2009-06-06 |
divverent | simplify glsl code (we can do vec3(y)) |
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2009-06-06 |
divverent | glsl: add a saturation adjustment r_glsl_saturation... |
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2009-04-05 |
divverent | loading screen: properly handle the back buffer, by... |
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2009-04-02 |
havoc | reset rsurface.entity in a couple more cases |
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2009-04-01 |
havoc | reset rsurface.entity to NULL after each entity is... |
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2009-04-01 |
havoc | fix messed up r_hdr bloom rendering (wasn't setting... |
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2009-04-01 |
divverent | slightly more exact "exact specular math", prevents... |
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2009-03-30 |
havoc | reworked animation interpolation code - entity_render_t... |
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2009-03-29 |
havoc | compute sorted surface list at load of each model ... |
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2009-03-25 |
divverent | make r_showtris no longer use glVertex |
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2009-03-03 |
divverent | corona query: move the "all pixels" query to the center... |
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2009-03-02 |
divverent | work around ATI bug in corona occlusion testing (use... |
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2009-02-25 |
divverent | fix v_color_enable with v_glslgamma |
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2009-02-17 |
havoc | fix bugs with missing shader replacements casting shadows |
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2009-02-15 |
havoc | added shadertime field in csqc |
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2009-02-12 |
havoc | added TEXF_FORCELINEAR to many special effect textures |
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2009-02-12 |
havoc | implemented occlusion query support on corona rendering... |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2009-01-10 |
divverent | rotate the blur pentagram by 180 degrees :P |
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2009-01-10 |
divverent | add a second parameter to the blur to mix the pentagram... |
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2009-01-10 |
divverent | remove the latest change (it was redundant, as a glsl... |
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2009-01-10 |
divverent | add a new vec2 LowerRightCorner to the glsl shader... |
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2008-12-09 |
divverent | fix color averaging of palette images from quake |
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2008-12-09 |
divverent | make color averaging use 64bit integers, instead of... |
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2008-12-08 |
divverent | no idea why, but ambient needed halving in showsurfaces 3 |
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2008-12-08 |
divverent | r_showsurfaces 3 (needs a better cvar name, by the... |
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2008-12-07 |
divverent | fix color averaging |
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2008-12-07 |
divverent | fix overbrightness :( |
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2008-12-07 |
divverent | no, this way of colormapping looks best after all.... |
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2008-12-07 |
divverent | better handling of color tints by colormap |
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2008-12-07 |
divverent | factor out the pixel averaging code |
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2008-12-07 |
divverent | fix showsurfaces 3 bugs on augenkrebs |
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2008-12-07 |
divverent | fix rendering of fullbright stuff in showsurfaces 3 |
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2008-12-07 |
divverent | now support fog in the eeepc path |
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2008-12-07 |
divverent | showsurfaces 3: allow depth sorting |
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2008-12-07 |
divverent | showsurfaces 3: refactor it a bit; disable r_water... |
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2008-12-06 |
divverent | undo the last fix, and instead make a new fix that... |
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2008-12-06 |
divverent | fix typo |
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2008-12-06 |
divverent | fix a NULL |
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2008-12-06 |
divverent | brighten up the averaged texture value by factor 2... |
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2008-12-06 |
divverent | support r_ambient in "eeepc mode" |
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2008-12-06 |
divverent | r_showsurfaces 3 "eeepc mode": support blend funcs |
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2008-12-06 |
divverent | improved r_showsurfaces 3. Should be PLAYABLE!!!1 now. |
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2008-12-06 |
divverent | experimental new mode "r_showsurfaces 3": shows faces... |
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2008-11-10 |
divverent | r_shadows 2: cast shadows always DOWN, ignore level... |
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2008-10-20 |
divverent | q3map2 is too stupid to calculate proper surface normal... |
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2008-09-30 |
divverent | undo q3map2's directional light attenuation before... |
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2008-09-12 |
divverent | new tcmod: "tcmod page <width> <height> <time>", as... |
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2008-09-11 |
divverent | add r_shadow_glossexact to toggle between old and new... |
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2008-09-10 |
divverent | add a missing normalize, fixing gloss issues |
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2008-09-04 |
havoc | split FS_Open into FS_OpenRealFile and FS_OpenVirtualFi... |
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2008-08-28 |
havoc | reworked specular lighting to use real reflection math... |
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2008-08-19 |
havoc | only apply qw skins to progs/player.mdl |
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2008-08-05 |
divverent | add TEXF_ALPHA when loading a normalmap |
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2008-07-23 |
divverent | turn rev8420 "enable transparency on tga skins on mdl... |
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2008-07-05 |
havoc | an attempt at optimizing msurface_t dlight_cache checks... |
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2008-07-05 |
havoc | changed default of r_depthfirst to 0, because in genera... |
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2008-06-17 |
havoc | fixed all VS2005 deprecated function warnings |
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2008-05-24 |
divverent | fix fog for scaled models (affects Nexuiz flags) |
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2008-05-07 |
havoc | centralized GL_VENDOR/GL_RENDERER/etc printing code |
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2008-04-22 |
divverent | oops, exteriormodeltoclient is NOT a kind of attachment |
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2008-04-22 |
divverent | fix CSQC crash bug with r_showbboxes; try to hide bogus... |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2008-04-18 |
havoc | changed cl_stainmaps to be a loadtime cvar which decide... |
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2008-04-10 |
havoc | implemented uint16 element array support, and use of... |
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2008-03-25 |
havoc | implemented r_refdef.view.isoverlay state, this corresp... |
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2008-03-23 |
havoc | added r_drawfog cvar at esteel's request |
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2008-03-19 |
havoc | changed use of infinite farclip to depend on 32bpp... |
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2008-03-01 |
havoc | fix two-layer quake sky in r_glsl 1 mode (was blending... |
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2008-02-27 |
black | Don't try to render something when height or width... |
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2008-02-26 |
havoc | made r_showbboxes disable cull face |
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2008-02-25 |
black | Move rt* states and the ambient value into r_refdef_sce... |
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2008-02-15 |
havoc | split Mod_GetMesh_Vertices into 3 AnimateVertices funct... |
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2008-02-10 |
divverent | thanks to blub for locating the texture blending bug |
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2008-02-05 |
black | Comment out a line in setmodel again (needs fixing... |
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2008-02-04 |
havoc | huge audit of dprints throughout engine, all notices... |
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2008-02-01 |
havoc | renamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL |
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2008-01-31 |
divverent | there was only a single way to mess it up, and I manage... |
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2008-01-31 |
divverent | new uniform "PixelSize" defined as (size_x, size_y... |
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2008-01-30 |
havoc | fixed -tenebrae support, added glass and mirror renderi... |
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2008-01-29 |
havoc | fix div0's weird MODE_WATER ModelViewProjectionPosition... |
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2008-01-29 |
havoc | fix missing loc_Texture_GammaRamps lookup |
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2008-01-29 |
divverent | fix compile bug in glsl shader first |
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2008-01-29 |
havoc | changed postprocess shader to use Texture_GammaRamps... |
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2008-01-29 |
divverent | oops, my fault - I kept two unused cvars in |
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2008-01-29 |
divverent | v_glslgamma: make GLSL postprocessing take over the... |
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2008-01-29 |
divverent | add an extra unused #ifdef to the glsl shader so the... |
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2008-01-29 |
divverent | by default, don't define UserVec1 to UserVec4 and Clien... |
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2008-01-29 |
divverent | add ClientTime and uservec1 to uservec4 parameters... |
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2008-01-29 |
divverent | fix bug in skybox render + r_glsl_usegeneric + fog... |
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2008-01-29 |
havoc | fix bug with r_glsl 1;r_hdr 1;r_bloom 0 that made the... |
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2008-01-28 |
divverent | extra required parameter for dp_water: alpha modifier |
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2008-01-28 |
havoc | added r_glsl_postprocess cvar to apply a postprocessing... |
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2008-01-27 |
havoc | some surface rendering code cleanup |
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2008-01-27 |
havoc | implemented r_glsl_usegeneric cvar, this causes generic... |
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2008-01-27 |
black | Add R_SelectScene and R_GetScenePointer that encapsulat... |
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2008-01-27 |
havoc | rewrote most of the VM_Polygon/DebugPolygon code, it... |
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2008-01-25 |
havoc | implemented framerate-dependent particle quality reduct... |
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2008-01-22 |
havoc | fixed sprites rendering incorrectly in reflections... |
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2008-01-18 |
havoc | lowered fresnel power in GLSL shader from 5.0 to 2... |
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