]>
icculus.org git repositories - divverent/nexuiz.git/log
avirox [Mon, 21 Jan 2008 00:17:20 +0000 (00:17 +0000)]
- Node links now activate their "target"s on capture
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3205
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avirox [Mon, 21 Jan 2008 00:06:16 +0000 (00:06 +0000)]
- Spawn points can now be activated (turns to player's .team - doesn't do anything else yet..)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3204
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div0 [Sun, 20 Jan 2008 22:54:12 +0000 (22:54 +0000)]
always output the debug message of antilag (gets removed later anyway) when developer 2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3203
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div0 [Sun, 20 Jan 2008 22:36:37 +0000 (22:36 +0000)]
even more antilag debug code (developer 2)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3202
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div0 [Sun, 20 Jan 2008 21:39:44 +0000 (21:39 +0000)]
New models for health/armor by tZork, and new GL and Electro skins by ihasn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3201
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div0 [Sun, 20 Jan 2008 17:59:59 +0000 (17:59 +0000)]
800x600 can use 800x600 consize again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3200
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div0 [Sun, 20 Jan 2008 17:26:34 +0000 (17:26 +0000)]
when typing in server list box, enter the text into the server search box
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3199
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savagex [Sun, 20 Jan 2008 16:42:53 +0000 (16:42 +0000)]
oups, these weren't supposed to be checked in
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3198
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savagex [Sun, 20 Jan 2008 16:33:44 +0000 (16:33 +0000)]
add morphed's onslaught models
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3197
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div0 [Sat, 19 Jan 2008 21:58:28 +0000 (21:58 +0000)]
now REALLY fix tab order
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3196
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div0 [Sat, 19 Jan 2008 21:57:35 +0000 (21:57 +0000)]
make positions of Nexposee windows skinnable; swap credits and quit in tab order to be more logical
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3195
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div0 [Sat, 19 Jan 2008 21:04:11 +0000 (21:04 +0000)]
make menu know that r_water depends on r_glsl
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3194
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div0 [Sat, 19 Jan 2008 20:28:48 +0000 (20:28 +0000)]
kill duplicate shaders
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3193
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div0 [Sat, 19 Jan 2008 18:33:53 +0000 (18:33 +0000)]
fix GotoFirstMap logic
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3192
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div0 [Sat, 19 Jan 2008 18:17:48 +0000 (18:17 +0000)]
better 50hp model by tZork
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3191
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div0 [Sat, 19 Jan 2008 16:25:32 +0000 (16:25 +0000)]
"cmd lsmaps" for mapinfo mode lists all installed maps of the current game mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3190
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div0 [Sat, 19 Jan 2008 14:26:48 +0000 (14:26 +0000)]
fix cheat
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3189
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div0 [Sat, 19 Jan 2008 13:34:50 +0000 (13:34 +0000)]
forcing a scroll-up looks bad, removed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3188
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div0 [Sat, 19 Jan 2008 11:23:55 +0000 (11:23 +0000)]
make use of DP_SV_SHUTDOWN
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3187
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div0 [Sat, 19 Jan 2008 10:31:40 +0000 (10:31 +0000)]
minor change in reorganizing code. You now can merge two databases like this:
{
echo 0;
cat db1 db2
} > dbmerged
The number-of-buckets lines will get ignored, and the database rehashed, and the items of db2 will have priority.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3186
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div0 [Sat, 19 Jan 2008 10:21:28 +0000 (10:21 +0000)]
fix reorganizing code when number of buckets changed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3185
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div0 [Sat, 19 Jan 2008 10:02:41 +0000 (10:02 +0000)]
make size of credits dialog customizable by skin (so they can fit it to the background image)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3184
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div0 [Sat, 19 Jan 2008 09:45:38 +0000 (09:45 +0000)]
Persistent CTF capture time records!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3183
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div0 [Sat, 19 Jan 2008 09:09:19 +0000 (09:09 +0000)]
Oops. I always forget to commit files.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3182
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div0 [Sat, 19 Jan 2008 09:08:40 +0000 (09:08 +0000)]
database, stringbuffer and FTE_STRINGS for menu QC;
credits dialog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3181
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div0 [Sat, 19 Jan 2008 07:56:55 +0000 (07:56 +0000)]
not using vera-mono for now - I can read it just fine, but everyone complains. So back to the non-matching ugly old font for these elements.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3180
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div0 [Sat, 19 Jan 2008 01:49:25 +0000 (01:49 +0000)]
oops, tiny bug in using the hash function ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3179
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div0 [Sat, 19 Jan 2008 01:47:28 +0000 (01:47 +0000)]
ifdeffed out database support
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3178
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div0 [Fri, 18 Jan 2008 23:23:53 +0000 (23:23 +0000)]
use strcasecmp for map name comparisons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3177
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div0 [Fri, 18 Jan 2008 20:48:22 +0000 (20:48 +0000)]
better "generating mapinfo" message
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3176
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div0 [Fri, 18 Jan 2008 20:42:56 +0000 (20:42 +0000)]
Info screen while mapinfo are generated
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3175
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div0 [Fri, 18 Jan 2008 20:31:45 +0000 (20:31 +0000)]
fix typo in LG missile mutator
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3174
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savagex [Fri, 18 Jan 2008 18:04:42 +0000 (18:04 +0000)]
get rid of double spaces
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3173
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div0 [Fri, 18 Jan 2008 14:49:27 +0000 (14:49 +0000)]
separate top/bottom and left/right margins
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3172
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div0 [Fri, 18 Jan 2008 13:44:30 +0000 (13:44 +0000)]
map list can now search a map name while you type it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3171
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div0 [Fri, 18 Jan 2008 11:54:54 +0000 (11:54 +0000)]
improved xaw skin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3170
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div0 [Fri, 18 Jan 2008 11:39:59 +0000 (11:39 +0000)]
make menu more keyboard aware; improve skinnability
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3169
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div0 [Fri, 18 Jan 2008 09:18:10 +0000 (09:18 +0000)]
add some comments to entities.def about entities still to describe... but the existing ones need to be verified too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3168
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div0 [Fri, 18 Jan 2008 09:14:39 +0000 (09:14 +0000)]
add missing path_corner entity
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3167
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div0 [Thu, 17 Jan 2008 21:48:26 +0000 (21:48 +0000)]
fix inverted zoom speed checkbox
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3166
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div0 [Thu, 17 Jan 2008 21:30:17 +0000 (21:30 +0000)]
oops... should check against "" here, not string_null
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3165
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div0 [Thu, 17 Jan 2008 21:26:31 +0000 (21:26 +0000)]
if THIS won't make people upgrade, nothing will
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3164
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div0 [Thu, 17 Jan 2008 20:43:23 +0000 (20:43 +0000)]
rudimentary instantaction support
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3163
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div0 [Thu, 17 Jan 2008 10:43:18 +0000 (10:43 +0000)]
show selected mutators already in creategame dialog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3162
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div0 [Thu, 17 Jan 2008 09:16:27 +0000 (09:16 +0000)]
fix some warnings, move some Nexuiz specific stuff out of menu.qc. Untested.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3161
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div0 [Thu, 17 Jan 2008 09:10:30 +0000 (09:10 +0000)]
add gravity slider in mutators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3160
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div0 [Thu, 17 Jan 2008 06:45:53 +0000 (06:45 +0000)]
minor bugfix for end of campaign
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3159
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div0 [Thu, 17 Jan 2008 06:44:01 +0000 (06:44 +0000)]
Tell the player when he is WINNER. WINNER image not included (gfx/winner.tga is where it should be).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3158
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div0 [Thu, 17 Jan 2008 06:07:26 +0000 (06:07 +0000)]
fix minor word wrap bug for campaign info display
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3157
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div0 [Thu, 17 Jan 2008 00:46:26 +0000 (00:46 +0000)]
fix bug in campaign setup that breaks TDM mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3156
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div0 [Wed, 16 Jan 2008 20:25:09 +0000 (20:25 +0000)]
oops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3155
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div0 [Wed, 16 Jan 2008 20:24:53 +0000 (20:24 +0000)]
campaign
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3154
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div0 [Wed, 16 Jan 2008 18:14:47 +0000 (18:14 +0000)]
better support odd resolutions (like widescreen)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3153
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div0 [Wed, 16 Jan 2008 17:53:53 +0000 (17:53 +0000)]
added some more options, did some rearrangements and cleanups
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3152
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div0 [Wed, 16 Jan 2008 08:33:14 +0000 (08:33 +0000)]
Lots of cvars added, and starship recompile with better performance. Thanks SavageX and esteel.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3151
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div0 [Tue, 15 Jan 2008 22:48:09 +0000 (22:48 +0000)]
updated weaponsPro.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3150
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savagex [Tue, 15 Jan 2008 19:24:45 +0000 (19:24 +0000)]
fix and tweak mirrors on starship. This is only the .map file, still needs an "official"
compile
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3149
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div0 [Tue, 15 Jan 2008 11:54:00 +0000 (11:54 +0000)]
default screen res := 1024x768
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3148
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div0 [Tue, 15 Jan 2008 11:16:20 +0000 (11:16 +0000)]
fix missing electrobitch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3147
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div0 [Mon, 14 Jan 2008 21:30:28 +0000 (21:30 +0000)]
sv_defaultplayermodel_red etc. cvars, override sv_defaultplayermodel in teamplay
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3146
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div0 [Mon, 14 Jan 2008 19:13:29 +0000 (19:13 +0000)]
Oops. BAD OOPS.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3145
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div0 [Mon, 14 Jan 2008 18:52:49 +0000 (18:52 +0000)]
move recording to postthink
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3144
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div0 [Mon, 14 Jan 2008 18:49:58 +0000 (18:49 +0000)]
use less memory for antilag
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3143
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div0 [Mon, 14 Jan 2008 18:33:34 +0000 (18:33 +0000)]
oops, didn't want to commit THESE debug prints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3142
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div0 [Mon, 14 Jan 2008 18:31:58 +0000 (18:31 +0000)]
fix antilag aim correction; add debug code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3141
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div0 [Mon, 14 Jan 2008 00:25:44 +0000 (00:25 +0000)]
oops... cl_movement 1 should be supported, not 0
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3140
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div0 [Sun, 13 Jan 2008 23:49:50 +0000 (23:49 +0000)]
antilag with "ghost traces". Should still work (hopefully), but should no longer be vulnerable against antilag aimbot
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3139
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div0 [Sun, 13 Jan 2008 15:02:09 +0000 (15:02 +0000)]
fix warnings with menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3138
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div0 [Sun, 13 Jan 2008 14:55:54 +0000 (14:55 +0000)]
next improvement to mapinfo: Q3A SG/MG swap, mapinfo now applies map-specific settings at the RIGHT time
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3137
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div0 [Sun, 13 Jan 2008 11:18:11 +0000 (11:18 +0000)]
tZork's trigger changes (trigger_delay, trigger_multiple.team);
kill entities with "notq3a" "1" (we aren't Q3A, but we aren't TA either, so let's kill all TA-only entities by that and only show the Q3A ones)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3136
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div0 [Sun, 13 Jan 2008 11:07:06 +0000 (11:07 +0000)]
add distinct skins for 50% armor (100% one in orange instead of green) and 50% health (25% one with whitish background, by Chris)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3135
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div0 [Sun, 13 Jan 2008 10:46:31 +0000 (10:46 +0000)]
health50 skin by Chris
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3134
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div0 [Sun, 13 Jan 2008 10:38:41 +0000 (10:38 +0000)]
forgot this, sorry
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3133
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div0 [Sun, 13 Jan 2008 10:38:00 +0000 (10:38 +0000)]
Q3A map compatibility
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3132
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div0 [Sat, 12 Jan 2008 10:09:38 +0000 (10:09 +0000)]
fix forgotten minstagib precaches
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3131
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div0 [Sat, 12 Jan 2008 08:42:19 +0000 (08:42 +0000)]
oops, forgot team check for minstagib yoda. Fixed.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3130
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div0 [Sat, 12 Jan 2008 08:30:52 +0000 (08:30 +0000)]
- make Yoda harder to get
- direct hit with electro with enemy in air = electrobitch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3129
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div0 [Fri, 11 Jan 2008 22:14:45 +0000 (22:14 +0000)]
handle vid_conwidth and vid_conheight in resolution slider to avoid REALLY bad sizes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3128
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div0 [Fri, 11 Jan 2008 22:09:18 +0000 (22:09 +0000)]
Bitstream Vera Mono
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3127
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div0 [Fri, 11 Jan 2008 20:51:46 +0000 (20:51 +0000)]
add "pause" button to server list in mneu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3126
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div0 [Fri, 11 Jan 2008 20:38:25 +0000 (20:38 +0000)]
oops, typos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3125
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div0 [Fri, 11 Jan 2008 20:37:15 +0000 (20:37 +0000)]
add missing constants for font system
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3124
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div0 [Fri, 11 Jan 2008 13:39:23 +0000 (13:39 +0000)]
Speedrun mode: impulse 77 now:
- also restores velocity
- sets huge counts of rockets, nails, cells, shells
- gives you all weapons the map has
- gives you spawn health and armor
- enters speedrun mode
In speedrun mode, a flag capture that takes longer than the record time
automatically gets aborted. The only way to leave speedrun mode is to die. If
you die in speedrun mode, the flag is returned immediately. The timelimit
display of the HUD shows the remaining time to beat the capture record.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3123
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div0 [Thu, 10 Jan 2008 12:23:29 +0000 (12:23 +0000)]
make dB more "stable" by rounding to multiples of 0.1 dB
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3122
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div0 [Thu, 10 Jan 2008 12:00:53 +0000 (12:00 +0000)]
DECIBELS. Just to annoy you. ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3121
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div0 [Thu, 10 Jan 2008 11:25:11 +0000 (11:25 +0000)]
force percent sliders to have 0 digits
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3120
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div0 [Wed, 9 Jan 2008 22:15:59 +0000 (22:15 +0000)]
fix make_mapinfo command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3119
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lordhavoc [Wed, 9 Jan 2008 11:38:47 +0000 (11:38 +0000)]
added muzzleflash effects for all weapons (most emit light, all emit
particles), this is in addition to the model flashes for some weapons
added trail effect to mortar and hagar projectiles
changed rocket trail and electro trail, and some other tweaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3118
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lordhavoc [Wed, 9 Jan 2008 11:02:01 +0000 (11:02 +0000)]
updated pro default.cfg to match the nexuiz one
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3117
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div0 [Tue, 8 Jan 2008 21:41:41 +0000 (21:41 +0000)]
fix minor bug with argumentless gotomap vote
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3116
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m0rfar [Mon, 7 Jan 2008 17:47:45 +0000 (17:47 +0000)]
move newprojectiles2.blend to modelsource. I think it makes sense.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3115
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div0 [Sun, 6 Jan 2008 19:57:29 +0000 (19:57 +0000)]
don't need that much text brightness... just 0.2 are enough
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3114
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esteel [Sun, 6 Jan 2008 12:45:58 +0000 (12:45 +0000)]
secondary shotgun mode now also has a muzzleflash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3113
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div0 [Sun, 6 Jan 2008 00:12:58 +0000 (00:12 +0000)]
new version of chat/menu font
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3112
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div0 [Sat, 5 Jan 2008 22:15:33 +0000 (22:15 +0000)]
handle didn't vote CORRECTLY
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3111
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div0 [Sat, 5 Jan 2008 21:25:02 +0000 (21:25 +0000)]
also log how many people didn't vote at all
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3110
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div0 [Sat, 5 Jan 2008 20:53:31 +0000 (20:53 +0000)]
aneurysm and stormkeep get keyhunt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3109
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div0 [Sat, 5 Jan 2008 17:21:32 +0000 (17:21 +0000)]
better log don't care votes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3108
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div0 [Sat, 5 Jan 2008 17:12:37 +0000 (17:12 +0000)]
when abstaining is allowed, make an extra empty line
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3107
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div0 [Sat, 5 Jan 2008 09:45:23 +0000 (09:45 +0000)]
use "don't care" instead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3106
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