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icculus.org git repositories - divverent/darkplaces.git/log
Wolfgang (Blub) Bumiller [Tue, 15 Sep 2009 21:53:43 +0000 (23:53 +0200)]
spawn command already exists
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 18:48:01 +0000 (20:48 +0200)]
Merge branch 'master' into multicon
divverent [Mon, 14 Sep 2009 14:56:46 +0000 (14:56 +0000)]
if sideways friction is negative, make it never decrease total velocity (might be bad)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9194
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Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 13:53:46 +0000 (15:53 +0200)]
s/xcond/cond/, s/xkill/term/
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 13:19:39 +0000 (15:19 +0200)]
xcondl without instance parameters
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 13:17:52 +0000 (15:17 +0200)]
wrong id in setforeign
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 13:15:34 +0000 (15:15 +0200)]
must remove preliminary check in xcondl
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 13:14:06 +0000 (15:14 +0200)]
xcondl
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 13:10:24 +0000 (15:10 +0200)]
setforeign
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 13:07:17 +0000 (15:07 +0200)]
setlocal, local varfunc, _cthis cvar
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:21:54 +0000 (14:21 +0200)]
oops
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:21:03 +0000 (14:21 +0200)]
use Con_Running
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:15:55 +0000 (14:15 +0200)]
use right argc in xcond...
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:13:14 +0000 (14:13 +0200)]
use the right argc in setid...
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:10:38 +0000 (14:10 +0200)]
proper error msg
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:09:16 +0000 (14:09 +0200)]
this runs better
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:05:30 +0000 (14:05 +0200)]
append \n in xadd, and stop execution on sleep etc
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 12:01:25 +0000 (14:01 +0200)]
set cvar with Cvar_Get
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 11:59:21 +0000 (13:59 +0200)]
xadd command, and sleep now switches back to tid 0 when sleeping the current console
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 10:44:33 +0000 (12:44 +0200)]
let other instances be executed too
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 10:33:47 +0000 (12:33 +0200)]
experimental console instance control functions
Wolfgang (Blub) Bumiller [Mon, 14 Sep 2009 09:40:56 +0000 (11:40 +0200)]
started with console commands which will be used to control the already working console instances
havoc [Mon, 14 Sep 2009 11:39:17 +0000 (11:39 +0000)]
use winsock2 to fix linker errors
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9193
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divverent [Mon, 14 Sep 2009 06:43:06 +0000 (06:43 +0000)]
better view blend math for death fade
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9192
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havoc [Mon, 14 Sep 2009 05:22:44 +0000 (05:22 +0000)]
tightly sync time if cl_nolerp is on
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9191
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havoc [Sun, 13 Sep 2009 23:52:48 +0000 (23:52 +0000)]
added cvar sv_gameplayfix_noairborncorpse_allowsuspendeditems
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9190
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samual [Sun, 13 Sep 2009 15:23:25 +0000 (15:23 +0000)]
remove r_motionblur_debug, and replace with showblur which has been added to sbar.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9189
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vortex [Sun, 13 Sep 2009 14:50:20 +0000 (14:50 +0000)]
fix broken VM_CL_lightstyle (CSQC): it was using MSG_ReadString instead of value parm
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9188
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samual [Sun, 13 Sep 2009 06:24:07 +0000 (06:24 +0000)]
cl_deathfade: new effect which makes the screen fade to dark red when you die... disabled by default
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9187
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havoc [Sun, 13 Sep 2009 04:16:46 +0000 (04:16 +0000)]
added detection of GL_EXT_framebuffer_object extension
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9186
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havoc [Sun, 13 Sep 2009 02:21:04 +0000 (02:21 +0000)]
implemented sv_gameplayfix_delayprojectiles -1 (force move on first
frame, even if spawned in earlier entity slot)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9185
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havoc [Sat, 12 Sep 2009 09:21:14 +0000 (09:21 +0000)]
punctuation
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9184
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havoc [Sat, 12 Sep 2009 07:51:31 +0000 (07:51 +0000)]
try not to crash on num_bones 0 in Mod_BuildBaseBonePoses
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9183
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havoc [Fri, 11 Sep 2009 14:38:34 +0000 (14:38 +0000)]
do not allow cl_netfps to be below the server framerate (as indicated by
sys_ticrate) if possible, to avoid jerky player movement
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9182
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havoc [Fri, 11 Sep 2009 12:34:07 +0000 (12:34 +0000)]
doubled entity limit in animcache, we should never hit this
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9181
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divverent [Fri, 11 Sep 2009 11:52:32 +0000 (11:52 +0000)]
remove maxnetfps stuff (never worked anyway), instead reject <0.5ms moves
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9180
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divverent [Fri, 11 Sep 2009 11:52:01 +0000 (11:52 +0000)]
do not send zero-length moves at >1000fps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9179
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divverent [Fri, 11 Sep 2009 11:25:15 +0000 (11:25 +0000)]
input: limit cl_netrepeatinput to 3
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9178
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havoc [Fri, 11 Sep 2009 10:05:22 +0000 (10:05 +0000)]
now generates animcaches for visible entities again like the original
code, this gives a slight speed gain in Nexuiz
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9177
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havoc [Fri, 11 Sep 2009 09:45:33 +0000 (09:45 +0000)]
refactored and reformatted animcache code, now generates caches on
demand (not ideal but never loses speed anymore)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9176
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havoc [Fri, 11 Sep 2009 09:42:12 +0000 (09:42 +0000)]
Model_*_AnimateVertices functions no longer write to NULL vertex3f
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9175
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havoc [Fri, 11 Sep 2009 09:39:55 +0000 (09:39 +0000)]
play silence during timedemos
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9174
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havoc [Fri, 11 Sep 2009 07:59:59 +0000 (07:59 +0000)]
reworked unreliable message queue to ALWAYS dequeue the first entry,
even if it does not fit (and throw it away if so)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9173
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havoc [Wed, 9 Sep 2009 19:05:10 +0000 (19:05 +0000)]
use -developer automatically in debug builds
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9172
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havoc [Tue, 8 Sep 2009 21:18:17 +0000 (21:18 +0000)]
fix C++ compilation errors
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9171
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echon [Tue, 8 Sep 2009 16:01:25 +0000 (16:01 +0000)]
Oops!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9170
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echon [Tue, 8 Sep 2009 15:59:10 +0000 (15:59 +0000)]
NULL out RSurf_ActiveModelEntity rsurface fields that aren't wanted with an animcached entity.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9169
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echon [Sun, 6 Sep 2009 17:31:47 +0000 (17:31 +0000)]
Added an unreal-esque feature: snd_spatialization_occlusion, which when enabled uses a quick TraceLineOfSight to determine if a sound isn't "visibile" (blocked by world), and halves the volume.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9168
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echon [Sun, 6 Sep 2009 17:04:31 +0000 (17:04 +0000)]
Compile as C code, not C++ (vcproj setting)
Include dinput8 libs if SUPPORTDIRECTX is defined
Default to defining SUPPORTDIRECTX on windows builds, otherwise you get crackly sound
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9167
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echon [Sun, 6 Sep 2009 16:20:53 +0000 (16:20 +0000)]
Don't generate tangent vectors when GLSL is off, small improvement to anim caching..
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9166
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divverent [Sun, 6 Sep 2009 09:47:42 +0000 (09:47 +0000)]
fixed two warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9165
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echon [Sun, 6 Sep 2009 07:45:28 +0000 (07:45 +0000)]
Added animation caching, which speeds up re-renders of all animated meshes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9164
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echon [Sun, 6 Sep 2009 07:13:55 +0000 (07:13 +0000)]
Added a Profile build option, which is simply release with symbols
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9163
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echon [Sun, 6 Sep 2009 05:28:45 +0000 (05:28 +0000)]
Update for 2k8 sp1... apparently they changed a comment in the solution file. Important stuff right here.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9162
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echon [Sun, 6 Sep 2009 05:24:59 +0000 (05:24 +0000)]
Ignore *.suo and *.user visual studio local files
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9161
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divverent [Thu, 3 Sep 2009 07:48:28 +0000 (07:48 +0000)]
another oops, sorry, forgot to commit this from at home
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9160
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divverent [Thu, 3 Sep 2009 07:42:22 +0000 (07:42 +0000)]
stuff I forgot to commit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9159
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divverent [Thu, 3 Sep 2009 05:47:07 +0000 (05:47 +0000)]
Quake menu: show DP's weird resolution set in windowed mode, and really detected modes in fullscreen.
menu QC: getresolution() now has an optional second arg "forfullscreen", that if 0 queries the "hardcoded" resolution list and if 1 (or left out) queries the system-provided list.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9158
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divverent [Thu, 3 Sep 2009 05:25:55 +0000 (05:25 +0000)]
as requested by LH, #if 0 out cycleweapon
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9157
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divverent [Wed, 2 Sep 2009 13:08:52 +0000 (13:08 +0000)]
do not crash when zlib is missing, but instead do not use deflate/inflate
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9156
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divverent [Mon, 31 Aug 2009 07:06:53 +0000 (07:06 +0000)]
change two more MAX_QPATH to MAX_OSPATH
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9155
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divverent [Mon, 31 Aug 2009 07:04:57 +0000 (07:04 +0000)]
s/QPATH/OSPATH/g in libcurl
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9154
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divverent [Fri, 28 Aug 2009 16:21:42 +0000 (16:21 +0000)]
bugfix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9152
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divverent [Fri, 28 Aug 2009 16:15:48 +0000 (16:15 +0000)]
particles: allow a particlefont.txt file (same dir as particlefont.tga) to override the particle texcoords, so one can put more particles on the particle font
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9151
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divverent [Thu, 27 Aug 2009 12:19:28 +0000 (12:19 +0000)]
re-enable saturation on sidebyside and stereobuffer (it's harmless there), only keep it disabled in colormasked stereo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9149
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divverent [Thu, 27 Aug 2009 12:09:07 +0000 (12:09 +0000)]
turn off saturation and motion/damage blur if a stereo rendering mode is active (as they do not work there)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9148
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divverent [Mon, 24 Aug 2009 14:08:03 +0000 (14:08 +0000)]
change scr_screenshot_name_use_mapname to scr_screenshot_name_in_mapdir, and use mapname/nexuiz000001.jpg like names when set (idea by both r00t and Spaceman)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9146
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divverent [Mon, 24 Aug 2009 13:04:22 +0000 (13:04 +0000)]
cvar scr_screenshot_name_use_mapname: if set to 1, saves screenshots as nexuizbasement00001.jpg (i.e. map name inside screenshot name)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9145
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divverent [Mon, 24 Aug 2009 09:54:41 +0000 (09:54 +0000)]
yet another typo :( typing with lag sucks
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9144
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divverent [Mon, 24 Aug 2009 09:49:15 +0000 (09:49 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9143
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divverent [Mon, 24 Aug 2009 09:45:28 +0000 (09:45 +0000)]
okay, fix the latest fix :P
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9142
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divverent [Mon, 24 Aug 2009 05:41:33 +0000 (05:41 +0000)]
chnage "negative zero" check to actually check the bit pattern of IEEE negative zeros; might fix motorsep's problems on Win32/SDL only (maybe SDL changes FPU parameters?)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9141
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divverent [Mon, 24 Aug 2009 05:39:51 +0000 (05:39 +0000)]
add bounds check on OP_ADDRESS
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9140
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samual [Sun, 23 Aug 2009 09:07:07 +0000 (09:07 +0000)]
Change recommended value for motionblur to 0.5 due to 0.7 looking slightly excessive
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9139
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divverent [Fri, 21 Aug 2009 14:04:09 +0000 (14:04 +0000)]
--Trninghis line, and those below, will be ignored--
M vid_sdl.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9138
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divverent [Thu, 20 Aug 2009 08:24:00 +0000 (08:24 +0000)]
clean up lightmap merge power code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9137
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divverent [Thu, 20 Aug 2009 07:53:38 +0000 (07:53 +0000)]
also rename these fields, so nobody starts using them
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9136
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divverent [Thu, 20 Aug 2009 07:51:23 +0000 (07:51 +0000)]
shut up jpeg warnings another way
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9135
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divverent [Thu, 20 Aug 2009 07:36:16 +0000 (07:36 +0000)]
fix all the () problems, and make gcc warn for them
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9134
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divverent [Thu, 20 Aug 2009 07:34:50 +0000 (07:34 +0000)]
fix lightmap merging with external lightmaps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9133
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havoc [Thu, 20 Aug 2009 03:17:28 +0000 (03:17 +0000)]
Fix warnings in div0's commits using functions with () as parameter list but a prototype of (void), MSVC does not like this mistake.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9132
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havoc [Wed, 19 Aug 2009 08:29:31 +0000 (08:29 +0000)]
fix glDrawRangeElements issue with mesa
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9131
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divverent [Wed, 19 Aug 2009 06:23:22 +0000 (06:23 +0000)]
snd_mutewhenidle 0: do NOT still mute when app is hidden (e.g. virtual desktop change)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9130
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divverent [Wed, 19 Aug 2009 06:21:14 +0000 (06:21 +0000)]
fix that bounds check, it was stupid (< 0 = builtin)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9129
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divverent [Wed, 19 Aug 2009 06:20:31 +0000 (06:20 +0000)]
fix typo in 9126
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9128
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divverent [Wed, 19 Aug 2009 06:19:36 +0000 (06:19 +0000)]
bounds check function calls, and entity indexes in LOAD instructions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9127
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divverent [Wed, 19 Aug 2009 06:19:12 +0000 (06:19 +0000)]
add comments for missing bounds checks; bounds check function start offsets
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9126
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divverent [Wed, 19 Aug 2009 06:14:04 +0000 (06:14 +0000)]
progs: require the last statement to be GOTO, DONE or RETURN. Ensures the statement pointer can never fall out of the progs.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9125
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divverent [Wed, 19 Aug 2009 06:11:51 +0000 (06:11 +0000)]
support mute-when-idle properly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9124
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samual [Tue, 18 Aug 2009 23:57:47 +0000 (23:57 +0000)]
fix motionblur cvar descriptions, also: First commit! :D
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9123
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havoc [Tue, 18 Aug 2009 23:40:33 +0000 (23:40 +0000)]
fix div0's bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9122
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divverent [Tue, 18 Aug 2009 16:27:16 +0000 (16:27 +0000)]
mark another place of missing bounds check
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9121
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divverent [Tue, 18 Aug 2009 16:02:51 +0000 (16:02 +0000)]
identify two missing bounds checks (fix them later)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9120
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divverent [Sun, 16 Aug 2009 17:11:32 +0000 (17:11 +0000)]
fix two SOCKLEN_Ts
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9119
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divverent [Sun, 16 Aug 2009 17:06:34 +0000 (17:06 +0000)]
fix pitchsign warnings in dev-c++
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9118
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divverent [Sun, 16 Aug 2009 16:28:46 +0000 (16:28 +0000)]
cvar con_chatsound (by Surb)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9117
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divverent [Sun, 16 Aug 2009 16:21:37 +0000 (16:21 +0000)]
honor alpha in showsurfaces 3
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9116
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divverent [Sun, 16 Aug 2009 11:26:44 +0000 (11:26 +0000)]
fix reset of capturevideo fps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9115
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divverent [Fri, 14 Aug 2009 20:26:53 +0000 (20:26 +0000)]
remove wait states for SDL
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9114
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divverent [Fri, 14 Aug 2009 19:39:24 +0000 (19:39 +0000)]
experimental change: do a float compare for OP_IF and OP_IFNOT, so negative
zero float value counts as false. No other value in QC can have the bit pattern
0x80000000 as long as no int type is added.
I have verified that the only false floats on x86_64 and i386 are 0 and
0x80000000. However, this may fail on other platforms! (but then, OR_F and
others would also fail in some cases, as fteqcc also uses it for "float ||
entity").
When an "int" type is introduced, we'll need a new IF_I and IFNOT_I instruction
as then this would REALLY have a bad impact.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9113
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