2009-02-12 |
havoc | laying the groundwork for zpass shadow volume support... |
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2009-02-12 |
havoc | implemented occlusion query support on corona rendering... |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2008-12-03 |
havoc | fix a signedness warning |
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2008-12-03 |
havoc | fix for a crash in certain q1bsp maps with very large... |
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2008-08-18 |
havoc | fix crashes when recursing portals on maps with some... |
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2008-07-05 |
havoc | an attempt at optimizing msurface_t dlight_cache checks... |
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2008-06-17 |
havoc | hush a warning in Dev-C++ |
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2008-06-01 |
divverent | some const fixes and type fixes found by gcc -combine |
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2008-05-07 |
havoc | added some checks for the possibility of a map having... |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2008-04-18 |
havoc | changed cl_stainmaps to be a loadtime cvar which decide... |
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2008-04-18 |
havoc | changed meaning of r_useportalculling 1 to only use... |
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2008-04-10 |
havoc | implemented uint16 element array support, and use of... |
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2008-02-01 |
havoc | renamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL |
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2008-01-29 |
havoc | fixed VBO batching bug in rtlight rendering |
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2008-01-27 |
havoc | remove a bogus RSurf_SetupDepthAndCulling call that... |
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2008-01-27 |
havoc | some surface rendering code cleanup |
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2008-01-27 |
havoc | implemented r_glsl_usegeneric cvar, this causes generic... |
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2008-01-13 |
havoc | go back to using MATERIALFLAGMASK_DEPTHSORTED for trans... |
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2008-01-10 |
havoc | reworked transparent sorting of MATERIALFLAG_BLENDED... |
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2008-01-07 |
black | Move a part of r_refdef_t into a new r_refdef_scene_t... |
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2008-01-04 |
black | Refactor the code to make r_view and r_viewcache member... |
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2007-12-21 |
havoc | move R_UpdateAllTextureInfo call back to DrawLight |
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2007-12-20 |
havoc | reenabled R_UpdateAllTextureInfo calls when lighting... |
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2007-12-17 |
havoc | don't R_UpdateAllTextureInfo when doing shadows or... |
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2007-12-02 |
havoc | r_speeds now shows number of lightmap updates (and... |
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2007-11-28 |
havoc | improved performance of dlight triangle batching in... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-11-27 |
black | Rework cl_video to use dyntextures. |
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2007-11-26 |
havoc | removed support for TEXTYPE_RGB |
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2007-10-01 |
havoc | r_showtris/r_shownormals/r_showcollisionbrushes are... |
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2007-09-30 |
havoc | implemented pvs support in water reflection rendering... |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-08-24 |
havoc | no longer compresses embedded textures (in q1 and hl... |
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2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
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2007-08-09 |
havoc | don't crash if r_listmaptextures or r_replacemaptexture... |
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2007-06-15 |
havoc | a refinement of the previous patch to only affect submo... |
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2007-06-15 |
havoc | added r_polygonoffset_submodel_offset support in submod... |
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2007-05-27 |
havoc | added polygonoffset as a texture property, used on... |
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2007-05-24 |
havoc | eliminated rsurface.model, so there is now no dependenc... |
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2007-05-23 |
havoc | moved rsurface_ variables into rsurface struct as a... |
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2007-05-23 |
havoc | removed rsurface_entity field, and copied all fields... |
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2007-05-07 |
havoc | reduced uninitialized memory a bit more |
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2007-05-06 |
havoc | added r_depthfirst option which defaults to 1 (render... |
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2007-04-30 |
havoc | implemented QW skin support, it's broken on skins that... |
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2007-04-24 |
havoc | replaced Mod_LoadSkinFrame functions with R_SkinFrame... |
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2007-04-12 |
havoc | changed descriptions of r_ambient and r_fullbright... |
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2007-04-07 |
havoc | player model no longer shadows gun model |
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2007-04-07 |
havoc | added GL_DepthRange function and MATERIALFLAG_SHORTDEPT... |
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2007-04-06 |
havoc | fix one more case of EF_NODEPTHTEST not being checked |
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2007-04-04 |
havoc | implemented vbo rendering of map, models, and compiled... |
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2007-04-04 |
havoc | now creates EBOs and VBOs containing static model geome... |
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2007-04-04 |
havoc | added bufferobject and bufferoffset parameters to all... |
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2007-03-19 |
havoc | added leaf culling using the shadow-caster frustum... |
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2007-03-12 |
havoc | removed trailing comments on cvar declarations and... |
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2007-03-11 |
havoc | changed brightness of unlit q1bsp maps from 2x white... |
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2007-03-08 |
havoc | implemented shadow caster culling by creating a frustum... |
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2007-03-08 |
havoc | fixed bug in portal culling code that allowed a leaf... |
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2007-03-01 |
havoc | implemented r_shadow_culltriangles cvar (on by default... |
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2007-02-24 |
havoc | added optimized case in R_Q1BSP_GetLightInfo surface... |
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2007-02-23 |
havoc | minor optimization of R_Q1BSP_RecursiveLightInfo |
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2007-02-23 |
havoc | audited R_Mesh_Matrix calls and RSurf_ActiveEntity... |
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2007-02-23 |
havoc | remove ; that was causing crashes/breakage |
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2007-02-23 |
havoc | fixed bug that caused the wrong texture to be used... |
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2007-02-23 |
havoc | further optimizations to batching code, not much gain... |
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2007-02-09 |
havoc | made r_shadow_frontsidecasting cvar disable the portal... |
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2007-02-09 |
havoc | added back portal culling to rtlights because svbsp... |
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2007-02-04 |
havoc | minor optimization of surface scanning |
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2007-02-03 |
havoc | added r_shadow_frontsidecasting cvar (default 1), this... |
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2007-01-29 |
havoc | fix very stupid bug in svbsp calls that made only the... |
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2007-01-29 |
havoc | fix stupid bug in insertion of occluder triangles in... |
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2007-01-28 |
havoc | fix stupid bug (dynamic shadowing from models was check... |
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2007-01-28 |
havoc | implemented Shadow Volume BSP based culling of lit... |
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2006-12-30 |
havoc | added r_shadows cvar which renders Quake3 cg_shadows... |
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2006-12-06 |
havoc | corrected a misspelling in a comment |
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2006-11-24 |
havoc | added proper support for q3 shader animmap commands |
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2006-11-23 |
havoc | cleaned up GL_DepthTest and GL_CULL_FACE state manageme... |
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2006-06-11 |
havoc | added HDR bloom feature, not very different from bloom... |
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2006-06-08 |
havoc | fixed r_drawportals |
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2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-05-10 |
havoc | redesigned skeletal model loading and rendering to... |
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2006-04-26 |
havoc | now does batching of transparent surfaces, such as... |
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2006-04-26 |
havoc | added a lot more CHECKGLERROR macro calls, to identify... |
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2006-04-20 |
havoc | significant surface renderer optimizations |
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2006-04-18 |
havoc | reworked most of q3bsp q3 shader loading, now supports... |
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2006-04-17 |
havoc | batch by lightmap as well as texture, this cures proble... |
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2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
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2006-04-16 |
havoc | redesigned some of the model animation code, should... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-04 |
havoc | don't render skymasking polygons when noclipping |
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2006-03-29 |
havoc | optimizations to surface rendering setup |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-28 |
havoc | added loading of hmap2 .dlit tangentspace deluxemap... |
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2006-03-26 |
havoc | added r_showsurfaces rendering mode which illustrates... |
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2006-03-26 |
havoc | eliminated the hacky r_showtris code, now r_glsl 1... |
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2006-03-21 |
havoc | modified Q1BSP loader to generate lightmap fragments... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-21 |
havoc | removed the USETEXMATRIX define (now always on), reduce... |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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