2005-11-07 |
savagex | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@544... |
commit | commitdiff |
2005-10-21 |
esteel | more control over starting weapons/ammo/pickups |
commit | commitdiff |
2005-09-18 |
maikmerten | Stahl's voting code |
commit | commitdiff |
2005-08-15 |
maikmerten | make grappling hook actually work |
commit | commitdiff |
2005-08-13 |
maikmerten | some changes from Wazat |
commit | commitdiff |
2005-08-11 |
maikmerten | Wazat's teamplay gamemodes |
commit | commitdiff |
2005-07-05 |
lordhavoc | fixed g_fullbrightplayers (so it actually works now... |
commit | commitdiff |
2005-06-28 |
lordhavoc | give kill credit for hazard deaths to whoever pushed... |
commit | commitdiff |
2005-06-24 |
seienabunae | Oops |
commit | commitdiff |
2005-06-24 |
seienabunae | I know this was already kind of covered by the code... |
commit | commitdiff |
2005-06-20 |
lordhavoc | rewrote spawn furthest code to work properly |
commit | commitdiff |
2005-06-19 |
vermeulenl | Adding mauvebib's bots |
commit | commitdiff |
2005-06-13 |
maikmerten | additional stuffcmd for player name change |
commit | commitdiff |
2005-06-13 |
maikmerten | Primitive check for empty player netnames |
commit | commitdiff |
2005-06-04 |
lordhavoc | now uses a spawn furthest algorithm when choosing spawn... |
commit | commitdiff |
2005-05-30 |
lordhavoc | added secondary fire zoom on nex |
commit | commitdiff |
2005-05-30 |
lordhavoc | implemented rocket and electro fly sounds |
commit | commitdiff |
2005-05-30 |
vermeulenl | commented out bot impulses |
commit | commitdiff |
2005-05-21 |
maikmerten | typo |
commit | commitdiff |
2005-05-21 |
maikmerten | always check playermodels on change |
commit | commitdiff |
2005-05-21 |
maikmerten | better check for playermodels |
commit | commitdiff |
2005-05-14 |
lordhavoc | renamed nullfunction to SUB_Null and gave it a definiti... |
commit | commitdiff |
2005-05-11 |
lordhavoc | made announcer code work properly |
commit | commitdiff |
2005-05-09 |
vermeulenl | changed the electro explosion |
commit | commitdiff |
2005-04-27 |
vermeulenl | fixed a bug with the last commit |
commit | commitdiff |
2005-04-27 |
vermeulenl | Changed the deathtime |
commit | commitdiff |
2005-04-19 |
lordhavoc | added many g_balance cvars and renamed cl_weapon_ cvars... |
commit | commitdiff |
2005-04-18 |
lordhavoc | implemented slime/lava sizzle sound |
commit | commitdiff |
2005-04-10 |
lordhavoc | disable colormod when teamplay is off (as per Vermeulen... |
commit | commitdiff |
2005-04-08 |
lordhavoc | cleaned up effects handling in powerup code, so that... |
commit | commitdiff |
2005-04-04 |
lordhavoc | implemented colormod hack |
commit | commitdiff |
2005-04-04 |
lordhavoc | commented out speed/slowmo related stuff |
commit | commitdiff |
2005-04-04 |
vermeulenl | Moved Nex shot back |
commit | commitdiff |
2005-03-30 |
vermeulenl | Updated powerup models |
commit | commitdiff |
2005-03-27 |
lordhavoc | fixed the buttonchat bubble logic (was showing it when... |
commit | commitdiff |
2005-03-25 |
maikmerten | *** empty log message *** |
commit | commitdiff |
2005-03-24 |
lordhavoc | implemented (untested) chatbubble code |
commit | commitdiff |
2005-03-24 |
lordhavoc | added ctf and domination map support (uses g_ctf and... |
commit | commitdiff |
2005-03-23 |
vermeulenl | God rid of slowmo and speed powerups, now only strength... |
commit | commitdiff |
2005-03-22 |
lordhavoc | added powerup glows |
commit | commitdiff |
2005-03-22 |
lordhavoc | implemented timelimit, fraglimit, end of level intermis... |
commit | commitdiff |
2005-03-21 |
lordhavoc | made lava and slime kill a lot faster (probably still... |
commit | commitdiff |
2005-03-08 |
vermeulenl | Made it so you can change your skin whenever |
commit | commitdiff |
2005-03-01 |
vermeulenl | SavageX's mapcfg loading code |
commit | commitdiff |
2005-02-24 |
vermeulenl | Got rid of the gamecfgs stuff, added timing for the... |
commit | commitdiff |
2005-02-20 |
vermeulenl | Various small items |
commit | commitdiff |
2005-02-15 |
vermeulenl | Made 'impulse 13' copy the exact position, model, and... |
commit | commitdiff |
2005-02-11 |
lordhavoc | now sets fixangle and resets punchangle and punchvector... |
commit | commitdiff |
2005-02-11 |
vermeulenl | Added bots again |
commit | commitdiff |
2005-02-09 |
lordhavoc | made cl_client.c compile again - you can not assign... |
commit | commitdiff |
2005-02-09 |
lordhavoc | removed 'big fall' death code |
commit | commitdiff |
2005-02-08 |
vermeulenl | Added crylink trails |
commit | commitdiff |
2005-02-07 |
lordhavoc | allow changing player model while alive |
commit | commitdiff |
2005-02-07 |
lordhavoc | made kill command work |
commit | commitdiff |
2005-02-07 |
lordhavoc | use all 4 hitground sounds, not just the first 3 |
commit | commitdiff |
2005-02-07 |
lordhavoc | removed aliases from qc, added them to default.cfg |
commit | commitdiff |
2005-02-01 |
vermeulenl | Added water drowning |
commit | commitdiff |
2005-01-28 |
lordhavoc | jumpjet test code (disabled) |
commit | commitdiff |
2005-01-17 |
vermeulenl | Added more push when shot with bullets |
commit | commitdiff |
2005-01-15 |
vermeulenl | Updated TODO |
commit | commitdiff |
2005-01-14 |
lordhavoc | nextthink = -1 is bad, set it to 0 |
commit | commitdiff |
2005-01-09 |
seienabunae | Some changes to the grenade launcher and shotgun that... |
commit | commitdiff |
2004-12-16 |
vermeulenl | Change some damages |
commit | commitdiff |
2004-12-08 |
vermeulenl | Added "flash.md3" to rocket launcher |
commit | commitdiff |
2004-11-26 |
vermeulenl | Got rid of third attack and replaced it with a zoom |
commit | commitdiff |
2004-11-22 |
vermeulenl | More Vortex changes |
commit | commitdiff |
2004-11-02 |
vermeulenl | Updating |
commit | commitdiff |
|