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skip surfaces with no triangles in Q3BSP rendering code to avoid a R_Mesh_Draw warning
[divverent/darkplaces.git] / spritegn.h
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2000-08-22 lordhavocInitial revision