2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-03-01 |
lordhavoc | reenabled loading plaques (and cleaned up that code... |
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2002-01-31 |
lordhavoc | got rid of buildnumber.c and buildnum program, now... |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-22 |
lordhavoc | make dedicated work again |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-06-10 |
taniwha | fix loading savegames |
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2001-05-30 |
taniwha | gzip support from quakeforge (QFile and friends). also... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-02-06 |
lordhavoc | better version reports (always mention build number) |
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2001-01-29 |
lordhavoc | got rid of Hunk_Alloc, all allocations now have a prope... |
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2001-01-22 |
lordhavoc | clarifications about the format of svc_fog |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-31 |
lordhavoc | lighthalf related transpoly cleanup |
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2000-10-05 |
lordhavoc | Clear message buffer before calling ClientConnect,... |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-31 |
lordhavoc | misc. cleanup, bubble trails fixed, improved lightmap... |
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2000-08-25 |
lordhavoc | pmodel fixes (now works properly in listen/singleplayer) |
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2000-08-23 |
lordhavoc | HalfLife texture transparency fixed, pmodel enhanced... |
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2000-08-22 |
lordhavoc | pmodel command support for Nehahra multiplayer (select... |
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2000-08-22 |
lordhavoc | Initial revision |
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