]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extension, this allows QC to find...
[divverent/darkplaces.git] / snd_wav.h
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...