]> icculus.org git repositories - divverent/darkplaces.git/history - matrixlib.h
optimized phys_moveentities (in cgame.c) so it doesn't waste so much time
[divverent/darkplaces.git] / matrixlib.h
2002-07-17 havocmerged matrix4x4 and matrix3x4 into matrixlib, updated...