2002-08-02 |
havoc | fixed a lighting bug with overbright modes when using... |
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2002-07-29 |
knghtbrd | Make coronas look better (it looks good in Twilight... |
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2002-07-17 |
havoc | faster static light tracing (by not doing it as often... |
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2002-06-13 |
lordhavoc | Forgot to apply Vic's axial patch for r_light.c, here... |
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2002-06-03 |
lordhavoc | changed model lighting to match map lighting (this... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-21 |
lordhavoc | split out RecursiveHullCheck and related code into... |
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2002-05-15 |
lordhavoc | muzzleflash fades out |
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2002-05-15 |
lordhavoc | directional static lighting support (but not fast yet... |
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2002-04-11 |
lordhavoc | removed silly uses of 'long' (now int, or qbyte *,... |
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2002-03-12 |
lordhavoc | added cl_particles_blood_size_min, cl_particles_blood_s... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-25 |
lordhavoc | cleaned up backend code a bit more, added R_Mesh_Draw_G... |
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2002-02-24 |
lordhavoc | Forgot to commit removal of DrawDecal |
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2002-02-15 |
lordhavoc | made corona texture brighter, and rendering of it darke... |
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2002-02-03 |
lordhavoc | removed some old commented out code |
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2002-02-03 |
lordhavoc | made coronas small and intense, much more noticable now |
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2002-02-02 |
lordhavoc | coronas now scale with the light radius |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-27 |
lordhavoc | halved corona size |
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2002-01-27 |
lordhavoc | added coronas (glow) to dynamic lights |
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2002-01-22 |
lordhavoc | made lights half as bright |
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2002-01-17 |
lordhavoc | made directional static lighting work, then disabled... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-10-15 |
lordhavoc | fix an off-by-one issue with model->numleafs in PVS... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2001-04-20 |
lordhavoc | added newmap function to render modules (so explosions... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-02-27 |
lordhavoc | clean up use of client structs in server |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-02-06 |
lordhavoc | better version reports (always mention build number) |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-18 |
lordhavoc | light only the front faces, cuts down on noticable... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-16 |
lordhavoc | yet another rewrite of the dlight engine, this time... |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-14 |
lordhavoc | Implemented r_ambient (mainly for sake of Nehahra's... |
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2000-09-11 |
lordhavoc | clean up, r_farclip cvar, lit particles (optional)... |
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2000-09-06 |
lordhavoc | Various graphical tweaks (mainly particle related)... |
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2000-08-31 |
lordhavoc | Fix for glowing objects sometimes appearing black. |
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2000-08-22 |
lordhavoc | Initial revision |
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