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icculus.org git repositories - divverent/nexuiz.git/log
blub0 [Mon, 21 Jul 2008 12:13:54 +0000 (12:13 +0000)]
made +showscores work during mapvoting
changed the use of colors in mapvoting a bit
added the timeout (which should be checked for clients which connect during the voting)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3862
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div0 [Mon, 21 Jul 2008 12:04:56 +0000 (12:04 +0000)]
for "voted away" maps, still occupy the screen space (makes #2 stay at #2's place in the second voting stage)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3861
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div0 [Mon, 21 Jul 2008 12:00:46 +0000 (12:00 +0000)]
update trigger_impulse description; fix formatting of turrets.def
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3860
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tzork [Mon, 21 Jul 2008 10:09:14 +0000 (10:09 +0000)]
ooooold turrets.def slipped in.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3859
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tzork [Mon, 21 Jul 2008 09:59:28 +0000 (09:59 +0000)]
Oops, configuration files for those turrets could be perhaps be useful?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3858
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tzork [Mon, 21 Jul 2008 09:55:06 +0000 (09:55 +0000)]
tZork's turrets, code part (disabled by default, see includes for details). and a code::blocks project file.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3857
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tzork [Mon, 21 Jul 2008 08:54:24 +0000 (08:54 +0000)]
Normals, displacement and gloss for evil4
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3856
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tzork [Mon, 21 Jul 2008 08:42:34 +0000 (08:42 +0000)]
Fix (add) precache_sound for .noisy buttons.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3855
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tzork [Mon, 21 Jul 2008 08:38:59 +0000 (08:38 +0000)]
Updated trigger_impulse with spherical mode and falloff mode.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3854
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tzork [Mon, 21 Jul 2008 08:29:00 +0000 (08:29 +0000)]
Added turrets media
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3853
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savagex [Sun, 20 Jul 2008 19:08:28 +0000 (19:08 +0000)]
fixing assault, third round: *first* set team for attacker/defender
spawnpoints, *then* call the setup function (which, amongst other
things, sets up teamplay)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3852
f962a42d -fe04-0410-a3ab-
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savagex [Sun, 20 Jul 2008 17:47:35 +0000 (17:47 +0000)]
assault bitrot, round two: Don't crash on new round, mkay? That's
perhaps
baaaaaad ... mkay?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3851
f962a42d -fe04-0410-a3ab-
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savagex [Sun, 20 Jul 2008 17:44:22 +0000 (17:44 +0000)]
trying to fix bitrotten assault mode, round one: Wrong activator team
set when blowing up a wall, preventing objective health decrease
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3850
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div0 [Sun, 20 Jul 2008 16:14:56 +0000 (16:14 +0000)]
impulse 911: also rule out looking at just sky
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3849
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div0 [Sun, 20 Jul 2008 15:23:16 +0000 (15:23 +0000)]
g_maplist_votable_screenshot_dir: take map screenshots out of another dir; minor cleanups (like, merge random selections, add DB support to CSQC)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3848
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div0 [Sat, 19 Jul 2008 19:54:01 +0000 (19:54 +0000)]
sv_cheats 2: like 1, but (almost) unlimited attempts at doing impulse 911 (may hit loop counter)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3847
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m0rfar [Sat, 19 Jul 2008 19:46:29 +0000 (19:46 +0000)]
Show if a map has Onslaught support in mapinfo dialog (not only if developer 1)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3846
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div0 [Sat, 19 Jul 2008 14:57:11 +0000 (14:57 +0000)]
add a rule for impulse 911 to not spawn above trigger_hurt entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3845
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div0 [Fri, 18 Jul 2008 07:33:01 +0000 (07:33 +0000)]
sv_pogostick, sv_doublejump, add destructors to menu (to delete string buffers)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3844
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div0 [Thu, 17 Jul 2008 06:24:17 +0000 (06:24 +0000)]
added cheat "impulse 911": emergency teleport. MOSTLY works. For some reason, DPHITCONTENTS_NODROP or DPHITCONTENTS_SKY is not found by tracebox on space maps.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3843
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strahlemann [Wed, 16 Jul 2008 20:43:21 +0000 (20:43 +0000)]
some additional textures. Originally made for some maps in the 2nd mappack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3842
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blub0 [Tue, 15 Jul 2008 10:33:03 +0000 (10:33 +0000)]
Using #pragma TARGET id instead of asm blocks :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3841
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div0 [Tue, 15 Jul 2008 09:49:13 +0000 (09:49 +0000)]
why do I need this?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3839
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div0 [Tue, 15 Jul 2008 09:43:53 +0000 (09:43 +0000)]
netname is odd
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3838
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div0 [Tue, 15 Jul 2008 09:38:14 +0000 (09:38 +0000)]
remove some more leaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3837
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div0 [Tue, 15 Jul 2008 09:22:05 +0000 (09:22 +0000)]
->
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3835
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div0 [Tue, 15 Jul 2008 09:20:50 +0000 (09:20 +0000)]
;
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3834
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 09:13:04 +0000 (09:13 +0000)]
prvm_leaktest_ignore_classnames "ctf_team dom_team tdm_team"
(these are not actual leaks)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3832
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 09:06:17 +0000 (09:06 +0000)]
try to handle read errors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3831
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 07:45:35 +0000 (07:45 +0000)]
fix more leaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3829
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 15 Jul 2008 06:47:11 +0000 (06:47 +0000)]
fix string leak in teamplay.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3828
f962a42d -fe04-0410-a3ab-
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blub0 [Mon, 14 Jul 2008 15:20:26 +0000 (15:20 +0000)]
removed a stupid temp function i accidently committed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3827
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 14 Jul 2008 14:12:31 +0000 (14:12 +0000)]
fix the suggestions[-1] bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3825
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 14 Jul 2008 12:58:27 +0000 (12:58 +0000)]
add throttling for IRC
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3823
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 14 Jul 2008 12:48:37 +0000 (12:48 +0000)]
add COLOR_SCROLLBAR_C
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3822
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blub0 [Mon, 14 Jul 2008 12:06:39 +0000 (12:06 +0000)]
mapvote protocol optimized and fixed
CSQC_REVISION 3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3821
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blub0 [Sun, 13 Jul 2008 18:22:27 +0000 (18:22 +0000)]
Changed mapvoting to use %i. instead of %i) as SavageX requested :P
Added pre.qh which enables the FTE target if -DUSE_FTE is added
which automagically adds an engine check, which should be updated
once the FTE instructions make it into DP.
Updated the Makefile for that too.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3820
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blub0 [Sun, 13 Jul 2008 17:42:30 +0000 (17:42 +0000)]
map previews when voting, g_maplist_textonly for old style
new sorting in the scoreboard
-Fparms in Makefile for future FTE version check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3819
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div0 [Sun, 13 Jul 2008 16:39:06 +0000 (16:39 +0000)]
ZeroRadiant svn now also applied the "bpsurfacedialog" diff, so it is no longer needed here
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3817
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div0 [Fri, 11 Jul 2008 10:24:54 +0000 (10:24 +0000)]
add WritePicture
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3813
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blub0 [Thu, 10 Jul 2008 21:55:36 +0000 (21:55 +0000)]
add csqc_flags cvar for client compatibility
defaults to 0, flag 1 enables the stringwidth() builtins and the new font for the scoreboard
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3812
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blub0 [Thu, 10 Jul 2008 17:20:16 +0000 (17:20 +0000)]
Re-added DM scoreboard and added the field-mask check to the sbar heading
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3811
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blub0 [Thu, 10 Jul 2008 16:58:18 +0000 (16:58 +0000)]
moved the CVAR_* vars from menu/msys.qh to common/constants.qh
added "..." to registercvar in csqc, added CVAR_SAVE to sbar_columns
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3810
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blub0 [Thu, 10 Jul 2008 16:34:18 +0000 (16:34 +0000)]
A lil fix to the mapvoting code, an update to the KH HUD by victim,
and moved the sbar_columns_set cmd to PostInit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3809
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div0 [Thu, 10 Jul 2008 08:11:06 +0000 (08:11 +0000)]
oops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3808
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 10 Jul 2008 07:37:54 +0000 (07:37 +0000)]
remove the patches that are applied in current GtkRadiant svn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3807
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div0 [Thu, 10 Jul 2008 07:10:23 +0000 (07:10 +0000)]
CSQC scoreboard now knows about fonts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3806
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div0 [Thu, 10 Jul 2008 06:04:04 +0000 (06:04 +0000)]
silence all fteqcc -Wall -Wno-mundane warnings (that is, all but "unreferenced function")
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3805
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div0 [Thu, 10 Jul 2008 05:48:12 +0000 (05:48 +0000)]
compilation fix for fteqcc -O0
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3804
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div0 [Wed, 9 Jul 2008 19:31:25 +0000 (19:31 +0000)]
oops, cvar name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3803
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div0 [Wed, 9 Jul 2008 19:30:24 +0000 (19:30 +0000)]
Add a benchmark .cfg that runs the server for a predefined "game".
Should only differ by operating system, may be used to benchmark server/QC VM code.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3802
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div0 [Wed, 9 Jul 2008 16:24:19 +0000 (16:24 +0000)]
fix bboxes of items to match FL_ITEM
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3801
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 9 Jul 2008 16:10:41 +0000 (16:10 +0000)]
add spawnflag boxes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3800
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 9 Jul 2008 16:06:40 +0000 (16:06 +0000)]
fix func_door description
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3799
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div0 [Wed, 9 Jul 2008 12:25:30 +0000 (12:25 +0000)]
add brush primitives fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3797
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div0 [Wed, 9 Jul 2008 06:02:58 +0000 (06:02 +0000)]
fix ctf bug with flag touching after dead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3796
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blub0 [Tue, 8 Jul 2008 18:41:39 +0000 (18:41 +0000)]
Keep track of CSQC compatibility.
Count flag returns now.
Send flag returns and deaths over the net.
Dynamically create scoreboard columns.
Store sbar columns in sbar_columns, update the layout with the cmd sbar_columns_set.
sbar_columns_help for information about it.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3795
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div0 [Tue, 8 Jul 2008 17:46:58 +0000 (17:46 +0000)]
remove debug prints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3790
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 8 Jul 2008 17:42:35 +0000 (17:42 +0000)]
add csprogs.dat
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3789
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m0rfar [Tue, 8 Jul 2008 16:41:06 +0000 (16:41 +0000)]
Fixed Bloodprisonctf's jumppads by targeting target_position instead of info_null.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3788
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m0rfar [Mon, 7 Jul 2008 13:59:33 +0000 (13:59 +0000)]
All cl_movement_* cvars should match sv_* equivalent.. at least 2 where (slighlty) wrong.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3787
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blub0 [Mon, 7 Jul 2008 11:59:33 +0000 (11:59 +0000)]
added the old key image again for the engine hud
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3786
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blub0 [Mon, 7 Jul 2008 10:22:20 +0000 (10:22 +0000)]
by victim: New key images and a small update to the KH HUD code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3785
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div0 [Mon, 7 Jul 2008 06:39:44 +0000 (06:39 +0000)]
works better when done right
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3784
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div0 [Mon, 7 Jul 2008 06:39:19 +0000 (06:39 +0000)]
apply defaults for capture limit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3783
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 7 Jul 2008 06:37:56 +0000 (06:37 +0000)]
CTF caplimit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3782
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div0 [Mon, 7 Jul 2008 06:35:37 +0000 (06:35 +0000)]
add support for capturelimit_override and capturelimit in the mapinfo file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3781
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blub0 [Sun, 6 Jul 2008 22:11:59 +0000 (22:11 +0000)]
Added the capture-counter and changed the CTF scoreboard to display the caps.
Gameplay changes:
cvar g_ctf_win_mode:
2 to play as usual, with just a fraglimit
1 use the teamfrags if the team-captures are equal
0 use overtime
cvar capturelimit - does it need explanation?
g_ctf_flagscore_kill - frags to get when killing the carrier (default 6)
g_ctf_flagpenalty_drop - frags to lose when dropping the flag (default 0)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3780
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blub0 [Sun, 6 Jul 2008 12:17:47 +0000 (12:17 +0000)]
Changed keyhunt keystates to use a stat var instead of sending cvars.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3779
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m0rfar [Sat, 5 Jul 2008 19:00:16 +0000 (19:00 +0000)]
Fixed Bleach jumpads by using target_position as target.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3778
f962a42d -fe04-0410-a3ab-
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m0rfar [Sat, 5 Jul 2008 11:30:17 +0000 (11:30 +0000)]
Added Nexuiz specific compile options, based on compile-settings.txt (Aggressor is still missing...)
Changed health colors a bit. And fixed trigger_hurt descriptions a bit.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3777
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blub0 [Fri, 4 Jul 2008 17:11:31 +0000 (17:11 +0000)]
Instead of wasting actual entities, I now use the TempEntity method
to broadcast the pings.
Thx to Black :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3776
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blub0 [Fri, 4 Jul 2008 16:43:40 +0000 (16:43 +0000)]
using the clientinfo entities for the ping times
also changed the network traffic of them a bit, it was a bit of a mess before
changed the "pingbuf" to be a more general "databuf" with numeric offsets
like: DATABUF_PING + <playernumber>
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3775
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blub0 [Fri, 4 Jul 2008 14:56:23 +0000 (14:56 +0000)]
(experimental) CSQC Hud - can be turned off with "sbar_usecsqc 0"
Added victim's KeyHunt HUD
There may be some discrepancies between the new and the old hud.
After all, it's not a real "copy".
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3774
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div0 [Thu, 3 Jul 2008 13:25:33 +0000 (13:25 +0000)]
default for trigger_hurt.dmg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3773
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 3 Jul 2008 11:31:01 +0000 (11:31 +0000)]
remove unused trigger_reactivate
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3770
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 3 Jul 2008 10:18:35 +0000 (10:18 +0000)]
add missing gridsize default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3769
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 3 Jul 2008 10:14:06 +0000 (10:14 +0000)]
reformat
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3768
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div0 [Thu, 3 Jul 2008 10:00:48 +0000 (10:00 +0000)]
It is done! A brand new entities.def file for Nexuiz, and this time it actually fits!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3767
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div0 [Thu, 3 Jul 2008 09:51:25 +0000 (09:51 +0000)]
remove unused var
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3766
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div0 [Thu, 3 Jul 2008 09:21:23 +0000 (09:21 +0000)]
make target_speaker target-able. Not THAT useful yet, but well, why not.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3765
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div0 [Thu, 3 Jul 2008 06:58:27 +0000 (06:58 +0000)]
fix info_null
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3764
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div0 [Thu, 3 Jul 2008 06:34:38 +0000 (06:34 +0000)]
oops, remove some wiki syntax from the entities.def
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3763
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div0 [Thu, 3 Jul 2008 06:32:57 +0000 (06:32 +0000)]
some stuff for ZeroRadiant, and a preliminary new entities.def (some entities still left to document)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3762
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blub0 [Wed, 2 Jul 2008 19:06:22 +0000 (19:06 +0000)]
Committed my CSQC stuff, let's see:
ent_cs.qc contains "info-entities" which are attached to players.
This is because using .SendEntity directly on players will force csqc
to also handle client prediction, which is evil.
And then there's ONS Minimap code, and the images for ons-reborn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3761
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div0 [Wed, 2 Jul 2008 13:45:59 +0000 (13:45 +0000)]
more changes needed for Zero
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3760
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div0 [Wed, 2 Jul 2008 10:49:22 +0000 (10:49 +0000)]
fix version string
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3759
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div0 [Wed, 2 Jul 2008 10:48:29 +0000 (10:48 +0000)]
fix patches for ZeroRadiant
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3758
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div0 [Wed, 2 Jul 2008 09:53:48 +0000 (09:53 +0000)]
this never worked and the wiki works better anyway
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3755
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m0rfar [Wed, 2 Jul 2008 00:03:00 +0000 (00:03 +0000)]
Hexedited all texture references in pickups .md3's. So GtkRadiant can find and display the textures in the editor.
And all textures are still fine in-game with my tests.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3752
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div0 [Tue, 1 Jul 2008 18:41:09 +0000 (18:41 +0000)]
fix name of target_objective_decrease
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3751
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div0 [Tue, 1 Jul 2008 11:53:47 +0000 (11:53 +0000)]
change the crusher spawnflag of func_door from 4 to 8 as 4 is already don't link
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3750
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div0 [Tue, 1 Jul 2008 11:51:56 +0000 (11:51 +0000)]
fix the syntax of even more function definitions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3749
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div0 [Tue, 1 Jul 2008 07:32:52 +0000 (07:32 +0000)]
fix misnamed trigger_hurt_touch (spawnfunc rename)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3748
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div0 [Tue, 1 Jul 2008 05:28:38 +0000 (05:28 +0000)]
change all function declarations (except builtins and data types) to ANSI C-like syntax, to help source code cross-reference tools.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3747
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div0 [Mon, 30 Jun 2008 19:37:50 +0000 (19:37 +0000)]
early start of merge-entities.def.pl. With syntax erorrs. Will finish it later.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3746
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div0 [Mon, 30 Jun 2008 08:38:11 +0000 (08:38 +0000)]
sv_maxidle_spectatorsareidle
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3745
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div0 [Mon, 30 Jun 2008 08:30:29 +0000 (08:30 +0000)]
fix the hook alias
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3744
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div0 [Mon, 30 Jun 2008 06:54:23 +0000 (06:54 +0000)]
moving the mouse is also non-idling. I wonder if chatting should count as not idling too...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3742
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div0 [Mon, 30 Jun 2008 06:44:55 +0000 (06:44 +0000)]
forgot to add this
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3740
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