2004-09-28 |
havoc | implemented DP_EF_NODEPTHTEST extension |
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2004-09-26 |
havoc | removed some very stale dead code |
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2004-09-21 |
havoc | made quakec stuffed quake1 protocol entities work along... |
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2004-09-14 |
havoc | fixed totally mixed up vis culling (as a result of... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-25 |
havoc | cleaned up all standing in a sloped corner and getting... |
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2004-07-15 |
havoc | cleaned up EntityState code somewhat, added beginnings... |
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2004-05-22 |
havoc | added sv_gameplayfix_grenadebouncedownsteps, sv_gamepla... |
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2004-04-16 |
havoc | fixed the huge networking problems regarding invalid... |
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2004-04-07 |
havoc | fixed entities disappearing when partially submerged... |
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2004-03-31 |
havoc | now supports missing models |
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2004-03-23 |
molivier | Added a mempool parameter to FS_LoadFile |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-02 |
havoc | dlights using light_lev now need the PFLAG_FULLDYNAMIC... |
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2004-03-01 |
havoc | upgraded network protocol to DP5, now sends precise... |
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2004-02-21 |
havoc | rate limited networking ("rate" command in client conso... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-01-01 |
havoc | now runs scripts at startup differently - runs scripts... |
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2003-12-24 |
havoc | added "sv_saveentfile" command to allow easy dumping... |
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2003-11-05 |
havoc | added r_shadow_showtris |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-09-30 |
molivier | More strcpy -> strlcpy and sprintf -> snprintf |
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2003-09-30 |
molivier | Lots of str[n]cat, str[n]cpy, and [v]sprintf have been... |
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2003-09-17 |
havoc | the new partial-update entity compression protocol... |
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2003-09-14 |
havoc | more Nexuiz hud stuff from BlackHC, minor style edits... |
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2003-09-13 |
havoc | renamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO... |
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2003-09-04 |
havoc | fix a nasty crash with multiplayer servers (thanks... |
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2003-08-30 |
havoc | reverted the massive svs.connectedclients change, now... |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-22 |
havoc | fix handling of .alpha, .renderamt, .scale, and .glow_c... |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-11 |
havoc | moved SV_FatPVS to model code |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-08-03 |
havoc | added MOVE_WORLDONLY movement type |
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2003-07-27 |
havoc | remove an unused variable (and kill the one incorrect... |
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2003-07-27 |
havoc | added MAX_PACKETFRAGMENT to limit size of reliable... |
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2003-07-24 |
havoc | md3 tag attachments (implemented but untested), also... |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-19 |
havoc | added SV_PointContents |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-13 |
havoc | compare coop.value instead of coop.integer |
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2003-07-08 |
havoc | fixed a lot of problems with filling out client edicts... |
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2003-07-03 |
havoc | got rid of sv_predict because it caused too many proble... |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-05-28 |
havoc | got rid of my attempts to delay sending the ServerInfo... |
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2003-05-26 |
havoc | fixed connection process again |
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2003-05-25 |
havoc | some cleanups to hostcache (got rid of driver/address... |
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2003-04-26 |
havoc | reverted dynamic allocation of sv.edicts because there... |
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2003-04-25 |
havoc | sv.edicts (and related things) are now dynamically... |
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2003-04-03 |
havoc | fix for server dying when someone times out |
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2003-03-21 |
havoc | This is a patch from Elric greatly cleaning up the... |
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2003-03-15 |
havoc | added loading of .ent files if found (overriding entiti... |
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2003-02-20 |
havoc | added #include "portals.h" |
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2003-02-11 |
havoc | another stack overflow fixed, this one more on the... |
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2003-02-11 |
havoc | fixed another stack overflow on win32, apparently a... |
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2003-02-10 |
havoc | almost lost this very important part of the MAX_EDICTS... |
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2003-02-10 |
havoc | MAX_EDICTS has changed to 32768. Yes this is madness... |
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2002-11-21 |
havoc | implemented PR_GetString and PR_SetString from QWSV... |
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2002-11-10 |
havoc | don't send free entities! (I've been observing this... |
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2002-10-29 |
havoc | changed how QC interpreter handles edict field access... |
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2002-10-28 |
havoc | faster number to edict lookup (sv.edictstable) and... |
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2002-10-09 |
havoc | fixed glowing entities disappearing randomly (by testin... |
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2002-10-02 |
molivier | Tried to be a little smarter with the heartbeats, using... |
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2002-09-24 |
havoc | Thanks to Elric for adding dpmaster support! |
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2002-09-20 |
havoc | fix for glowing invisible models showing up (artifact... |
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2002-09-14 |
havoc | enlarge bbox for visibility purposes if there is a... |
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2002-09-11 |
havoc | whitespace |
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2002-09-11 |
havoc | BoxOnPlaneSideFunc code - gone, replaced by BoxOnPlaneSide |
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2002-08-15 |
havoc | added support for .colormap values >= 1024 in QC to... |
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2002-08-05 |
havoc | fix view_ofs when dead (negative viewheight) |
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2002-08-04 |
havoc | fix svc_setview |
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2002-07-08 |
havoc | better check for 0 alpha (it now must be exactly 0... |
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2002-06-10 |
lordhavoc | cleaned up order of bbox checks (whether to use the... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-21 |
lordhavoc | split out RecursiveHullCheck and related code into... |
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2002-05-15 |
lordhavoc | sv_stepheight cvar, SV_Init now calls SV_Phys_Init... |
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2002-04-06 |
lordhavoc | added back the hacky NAT routing fix since it actually... |
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2002-04-01 |
lordhavoc | removed hacky network code that tried to make DP work... |
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2002-03-16 |
lordhavoc | changed protocol back to using float coordinates, unles... |
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2002-03-13 |
lordhavoc | greatly improved chances of an entity being visible... |
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2002-03-04 |
lordhavoc | don't send entities outside addressable origin range... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-19 |
lordhavoc | added viewzoom extension to QC and client (smooth snipe... |
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2002-02-18 |
lordhavoc | new entity protocol, GREATLY improved over quake, massi... |
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2002-02-15 |
lordhavoc | double precision RecursiveHullCheck |
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2002-02-05 |
lordhavoc | check if model is NULL when doing trace checking |
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2002-02-05 |
lordhavoc | cleaned up entity culling in server code, implemented... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-22 |
lordhavoc | flush unused models when running dedicated server |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-11-12 |
lordhavoc | reenabled some invisible entity checking (probably... |
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2001-10-29 |
lordhavoc | got rid of leafnums array in edict structure for pvs... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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