]> icculus.org git repositories - divverent/darkplaces.git/history - model_sprite.c
added cl_explosions and cl_stainmaps cvars, which will be used soon...
[divverent/darkplaces.git] / model_sprite.c
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-04-11 lordhavocremoved silly uses of 'long' (now int, or qbyte *,...
2002-03-14 lordhavocworkaround for absolutely empty sprites (Nehahra s_null...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2001-01-29 lordhavocevery malloc/calloc/free converted to qmalloc/qfree...
2001-01-22 lordhavocfixed (byte *) - (char *) subtraction
2001-01-12 lordhavocFix for image replacement in sprites, now the sprite...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-21 lordhavocadded support to image loader for loading mask as well...
2000-08-23 lordhavocToo many fixes to mention. (sys_ticrate now controls...
2000-08-22 lordhavocInitial revision