2010-04-04 |
m0rfar | Added the announcer sounds in male and robotic folders... |
tree | commitdiff |
2010-03-28 |
m0rfar | RLE compress exosystem |
tree | commitdiff |
2010-03-15 |
morphed | just a small fix for one texture from eX set |
tree | commitdiff |
2010-03-14 |
div0 | fix annoying sbar font size bug (showing wrong alignmen... |
tree | commitdiff |
2010-03-14 |
m0rfar | precache typehit.wav |
tree | commitdiff |
2010-03-14 |
m0rfar | info_location description typo |
tree | commitdiff |
2010-03-14 |
m0rfar | added g_respawn_waves cvar description |
tree | commitdiff |
2010-03-14 |
m0rfar | ultra mini typo in a cvar description |
tree | commitdiff |
2010-03-14 |
m0rfar | cvar typos |
tree | commitdiff |
2010-03-14 |
m0rfar | ambient sound depends on master |
tree | commitdiff |
2010-03-14 |
m0rfar | Don't try to set a read-only cvar. (r_glsl is vid_gl20... |
tree | commitdiff |
2010-03-13 |
div0 | try to fix map loading of hypergallery |
tree | commitdiff |
2010-03-09 |
fruitiex | add z velocity from trace_ent when jumping |
tree | commitdiff |
2010-03-09 |
div0 | less forward acceleration in physicsNoQWBunny please... |
tree | commitdiff |
2010-03-08 |
div0 | no QW bunny physics: adjust aircontrol, friction |
tree | commitdiff |
2010-03-06 |
div0 | fix sideways friction negative |
tree | commitdiff |
2010-03-06 |
fruitiex | nerf crylink a lot (nexrun) :O |
tree | commitdiff |
2010-03-05 |
fruitiex | "fix" the jumppads by adding a 2-frame delay for double... |
tree | commitdiff |
2010-03-04 |
fruitiex | had forgotten to commit disabling of hagar secondary... |
tree | commitdiff |
2010-03-03 |
div0 | physicsNoQWBunny: way more sideways friction, to apply... |
tree | commitdiff |
2010-03-02 |
div0 | fix a typo |
tree | commitdiff |
2010-03-02 |
div0 | change speed_up_zonly to an extra speed_z variable |
tree | commitdiff |
2010-03-01 |
fruitiex | update the crylink in nexrun balance |
tree | commitdiff |
2010-02-28 |
div0 | added entity documentation for warpzones |
tree | commitdiff |
2010-02-28 |
div0 | fix cursor trace for chase cam |
tree | commitdiff |
2010-02-28 |
div0 | use the correct crosshair trace where needed |
tree | commitdiff |
2010-02-28 |
div0 | fix scale handling |
tree | commitdiff |
2010-02-28 |
div0 | make the cameras actually work |
tree | commitdiff |
2010-02-28 |
div0 | camera support: func_warpzone_camera -> target_position... |
tree | commitdiff |
2010-02-28 |
div0 | provide two alternatives to triger_warpzone--killtarget... |
tree | commitdiff |
2010-02-28 |
div0 | warpzones: make warpzonelib depend less on Nexuiz |
tree | commitdiff |
2010-02-28 |
div0 | optional better warpzone culling: cl_warpzone_usetrace |
tree | commitdiff |
2010-02-28 |
div0 | better rick roll angle handling - cube map is now almos... |
tree | commitdiff |
2010-02-28 |
div0 | fix some angles mess :P |
tree | commitdiff |
2010-02-28 |
div0 | fix abuse of v_ globals :P |
tree | commitdiff |
2010-02-28 |
div0 | disable the sidespeed/forwardspeed disabling workaround... |
tree | commitdiff |
2010-02-28 |
div0 | lots of simplifaction of the trace function of warpzones |
tree | commitdiff |
2010-02-28 |
div0 | change the sense of the transform in findradius |
tree | commitdiff |
2010-02-28 |
div0 | hide the glitch when warpzone changes angles by almost... |
tree | commitdiff |
2010-02-28 |
div0 | ignore refsys in findradius |
tree | commitdiff |
2010-02-28 |
div0 | minor code cleanup; mark bug as todo |
tree | commitdiff |
2010-02-28 |
div0 | handle traces correctly if starting inside a warpzone |
tree | commitdiff |
2010-02-28 |
div0 | use r_drawexteriormodel to hide graphics glitch |
tree | commitdiff |
2010-02-28 |
div0 | fix nearclip threshold |
tree | commitdiff |
2010-02-28 |
div0 | hook now working! |
tree | commitdiff |
2010-02-28 |
div0 | we don't need preshift, all transforms can be represent... |
tree | commitdiff |
2010-02-28 |
div0 | fix multi-zone impacts |
tree | commitdiff |
2010-02-28 |
div0 | fix RL |
tree | commitdiff |
2010-02-28 |
div0 | fix fireball |
tree | commitdiff |
2010-02-28 |
div0 | fix electro combos through warpzones |
tree | commitdiff |
2010-02-28 |
div0 | findradius wrapper - more guns work now |
tree | commitdiff |
2010-02-28 |
div0 | TODO update |
tree | commitdiff |
2010-02-28 |
div0 | properly transport projectiles |
tree | commitdiff |
2010-02-28 |
div0 | TODO file: add weapon support list |
tree | commitdiff |
2010-02-28 |
div0 | remove a TODO item |
tree | commitdiff |
2010-02-28 |
div0 | now bullets support warpzones too |
tree | commitdiff |
2010-02-28 |
div0 | warpzone: fix nex shot origin |
tree | commitdiff |
2010-02-28 |
div0 | nex also supports warpzones now |
tree | commitdiff |
2010-02-28 |
div0 | MinstaNex now can shoot through warpzones... using... |
tree | commitdiff |
2010-02-28 |
div0 | fix porto |
tree | commitdiff |
2010-02-28 |
div0 | turn the angles the other way for consistency |
tree | commitdiff |
2010-02-28 |
div0 | todo |
tree | commitdiff |
2010-02-28 |
div0 | server culling camera support |
tree | commitdiff |
2010-02-28 |
div0 | TODO file |
tree | commitdiff |
2010-02-28 |
div0 | more warpzone fixes - now angled warpzones work too |
tree | commitdiff |
2010-02-28 |
div0 | missing file change |
tree | commitdiff |
2010-02-28 |
div0 | move mathlib into warpzonelib too |
tree | commitdiff |
2010-02-28 |
div0 | license typo fixed |
tree | commitdiff |
2010-02-28 |
div0 | make warpzonelib depend less on Nexuiz |
tree | commitdiff |
2010-02-28 |
div0 | warpzonelib - the beginning |
tree | commitdiff |
2010-02-28 |
div0 | require only one of the two entities to target the... |
tree | commitdiff |
2010-02-28 |
div0 | fix in-solid players after warpzoning |
tree | commitdiff |
2010-02-28 |
div0 | warpzones: properly account for lag - predict them... |
tree | commitdiff |
2010-02-28 |
tzork | Vehicle Spiderbot: |
tree | commitdiff |
2010-02-28 |
tzork | New hud for spiderbot and racer |
tree | commitdiff |
2010-02-27 |
div0 | fix cursor trace start/endpos for chase cam |
tree | commitdiff |
2010-02-27 |
div0 | hm... does cl_prydoncursor -1 really do what I want... |
tree | commitdiff |
2010-02-27 |
div0 | also force cl_prydoncursor_notrace to 0 if antilag... |
tree | commitdiff |
2010-02-27 |
div0 | get rid of lots of prydon cursor trace use, only tZork... |
tree | commitdiff |
2010-02-27 |
div0 | GDB_ME env variable runs a test case in gdb now |
tree | commitdiff |
2010-02-27 |
div0 | add dprint, ftos, vtos to the functions a test case... |
tree | commitdiff |
2010-02-27 |
div0 | test case framework |
tree | commitdiff |
2010-02-27 |
tzork | Vehicle racer: |
tree | commitdiff |
2010-02-25 |
fruitiex | fix typo |
tree | commitdiff |
2010-02-25 |
fruitiex | set rl detonatedelay to 9999, make electro an LG instea... |
tree | commitdiff |
2010-02-24 |
tzork | fix warning |
tree | commitdiff |
2010-02-24 |
esteel | add a missing ; |
tree | commitdiff |
2010-02-24 |
esteel | more work on the menu animation framework, now it has... |
tree | commitdiff |
2010-02-24 |
tzork | Turret fusionreactor: |
tree | commitdiff |
2010-02-24 |
fruitiex | new cvar: allow grenade speed_up to only affect z-axis... |
tree | commitdiff |
2010-02-24 |
fruitiex | oops, forgot the crylink code |
tree | commitdiff |
2010-02-24 |
fruitiex | resurrect the nexrun dm stuff with a *few* changes :) |
tree | commitdiff |
2010-02-24 |
fruitiex | correct a typo in accident's mapinfo file |
tree | commitdiff |
2010-02-22 |
esteel | more anim math functions, some restructuring.. need... |
tree | commitdiff |
2010-02-22 |
esteel | little renaming and an extra check |
tree | commitdiff |
2010-02-22 |
esteel | WIP of a simple general purpose animation framework... |
tree | commitdiff |
2010-02-18 |
tzork | Better "drop to ground" for vehicles and moving turrets. |
tree | commitdiff |
2010-02-16 |
div0 | shootfromfixedorigin should override shootfromclient... |
tree | commitdiff |
2010-02-15 |
div0 | fix glowmod use (we can't use that before 2.6) |
tree | commitdiff |
2010-02-14 |
fruitiex | credits updates |
tree | commitdiff |
next |