the flag, they're irritating. It's much better without, much easier to see the color of the flag carrier
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5384
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 15:23:16 +0000 (15:23 +0000)]
add a "crc16" rpn command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5383
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 15:10:10 +0000 (15:10 +0000)]
fix teh radio brlogen
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5382
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 14:58:11 +0000 (14:58 +0000)]
add CSQC_FLAG_COLORCODES
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5381
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 14:13:53 +0000 (14:13 +0000)]
compat pack update
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5380
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 14:13:00 +0000 (14:13 +0000)]
hlac update
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5379
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 12:11:59 +0000 (12:11 +0000)]
camping rifle: make reloading use an extra weapon frame (yes, the model does not support it yet)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5378
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 11:37:06 +0000 (11:37 +0000)]
casings are cool and working, so why not enable them
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5377
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 2 Jan 2009 11:14:33 +0000 (11:14 +0000)]
slightly faster bullets
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5376
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 2 Jan 2009 04:14:12 +0000 (04:14 +0000)]
weaponlist has grown a bit too large, make dialog bigger to avoid the prio list being cut-off
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5375
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 1 Jan 2009 20:37:56 +0000 (20:37 +0000)]
fixed those two x++ warnings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5374
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 Jan 2009 18:59:25 +0000 (18:59 +0000)]
now that r_subdivisions work fine in the engine... a slider for r_subdivisions_tolerance!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5373
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 Jan 2009 18:37:30 +0000 (18:37 +0000)]
func_door_rotating update by RoKenn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5372
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 Jan 2009 18:34:30 +0000 (18:34 +0000)]
DEATH TO ENT FILES'S RIGHTS
Please test if these BSPs actually work, and have no bugs. They should be fine, I tested some but not all of them.
Yes, the scaled maps should be working right too!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5371
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 Jan 2009 18:18:06 +0000 (18:18 +0000)]
YEAH! We can render patches at good quality again. No holes even if patchmeta isn't used in current DP!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5370
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 Jan 2009 17:12:18 +0000 (17:12 +0000)]
better keeplights handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5369
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 Jan 2009 13:05:55 +0000 (13:05 +0000)]
try to properly support "origin" brushes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5368
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 31 Dec 2008 13:49:34 +0000 (13:49 +0000)]
Greenmarine found a few typos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5367
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 31 Dec 2008 13:33:04 +0000 (13:33 +0000)]
changed the AUTO-join button text a bit in hopes it will help people to realise they SHOULD use this one instead of the others. Too bad this is part of the menu code, not csqc so they will not see it before the next release
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5366
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 31 Dec 2008 12:00:01 +0000 (12:00 +0000)]
reset crifle bulletcounter on spawn, less annoying that way
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5365
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 15:32:53 +0000 (15:32 +0000)]
actually specify the size of the sb_flag pics
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5364
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 14:37:57 +0000 (14:37 +0000)]
more entmerge... still not working well
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5363
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 14:11:00 +0000 (14:11 +0000)]
remove a really useless entity from dismal
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5362
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 14:02:09 +0000 (14:02 +0000)]
support scale in entmerge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5361
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 13:48:33 +0000 (13:48 +0000)]
entmerge.pl: ent file management
can make .ent from .map, and merge .ent back into .map
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5360
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 12:56:25 +0000 (12:56 +0000)]
bsptool: allow replacing a lump by a file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5359
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 30 Dec 2008 04:41:56 +0000 (04:41 +0000)]
added campingrifle to basics and corrected shared ammo for all the new guns and some small typos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5357
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 20:29:39 +0000 (20:29 +0000)]
fix argc for THE command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5356
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:30:04 +0000 (19:30 +0000)]
allow to bypass cvar checking (cvar_check_default bypass)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5355
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:12:40 +0000 (19:12 +0000)]
ensure max 63 chars player name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5354
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:04:01 +0000 (19:04 +0000)]
missed some calls to CTR
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5353
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:02:22 +0000 (19:02 +0000)]
Translate color codes for old clients
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5352
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 18:05:28 +0000 (18:05 +0000)]
Add info about the mapinfo "type" lines
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5351
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Mon, 29 Dec 2008 15:58:10 +0000 (15:58 +0000)]
* Added flags source (1,2 and 3 cloth versions).
* Changed entities.def so Radiant shows flag entites with flag model.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5350
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 15:04:00 +0000 (15:04 +0000)]
32 is a rounder number :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5348
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 15:00:15 +0000 (15:00 +0000)]
use an integer count of gradients
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5347
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 13:24:16 +0000 (13:24 +0000)]
CR source
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5345
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 13:22:22 +0000 (13:22 +0000)]
shot origin argh
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5344
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 11:35:53 +0000 (11:35 +0000)]
slightly updated crifle
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5343
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 09:31:25 +0000 (09:31 +0000)]
DP_NULL_MODEL
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5342
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 09:24:24 +0000 (09:24 +0000)]
oops, make WPs nodepthtest again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5341
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 09:19:56 +0000 (09:19 +0000)]
set a (somewhat) working modelindex for shared entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5340
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 22:56:13 +0000 (22:56 +0000)]
always add MF_ROTATE for pickup weapons; makes all weapon models rotate, regardless of their flags
(this is so one can use zym files renamed to md3 as model files, to save space, as md3s are HUGE)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5339
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 21:12:20 +0000 (21:12 +0000)]
sync weaponsPro.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5337
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa