2002-08-02 |
havoc | made liquid colors 50% thinner (it's still apparent... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-21 |
lordhavoc | changed Length() call to VectorLength() macro... insid... |
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2002-02-25 |
lordhavoc | removed gl_viewmodeldepthhack |
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2002-02-18 |
lordhavoc | new entity protocol, GREATLY improved over quake, massi... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-26 |
lordhavoc | due to Mercury's insistance you can disable bobbing... |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-03-03 |
lordhavoc | server speed controls fade out of damage/bonus flashs... |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-21 |
lordhavoc | removed cruft |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-21 |
lordhavoc | fix for player model tilting in chase_active mode |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-06 |
lordhavoc | Various graphical tweaks (mainly particle related)... |
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2000-08-31 |
lordhavoc | Better smoke textures, no floodfillskin, some cleanup. |
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2000-08-22 |
lordhavoc | Initial revision |
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