]> icculus.org git repositories - divverent/darkplaces.git/history - zone.h
two-layer sky rendering now uses GL_ARB_texture_env_combine if available to render...
[divverent/darkplaces.git] / zone.h
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2000-08-22 lordhavocInitial revision