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Merge branch 'master' into div0/warpzones
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2010-02-28 Rudolf PolzerMerge branch 'master' into div0/warpzones div0/warpzones
2010-02-28 tzorkVehicle Spiderbot:
2010-02-28 tzorkNew hud for spiderbot and racer
2010-02-27 div0fix cursor trace start/endpos for chase cam
2010-02-27 Rudolf Polzerfix cursor trace for chase cam
2010-02-27 Rudolf PolzerMerge branch 'master' into div0/warpzones
2010-02-27 div0hm... does cl_prydoncursor -1 really do what I want...
2010-02-27 div0also force cl_prydoncursor_notrace to 0 if antilag...
2010-02-27 Rudolf Polzeruse the correct crosshair trace where needed
2010-02-27 div0get rid of lots of prydon cursor trace use, only tZork...
2010-02-27 Rudolf PolzerMerge branch 'master' into div0/warpzones
2010-02-27 div0GDB_ME env variable runs a test case in gdb now
2010-02-27 div0add dprint, ftos, vtos to the functions a test case...
2010-02-27 div0test case framework
2010-02-27 tzorkVehicle racer:
2010-02-25 fruitiexfix typo
2010-02-25 fruitiexset rl detonatedelay to 9999, make electro an LG instea...
2010-02-24 tzorkfix warning
2010-02-24 esteeladd a missing ;
2010-02-24 esteelmore work on the menu animation framework, now it has...
2010-02-24 tzorkTurret fusionreactor:
2010-02-24 fruitiexnew cvar: allow grenade speed_up to only affect z-axis...
2010-02-24 fruitiexoops, forgot the crylink code
2010-02-24 fruitiexresurrect the nexrun dm stuff with a *few* changes :)
2010-02-24 fruitiexcorrect a typo in accident's mapinfo file
2010-02-22 esteelmore anim math functions, some restructuring.. need...
2010-02-22 Rudolf PolzerMerge branch 'master' into div0/warpzones
2010-02-22 esteellittle renaming and an extra check
2010-02-22 esteelWIP of a simple general purpose animation framework...
2010-02-19 Rudolf Polzerfix scale handling
2010-02-18 tzorkBetter "drop to ground" for vehicles and moving turrets.
2010-02-18 Rudolf PolzerMerge remote branch 'origin/master' into div0/warpzones
2010-02-18 Rudolf Polzermake the cameras actually work
2010-02-18 Rudolf Polzercamera support: func_warpzone_camera -> target_position...
2010-02-17 Rudolf Polzerprovide two alternatives to triger_warpzone--killtarget...
2010-02-17 Rudolf Polzerwarpzones: make warpzonelib depend less on Nexuiz
2010-02-16 div0shootfromfixedorigin should override shootfromclient...
2010-02-15 div0fix glowmod use (we can't use that before 2.6)
2010-02-14 fruitiexcredits updates
2010-02-14 Rudolf PolzerMerge branch 'master' into div0/warpzones
2010-02-14 Rudolf Polzeroptional better warpzone culling: cl_warpzone_usetrace
2010-02-13 fruitiexTaoki's hologram items patch
2010-02-13 Rudolf Polzerbetter rick roll angle handling - cube map is now almos...
2010-02-13 Rudolf Polzerfix some angles mess :P
2010-02-13 div0REALLY fix the rocket trail interpolation
2010-02-13 Rudolf PolzerMerge branch 'master' into div0/warpzones
2010-02-13 Rudolf Polzerfix abuse of v_ globals :P
2010-02-13 div0fix rocket trail throgh portal
2010-02-13 Rudolf PolzerMerge branch 'master' into div0/warpzones
2010-02-13 Rudolf PolzerMerge remote branch 'origin/master' into div0/warpzones
2010-02-13 Rudolf Polzerdisable the sidespeed/forwardspeed disabling workaround...
2010-02-13 Rudolf Polzerlots of simplifaction of the trace function of warpzones
2010-02-13 Rudolf Polzerchange the sense of the transform in findradius
2010-02-13 Rudolf Polzerhide the glitch when warpzone changes angles by almost...
2010-02-13 Rudolf Polzerignore refsys in findradius
2010-02-13 fruitiexcommit some changes from the nexrun branch (lsnewmaps...
2010-02-13 fruitiexMerge branch 'fruitiex/nexrun'
2010-02-13 fruitiextiny alignment tweak to the taunt range slider in the...
2010-02-13 fruitiexsupport mouse selection in mapvote, handle mapvote...
2010-02-13 fruitiexfix "sliding corpses" bug in CA
2010-02-12 Rudolf Polzerminor code cleanup; mark bug as todo
2010-02-12 Rudolf Polzerhandle traces correctly if starting inside a warpzone
2010-02-12 Rudolf Polzeruse r_drawexteriormodel to hide graphics glitch
2010-02-12 Rudolf PolzerMerge remote branch 'origin/master' into div0/warpzones
2010-02-12 Rudolf Polzerfix nearclip threshold
2010-02-12 Rudolf Polzerhook now working!
2010-02-12 Rudolf Polzerwe don't need preshift, all transforms can be represent...
2010-02-12 Rudolf Polzerfix multi-zone impacts
2010-02-12 Rudolf Polzerfix RL
2010-02-12 Rudolf Polzerfix fireball
2010-02-12 Rudolf Polzerfix electro combos through warpzones
2010-02-12 Rudolf Polzerfindradius wrapper - more guns work now
2010-02-12 Rudolf PolzerMerge branch 'master' into div0/warpzones
2010-02-12 Rudolf PolzerTODO update
2010-02-12 Rudolf Polzerproperly transport projectiles
2010-02-11 fruitiexrocket trails
2010-02-11 Rudolf PolzerTODO file: add weapon support list
2010-02-11 Rudolf Polzerremove a TODO item
2010-02-11 Rudolf Polzernow bullets support warpzones too
2010-02-11 Rudolf Polzerwarpzone: fix nex shot origin
2010-02-11 Rudolf Polzernex also supports warpzones now
2010-02-11 Rudolf PolzerMinstaNex now can shoot through warpzones... using...
2010-02-11 fruitiexdisable mortar secondary spread in nexrun balance
2010-02-11 Rudolf Polzerfix porto
2010-02-11 Rudolf Polzerturn the angles the other way for consistency
2010-02-10 Rudolf Polzertodo
2010-02-10 fruitiexduh... the ramp problem lies not in doublejump, but...
2010-02-10 fruitiexcvar that disables doublejump code on ramps for exact...
2010-02-10 fruitiexsv_doublejump: trace only 0.01 units down instead of...
2010-02-10 Rudolf Polzerserver culling camera support
2010-02-10 Rudolf PolzerMerge remote branch 'origin/master' into div0/warpzones
2010-02-09 fruitiexclientside announcers, patch by Taoki with some minor...
2010-02-09 Rudolf PolzerTODO file
2010-02-09 Rudolf Polzermore warpzone fixes - now angled warpzones work too
2010-02-09 Rudolf Polzermissing file change
2010-02-09 Rudolf Polzermove mathlib into warpzonelib too
2010-02-09 Rudolf Polzerlicense typo fixed
2010-02-09 Rudolf Polzermake warpzonelib depend less on Nexuiz
2010-02-09 Rudolf Polzerwarpzonelib - the beginning
2010-02-08 Rudolf Polzerrequire only one of the two entities to target the...
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