2002-07-31 |
havoc | cleaned up behavior when an invalid replacement sky... |
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2002-07-29 |
havoc | fix animating textures |
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2002-07-06 |
havoc | some cleanup of map texture loading and related code... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-19 |
lordhavoc | fix for really dumb mistake (missing memset) in Mod_Spl... |
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2002-05-15 |
lordhavoc | muzzleflash fades out |
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2002-05-15 |
lordhavoc | directional static lighting support (but not fast yet... |
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2002-05-04 |
lordhavoc | cleaned up and fixed collisions with brush models ... |
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2002-04-11 |
lordhavoc | removed silly uses of 'long' (now int, or qbyte *,... |
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2002-03-27 |
lordhavoc | reorganized shader rendering calls to process the whole... |
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2002-03-26 |
lordhavoc | minor speed increase in surface shaders, by splitting... |
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2002-03-10 |
lordhavoc | check for empty submodels (lacrima.bsp for example) |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-26 |
lordhavoc | renamed R_GetFragmentLocation to R_FragmentLocation |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-22 |
lordhavoc | fixed 4 warnings in MSVC related to assigning -1000... |
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2002-01-21 |
lordhavoc | removed a lot of memory checks now that it works again |
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2002-01-21 |
lordhavoc | fix for bug in memory checking |
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2002-01-21 |
lordhavoc | yet more memory testing |
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2002-01-21 |
lordhavoc | changed way windings are allocated, may fix memory... |
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2002-01-21 |
lordhavoc | added some memory corruption checks, trying to find... |
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2002-01-19 |
lordhavoc | rearranged error checking during portal building so... |
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2002-01-16 |
lordhavoc | changed behavior about 'Bad Surfaces Extents', now... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-28 |
lordhavoc | made the Sorted Edge Rasterizer (hidden surface removal... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-10-15 |
lordhavoc | mallocs, callocs, and frees changed to qmalloc/qfree |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-05-12 |
lordhavoc | build number 101 |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-20 |
lordhavoc | added newmap function to render modules (so explosions... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-03-04 |
lordhavoc | now supports upto 256x256 texel lightmaps (rather than... |
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2001-03-04 |
lordhavoc | rewrite of map texture loading (mainly to do with HL... |
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2001-03-03 |
lordhavoc | redesigned transparent HL texture checking again, now... |
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2001-03-03 |
lordhavoc | fixed transparent color in HL textures (was red, should... |
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2001-03-02 |
lordhavoc | Coordinates are now floats in network protocol (bloats... |
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2001-01-29 |
lordhavoc | got rid of Hunk_Alloc, all allocations now have a prope... |
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2001-01-29 |
lordhavoc | every malloc/calloc/free converted to qmalloc/qfree... |
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2001-01-07 |
lordhavoc | workaround/fix for bounds checking warning |
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2001-01-07 |
lordhavoc | workaround for bounds checking error in loading texture... |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-31 |
lordhavoc | lighthalf related transpoly cleanup |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-31 |
lordhavoc | extern fix |
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2000-08-23 |
lordhavoc | HalfLife texture transparency fixed, pmodel enhanced... |
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2000-08-23 |
lordhavoc | Too many fixes to mention. (sys_ticrate now controls... |
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2000-08-23 |
lordhavoc | Fix for HalfLife texture transparency and renderamt... |
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2000-08-22 |
lordhavoc | Initial revision |
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