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now using all-new Q3 patch tesselation code, matching Quake3 pretty well
[divverent/darkplaces.git] / pr_comp.h
2003-02-20 havocnow counts (very approximate) cost of builtin functions...
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2000-08-22 lordhavocInitial revision