2007-05-25 |
div0 | log those who destroy a key |
tree | commitdiff |
2007-05-24 |
savagex | thanks to tcmod those effect frames for the ebomb aren... |
tree | commitdiff |
2007-05-24 |
esteel | use tcmod on ebomb |
tree | commitdiff |
2007-05-24 |
strahlemann | fixed shoot-through-bug on soylent. fixed camp-spot... |
tree | commitdiff |
2007-05-24 |
m0rfar | Modified toxic slime tcmod a bit. |
tree | commitdiff |
2007-05-24 |
savagex | tcgen environment for some glass textures (can be seen... |
tree | commitdiff |
2007-05-24 |
savagex | pimp q1retexturing lava and #teleport texture to use... |
tree | commitdiff |
2007-05-23 |
div0 | put hook line 9 qu away from origin to attach to the... |
tree | commitdiff |
2007-05-23 |
esteel | hook model is now bigger |
tree | commitdiff |
2007-05-23 |
div0 | tZork's grappling hook; |
tree | commitdiff |
2007-05-23 |
savagex | assault mode: print some time warnings |
tree | commitdiff |
2007-05-23 |
esteel | someone said: r_shadow_realtime_world_dlightshadows... |
tree | commitdiff |
2007-05-23 |
div0 | spawn sound now is KDE's Beep_Connect, talk2 is KDE... |
tree | commitdiff |
2007-05-23 |
esteel | forget to precache the new spawn sound |
tree | commitdiff |
2007-05-23 |
esteel | made g_spawnsound use a own spawn sound (copied telepor... |
tree | commitdiff |
2007-05-23 |
div0 | hook has two places with the origin; fixed |
tree | commitdiff |
2007-05-23 |
strahlemann | desaturated and altered the ebomb-color to fit the... |
tree | commitdiff |
2007-05-23 |
div0 | moved electro blob a little bit to the right to be... |
tree | commitdiff |
2007-05-23 |
lordhavoc | don't need as many .effects on leileilol's new projecti... |
tree | commitdiff |
2007-05-23 |
lordhavoc | rockets should cast shadows |
tree | commitdiff |
2007-05-23 |
lordhavoc | mortar shells should cast shadows |
tree | commitdiff |
2007-05-23 |
lordhavoc | cleaned up teamplay damage checks and fixed teamplay... |
tree | commitdiff |
2007-05-23 |
lordhavoc | changed glass diffuse brightness back to the way it... |
tree | commitdiff |
2007-05-23 |
lordhavoc | tweaked ebomb model from leileilol, and corresponding... |
tree | commitdiff |
2007-05-22 |
div0 | slightly better ebomb origin |
tree | commitdiff |
2007-05-22 |
div0 | leileilol's projectiles (electro bomb toned down a... |
tree | commitdiff |
2007-05-22 |
esteel | corrected usage/mentioning of the now renamed g_balance... |
tree | commitdiff |
2007-05-22 |
div0 | move SG smoke so it appears at the right point after... |
tree | commitdiff |
2007-05-22 |
lordhavoc | fix W_SetupShot calls to not have any start points... |
tree | commitdiff |
2007-05-21 |
esteel | added +use on f! had it wrong in the menu defaults... |
tree | commitdiff |
2007-05-21 |
div0 | oops, a dprint... |
tree | commitdiff |
2007-05-21 |
esteel | added +use on g to default binds and menu (drops key... |
tree | commitdiff |
2007-05-21 |
esteel | new hud weapon icons for the shotgun and machinegun... |
tree | commitdiff |
2007-05-21 |
savagex | assault rounds now last 300 seconds by default (can... |
tree | commitdiff |
2007-05-21 |
savagex | assault mode: use proper sprites |
tree | commitdiff |
2007-05-21 |
savagex | sprites for assault mode |
tree | commitdiff |
2007-05-20 |
div0 | bots: in LMS and Arena, spectators should count as... |
tree | commitdiff |
2007-05-20 |
div0 | yes, it DID break. Server stood still when no player... |
tree | commitdiff |
2007-05-20 |
div0 | r_shadow_realtime_world_dlightshadows -> r_shadow_realt... |
tree | commitdiff |
2007-05-20 |
div0 | make flags and keys obey playerclip |
tree | commitdiff |
2007-05-20 |
savagex | nothing to see here |
tree | commitdiff |
2007-05-20 |
savagex | document some stuff in assault.qc |
tree | commitdiff |
2007-05-20 |
savagex | adding trigger_relay to entities.def |
tree | commitdiff |
2007-05-20 |
div0 | move map voting to CheckRules_World, let's see if it... |
tree | commitdiff |
2007-05-20 |
savagex | only fire target_objective_decrease *once* |
tree | commitdiff |
2007-05-20 |
savagex | = != == |
tree | commitdiff |
2007-05-20 |
savagex | forcefields needs 20 fps to look good |
tree | commitdiff |
2007-05-20 |
savagex | added func_assault_wall, which disappears once its... |
tree | commitdiff |
2007-05-20 |
kadaverjack | removed sizeup/down binds |
tree | commitdiff |
2007-05-20 |
savagex | add an animated texture for forcefields - intended... |
tree | commitdiff |
2007-05-20 |
savagex | more gradual color codes for damage (instead just white... |
tree | commitdiff |
2007-05-20 |
savagex | func_assault_destructible now show their damage with... |
tree | commitdiff |
2007-05-20 |
savagex | add assault to teamplay logic |
tree | commitdiff |
2007-05-20 |
savagex | when a round ends (last objective fulfilled) all player... |
tree | commitdiff |
2007-05-20 |
savagex | after assault round end: Respawn all clients, centerpri... |
tree | commitdiff |
2007-05-20 |
savagex | new logic for func_assault_destructible (it doesn't... |
tree | commitdiff |
2007-05-19 |
div0 | make the menu realtime dynamic light shadows work in... |
tree | commitdiff |
2007-05-19 |
div0 | forbid game type changes by default |
tree | commitdiff |
2007-05-19 |
div0 | oops, forgot to add this too |
tree | commitdiff |
2007-05-19 |
div0 | added menu controls for g_maplist_votable and g_maplist... |
tree | commitdiff |
2007-05-19 |
div0 | update server.cfg; enable random map selection by defau... |
tree | commitdiff |
2007-05-19 |
savagex | target_objective_decrease only fires if activator.team... |
tree | commitdiff |
2007-05-19 |
savagex | func_assault_destructible are only attackable by attack... |
tree | commitdiff |
2007-05-19 |
savagex | some stuff for spawn point selection. |
tree | commitdiff |
2007-05-19 |
div0 | brighter capture flash |
tree | commitdiff |
2007-05-19 |
savagex | spawnpoint filter for assault only kicks in for targets... |
tree | commitdiff |
2007-05-19 |
savagex | added spawn point selection code for assault. If spawnp... |
tree | commitdiff |
2007-05-19 |
div0 | only allow game type changes by suggestions if g_maplis... |
tree | commitdiff |
2007-05-19 |
div0 | draw capture effect in capturer team color, not in... |
tree | commitdiff |
2007-05-19 |
div0 | damn fteqcc; this time: |
tree | commitdiff |
2007-05-19 |
savagex | added target_assault_roundstart which is triggered... |
tree | commitdiff |
2007-05-19 |
esteel | adjusted campaign skill based on playing and player... |
tree | commitdiff |
2007-05-19 |
strahlemann | fixed a floating lamp on reslimed |
tree | commitdiff |
2007-05-19 |
savagex | target_objective_decrease that are assigned to an active |
tree | commitdiff |
2007-05-18 |
esteel | a new skin for the laser |
tree | commitdiff |
2007-05-18 |
savagex | new: func_assault_destructible |
tree | commitdiff |
2007-05-18 |
strahlemann | fixed 3 items, that were floating a bit too high |
tree | commitdiff |
2007-05-18 |
esteel | you shall play reslimed in the campaign! |
tree | commitdiff |
2007-05-18 |
esteel | removed slimepit from maplist, its replaced by reslimed |
tree | commitdiff |
2007-05-18 |
strahlemann | moved *_slimepit.mapcfg to attic. Added new map reslime... |
tree | commitdiff |
2007-05-18 |
savagex | target_objective_decrease is now only triggerable once... |
tree | commitdiff |
2007-05-18 |
savagex | rename entities according to convention, introduce |
tree | commitdiff |
2007-05-18 |
savagex | moved magic "this objective is inactive" value to const... |
tree | commitdiff |
2007-05-18 |
savagex | my try at implementing a few assault basics. NOT WORKIN... |
tree | commitdiff |
2007-05-18 |
div0 | fix keyhunt friendly fire exploit |
tree | commitdiff |
2007-05-18 |
esteel | updated campaign for the new maps |
tree | commitdiff |
2007-05-18 |
div0 | added waypoints on silvercity to make the bots move... |
tree | commitdiff |
2007-05-17 |
div0 | menu: allow sensitivity up to 30 |
tree | commitdiff |
2007-05-17 |
div0 | keyhunt: dlight effect for end of round (capture, lost... |
tree | commitdiff |
2007-05-17 |
strahlemann | oops |
tree | commitdiff |
2007-05-17 |
strahlemann | there is no spoon.... err i mean test.shader |
tree | commitdiff |
2007-05-17 |
strahlemann | Added new slime and some fancy blinking stuff for slime... |
tree | commitdiff |
2007-05-17 |
esteel | raised beginning bot skills as they were too weak after... |
tree | commitdiff |
2007-05-17 |
esteel | team message 'dropped flag' had a wrong waypointsprites... |
tree | commitdiff |
2007-05-17 |
div0 | slime should dissolve corpses too! |
tree | commitdiff |
2007-05-17 |
div0 | reduced video settings cfgs to minimal set; low.cfg... |
tree | commitdiff |
2007-05-16 |
div0 | fix unused stats feature |
tree | commitdiff |
2007-05-16 |
div0 | remove some debug prints |
tree | commitdiff |
2007-05-15 |
div0 | keyhunt collect sound should originate from player... |
tree | commitdiff |
2007-05-15 |
esteel | the 'reset' in the player menu was pushed too far down |
tree | commitdiff |
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