2009-01-08 |
esteel | menu skin by FraNcoTirAdoR |
tree | commitdiff |
2009-01-07 |
div0 | more rainbow power |
tree | commitdiff |
2009-01-07 |
div0 | seeker: MF_ROCKET, not EF_ROCKET |
tree | commitdiff |
2009-01-07 |
div0 | physics: sv_accelerate from 10 to 8, as it indeed cause... |
tree | commitdiff |
2009-01-07 |
div0 | try to make it use the default value of a cvar if it... |
tree | commitdiff |
2009-01-07 |
div0 | more new sounds by tenshihan :) |
tree | commitdiff |
2009-01-07 |
div0 | cvars list update |
tree | commitdiff |
2009-01-07 |
div0 | uups :P |
tree | commitdiff |
2009-01-07 |
div0 | a new string rewriting command :P |
tree | commitdiff |
2009-01-07 |
div0 | cl_hitsound + some menu changes |
tree | commitdiff |
2009-01-07 |
div0 | play taunts directionally |
tree | commitdiff |
2009-01-06 |
div0 | csqc: send origin only when needed in WP sprites (shoul... |
tree | commitdiff |
2009-01-06 |
div0 | sorry, I apparently broke bloodprison... so committing... |
tree | commitdiff |
2009-01-06 |
div0 | slightly less sideways friction feels better |
tree | commitdiff |
2009-01-06 |
esteel | only announce X frags left if there actually is an... |
tree | commitdiff |
2009-01-06 |
div0 | autotaunts by MirceaKitsune (using cl_autotaunt cvar) |
tree | commitdiff |
2009-01-06 |
div0 | player physics: |
tree | commitdiff |
2009-01-06 |
div0 | make camping rifle damage just 80 (before: 90), and... |
tree | commitdiff |
2009-01-06 |
esteel | added userbind to drop flag/key with message and icon |
tree | commitdiff |
2009-01-06 |
div0 | +use also drops flag |
tree | commitdiff |
2009-01-06 |
div0 | allow flag dropping (UT had it always allowed, so it... |
tree | commitdiff |
2009-01-06 |
esteel | made those two shell script have the executable flag |
tree | commitdiff |
2009-01-06 |
div0 | as r is no longer messagemode2, also bind z to it so... |
tree | commitdiff |
2009-01-06 |
div0 | update keybinds.txt to name all weapons on the keys |
tree | commitdiff |
2009-01-06 |
div0 | sounds... |
tree | commitdiff |
2009-01-06 |
div0 | add mandelbrotsky to shaderlist |
tree | commitdiff |
2009-01-06 |
div0 | fix "loof" :P |
tree | commitdiff |
2009-01-06 |
esteel | changed to bind r reload (was messagemode2 before)... |
tree | commitdiff |
2009-01-06 |
esteel | added reload to the input menu |
tree | commitdiff |
2009-01-05 |
div0 | make svnversion ignore modified flags in the script |
tree | commitdiff |
2009-01-05 |
div0 | oops, fixing typo |
tree | commitdiff |
2009-01-05 |
div0 | Committing eggandbacon, so we have a "weapon zoo" map... |
tree | commitdiff |
2009-01-05 |
div0 | menu_slist_modfilter |
tree | commitdiff |
2009-01-05 |
esteel | renamed the "pro" mod to "havoc" |
tree | commitdiff |
2009-01-05 |
div0 | fix description |
tree | commitdiff |
2009-01-05 |
div0 | new entity trigger_gamestart that triggers once at... |
tree | commitdiff |
2009-01-05 |
div0 | camping rifle: reload when selecting even if it's the... |
tree | commitdiff |
2009-01-05 |
div0 | crylink: make shot pattern variable according to shots... |
tree | commitdiff |
2009-01-04 |
div0 | decrease less fast |
tree | commitdiff |
2009-01-04 |
div0 | hook: subtract more ammo: |
tree | commitdiff |
2009-01-04 |
esteel | PRO: removed three lines with userbinds to make default... |
tree | commitdiff |
2009-01-04 |
esteel | changed the default PRO menu skin to "simplygray" as... |
tree | commitdiff |
2009-01-03 |
div0 | some spacer |
tree | commitdiff |
2009-01-03 |
div0 | fix func_snow (now really) |
tree | commitdiff |
2009-01-03 |
div0 | fix camping rifle spread (it now was too low on the... |
tree | commitdiff |
2009-01-03 |
div0 | even less spread for CR secondary |
tree | commitdiff |
2009-01-03 |
div0 | minor rearrangements |
tree | commitdiff |
2009-01-03 |
div0 | make r_subdivisions_tolerance saved |
tree | commitdiff |
2009-01-02 |
div0 | also fix snow |
tree | commitdiff |
2009-01-02 |
div0 | unbreak rain and pointparticles |
tree | commitdiff |
2009-01-02 |
div0 | turn off dynamic lights from the flag, they're irritati... |
tree | commitdiff |
2009-01-02 |
div0 | add a "crc16" rpn command |
tree | commitdiff |
2009-01-02 |
div0 | fix teh radio brlogen |
tree | commitdiff |
2009-01-02 |
div0 | add CSQC_FLAG_COLORCODES |
tree | commitdiff |
2009-01-02 |
div0 | compat pack update |
tree | commitdiff |
2009-01-02 |
div0 | hlac update |
tree | commitdiff |
2009-01-02 |
div0 | camping rifle: make reloading use an extra weapon frame... |
tree | commitdiff |
2009-01-02 |
div0 | casings are cool and working, so why not enable them |
tree | commitdiff |
2009-01-02 |
div0 | slightly faster bullets |
tree | commitdiff |
2009-01-02 |
esteel | weaponlist has grown a bit too large, make dialog bigge... |
tree | commitdiff |
2009-01-01 |
esteel | fixed those two x++ warnings |
tree | commitdiff |
2009-01-01 |
div0 | now that r_subdivisions work fine in the engine...... |
tree | commitdiff |
2009-01-01 |
div0 | func_door_rotating update by RoKenn |
tree | commitdiff |
2009-01-01 |
div0 | DEATH TO ENT FILES'S RIGHTS |
tree | commitdiff |
2009-01-01 |
div0 | YEAH! We can render patches at good quality again.... |
tree | commitdiff |
2008-12-31 |
esteel | changed the AUTO-join button text a bit in hopes it... |
tree | commitdiff |
2008-12-31 |
esteel | reset crifle bulletcounter on spawn, less annoying... |
tree | commitdiff |
2008-12-30 |
div0 | actually specify the size of the sb_flag pics |
tree | commitdiff |
2008-12-30 |
div0 | remove a really useless entity from dismal |
tree | commitdiff |
2008-12-29 |
div0 | fix argc for THE command |
tree | commitdiff |
2008-12-29 |
div0 | allow to bypass cvar checking (cvar_check_default bypass) |
tree | commitdiff |
2008-12-29 |
div0 | ensure max 63 chars player name |
tree | commitdiff |
2008-12-29 |
div0 | missed some calls to CTR |
tree | commitdiff |
2008-12-29 |
div0 | Translate color codes for old clients |
tree | commitdiff |
2008-12-29 |
m0rfar | * Added flags source (1,2 and 3 cloth versions). |
tree | commitdiff |
2008-12-29 |
div0 | 32 is a rounder number :P |
tree | commitdiff |
2008-12-29 |
div0 | use an integer count of gradients |
tree | commitdiff |
2008-12-29 |
div0 | shot origin argh |
tree | commitdiff |
2008-12-29 |
div0 | slightly updated crifle |
tree | commitdiff |
2008-12-29 |
div0 | DP_NULL_MODEL |
tree | commitdiff |
2008-12-29 |
div0 | oops, make WPs nodepthtest again |
tree | commitdiff |
2008-12-29 |
div0 | set a (somewhat) working modelindex for shared entities |
tree | commitdiff |
2008-12-28 |
div0 | always add MF_ROTATE for pickup weapons; makes all... |
tree | commitdiff |
2008-12-28 |
div0 | sync weaponsPro.cfg |
tree | commitdiff |
2008-12-28 |
div0 | more brlogen |
tree | commitdiff |
2008-12-28 |
div0 | fix random call :P |
tree | commitdiff |
2008-12-28 |
div0 | next bot patch by mand1nga |
tree | commitdiff |
2008-12-28 |
div0 | improve the test command |
tree | commitdiff |
2008-12-28 |
div0 | conform to the latest engine change in the emulated... |
tree | commitdiff |
2008-12-27 |
div0 | func_door_rotating by RoKenn |
tree | commitdiff |
2008-12-27 |
div0 | go back to using the sane tokenizer whereever possible |
tree | commitdiff |
2008-12-27 |
div0 | use DP_QC_TOKENIZE_CONSOLE if available |
tree | commitdiff |
2008-12-26 |
div0 | use the insane but fast tokenizer for more stuff again |
tree | commitdiff |
2008-12-26 |
div0 | tokenizer: don't free that many strings, only the ones... |
tree | commitdiff |
2008-12-26 |
div0 | allow a mask for the color picker brightening/darkening... |
tree | commitdiff |
2008-12-26 |
div0 | fix the test command; |
tree | commitdiff |
2008-12-26 |
div0 | bring back B & C, but do them correctly |
tree | commitdiff |
2008-12-26 |
div0 | let's try without text brightness again |
tree | commitdiff |
2008-12-26 |
div0 | menu: add a color picker for player names |
tree | commitdiff |
2008-12-25 |
morphed | I changed hlac_mod into hlacmod by accident, sry :) |
tree | commitdiff |
next |