2007-05-05 |
div0 | keyhunt: return delay = 60; game_reset now resets some... |
tree | commitdiff |
2007-05-05 |
div0 | correctly handle bots now between spectate/unspectate... |
tree | commitdiff |
2007-05-05 |
div0 | make minplayers ignore spectators |
tree | commitdiff |
2007-05-05 |
div0 | DP already makes a ^3 out of the Ctrl-A, so I don't... |
tree | commitdiff |
2007-05-04 |
div0 | menu items for r_picmipworld |
tree | commitdiff |
2007-05-04 |
div0 | normal.cfg now uses picmip 1 for skins and 0 for world |
tree | commitdiff |
2007-05-04 |
div0 | use r_picmipworld in the .cfg files |
tree | commitdiff |
2007-05-04 |
div0 | yet another intermission check... |
tree | commitdiff |
2007-05-04 |
div0 | missing color code |
tree | commitdiff |
2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
tree | commitdiff |
2007-05-03 |
div0 | no period in message |
tree | commitdiff |
2007-05-03 |
div0 | oops... NOW scoring in keyhunt should work when the... |
tree | commitdiff |
2007-05-03 |
div0 | - sv_cheats now gets only read at startup (just like... |
tree | commitdiff |
2007-05-03 |
lordhavoc | reworked W_SetupShot again to add back trueaim |
tree | commitdiff |
2007-05-03 |
lordhavoc | fix a bug that made g_shootfromeye not use the v_forwar... |
tree | commitdiff |
2007-05-03 |
lordhavoc | refactored/cleaned W_SetupShot |
tree | commitdiff |
2007-05-03 |
div0 | scoring bug in keyhunt |
tree | commitdiff |
2007-05-03 |
div0 | for push, credit the attacker |
tree | commitdiff |
2007-05-03 |
div0 | even more clear waiting message :) |
tree | commitdiff |
2007-05-03 |
div0 | clearer waiting message |
tree | commitdiff |
2007-05-03 |
div0 | forced team balance: use smallest team count as reference |
tree | commitdiff |
2007-05-03 |
div0 | ignore key events in intermission |
tree | commitdiff |
2007-05-03 |
div0 | don't check the default model... especially not every... |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: afk players should not get a key |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: silence unnecessary dprints |
tree | commitdiff |
2007-05-03 |
div0 | oops, not using the constant here... |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: ifdeffed out attachment code |
tree | commitdiff |
2007-05-02 |
div0 | oops........ |
tree | commitdiff |
2007-05-02 |
div0 | oops... clean up message mess |
tree | commitdiff |
2007-05-02 |
div0 | message cleanup |
tree | commitdiff |
2007-05-02 |
div0 | oops. ftos. |
tree | commitdiff |
2007-05-02 |
div0 | fix uneven scoring when key gets destroyed |
tree | commitdiff |
2007-05-02 |
div0 | oops, when swapping team colors, I missed this one |
tree | commitdiff |
2007-05-02 |
div0 | keys now were TOO bright... |
tree | commitdiff |
2007-05-02 |
div0 | keyhunt: use right colors on keys; use MF_ROTATE instea... |
tree | commitdiff |
2007-05-02 |
div0 | when tossing keys after gibbing, use a minimum angle... |
tree | commitdiff |
2007-05-02 |
div0 | oops... draw lighting between real key origins |
tree | commitdiff |
2007-05-02 |
div0 | no, dropvel 200 is not enough. 300 and FINALLY done... |
tree | commitdiff |
2007-05-02 |
div0 | even less velocity when dying with a key... I forgot... |
tree | commitdiff |
2007-05-02 |
div0 | just drop at vel 400 when gibbing, better for facing... |
tree | commitdiff |
2007-05-01 |
div0 | no wpchange needed any more |
tree | commitdiff |
2007-05-01 |
div0 | needs more throw velocity |
tree | commitdiff |
2007-05-01 |
div0 | keyhunt: keys are now throwable and react to splash... |
tree | commitdiff |
2007-05-01 |
div0 | make weapon throwing use physics styles |
tree | commitdiff |
2007-05-01 |
div0 | enlarge hitbox of powerups and health/armor to crouchbo... |
tree | commitdiff |
2007-05-01 |
esteel | func_bob can also damage players now if dmg/dmgtime... |
tree | commitdiff |
2007-05-01 |
div0 | try to swap yellow/pink teams |
tree | commitdiff |
2007-05-01 |
div0 | changed hardcoded team numbers to COLOR_TEAMn. Not... |
tree | commitdiff |
2007-04-30 |
div0 | don't do stuff in intermission |
tree | commitdiff |
2007-04-30 |
div0 | fix a harmless division by zero |
tree | commitdiff |
2007-04-30 |
div0 | oops, missing cvar |
tree | commitdiff |
2007-04-30 |
lordhavoc | my playerclip modification was unneeded after all |
tree | commitdiff |
2007-04-30 |
div0 | itemid, not itemflags |
tree | commitdiff |
2007-04-30 |
lordhavoc | added surfaceparm playerclip to dieselpower grates |
tree | commitdiff |
2007-04-30 |
lordhavoc | changed transparent color in dieselpower grates again... |
tree | commitdiff |
2007-04-30 |
lordhavoc | fixed transparent color in dieselpower grates |
tree | commitdiff |
2007-04-30 |
div0 | keyhunt: improved bots; fix minplayers changing bot_number |
tree | commitdiff |
2007-04-30 |
div0 | kh: higher score when more teams are on the map |
tree | commitdiff |
2007-04-30 |
div0 | correct pusher message |
tree | commitdiff |
2007-04-30 |
div0 | replace sound for dropping key; spectators now see... |
tree | commitdiff |
2007-04-30 |
div0 | draw lines between connected keys |
tree | commitdiff |
2007-04-30 |
div0 | add sounds for keyhunt |
tree | commitdiff |
2007-04-30 |
div0 | delay interfere message; add point limit to default.cfg |
tree | commitdiff |
2007-04-30 |
div0 | make friend sprites work again |
tree | commitdiff |
2007-04-30 |
kadaverjack | fixed 2 spawn points on silvercity, that were stuck... |
tree | commitdiff |
2007-04-30 |
div0 | two simple KH bugs... |
tree | commitdiff |
2007-04-30 |
div0 | rotate them |
tree | commitdiff |
2007-04-30 |
div0 | changed key-dropped from yellow to cyan because yellow... |
tree | commitdiff |
2007-04-30 |
div0 | game mode "keyhunt", still in testing |
tree | commitdiff |
2007-04-30 |
div0 | itemsInMap (Dresk) |
tree | commitdiff |
2007-04-29 |
div0 | fix division by 0 |
tree | commitdiff |
2007-04-29 |
kadaverjack | fixed spawn point sizes in entities.def |
tree | commitdiff |
2007-04-28 |
kadaverjack | - always turn missiles in direction of flight |
tree | commitdiff |
2007-04-26 |
lordhavoc | changed all sound names from .ogg to .wav, the engine... |
tree | commitdiff |
2007-04-25 |
div0 | autoscreenshot fixed again |
tree | commitdiff |
2007-04-25 |
div0 | use play2() function (as preparation for sound packs) |
tree | commitdiff |
2007-04-25 |
lordhavoc | removed line that set cl_movement_minping to 0 because... |
tree | commitdiff |
2007-04-25 |
lordhavoc | tweaked bullet and explosion smoke effects |
tree | commitdiff |
2007-04-25 |
strahlemann | deleted textures that are not necessary |
tree | commitdiff |
2007-04-25 |
strahlemann | Added jumppad-effects to nearly all stock-maps |
tree | commitdiff |
2007-04-25 |
esteel | new map: final rage from tZork (reworked nexdm10 from... |
tree | commitdiff |
2007-04-25 |
div0 | redirection now only attempts twice |
tree | commitdiff |
2007-04-25 |
div0 | added a comment |
tree | commitdiff |
2007-04-25 |
div0 | netname checking moved to engine |
tree | commitdiff |
2007-04-25 |
div0 | no longer need workaround against broken strlennocol |
tree | commitdiff |
2007-04-24 |
div0 | fix missing jumppad sounds for bots |
tree | commitdiff |
2007-04-24 |
div0 | reduced redirection timeouts |
tree | commitdiff |
2007-04-24 |
lordhavoc | updated the quality configs to be much more appropriate |
tree | commitdiff |
2007-04-24 |
esteel | added cl_movement_minping 0, changed team messages... |
tree | commitdiff |
2007-04-24 |
div0 | quit_and_redirect improved, can now redirect to "self... |
tree | commitdiff |
2007-04-23 |
kadaverjack | added target_teleporter support |
tree | commitdiff |
2007-04-21 |
kadaverjack | - changed newlines string to #define and added even... |
tree | commitdiff |
2007-04-21 |
kadaverjack | reset the flag's angles when carried |
tree | commitdiff |
2007-04-20 |
div0 | fix hit sounds again |
tree | commitdiff |
2007-04-20 |
div0 | support the numbots field |
tree | commitdiff |
2007-04-20 |
esteel | larger vid_con* sizes, shotgun has less spread |
tree | commitdiff |
2007-04-20 |
div0 | add fs_empty_files_in_pack_mark_deletions |
tree | commitdiff |
2007-04-20 |
div0 | make spawnpoint dropping depend on g_spawnpoints_autodrop |
tree | commitdiff |
2007-04-20 |
div0 | - removed empty line from default.cfg and credits |
tree | commitdiff |
2007-04-20 |
div0 | need the first down-trace to not shift waypoints slight... |
tree | commitdiff |
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