2008-12-29 |
div0 | Translate color codes for old clients |
tree | commitdiff |
2008-12-29 |
m0rfar | * Added flags source (1,2 and 3 cloth versions). |
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2008-12-29 |
div0 | 32 is a rounder number :P |
tree | commitdiff |
2008-12-29 |
div0 | use an integer count of gradients |
tree | commitdiff |
2008-12-29 |
div0 | shot origin argh |
tree | commitdiff |
2008-12-29 |
div0 | slightly updated crifle |
tree | commitdiff |
2008-12-29 |
div0 | DP_NULL_MODEL |
tree | commitdiff |
2008-12-29 |
div0 | oops, make WPs nodepthtest again |
tree | commitdiff |
2008-12-29 |
div0 | set a (somewhat) working modelindex for shared entities |
tree | commitdiff |
2008-12-28 |
div0 | always add MF_ROTATE for pickup weapons; makes all... |
tree | commitdiff |
2008-12-28 |
div0 | sync weaponsPro.cfg |
tree | commitdiff |
2008-12-28 |
div0 | more brlogen |
tree | commitdiff |
2008-12-28 |
div0 | fix random call :P |
tree | commitdiff |
2008-12-28 |
div0 | next bot patch by mand1nga |
tree | commitdiff |
2008-12-28 |
div0 | improve the test command |
tree | commitdiff |
2008-12-28 |
div0 | conform to the latest engine change in the emulated... |
tree | commitdiff |
2008-12-27 |
div0 | func_door_rotating by RoKenn |
tree | commitdiff |
2008-12-27 |
div0 | go back to using the sane tokenizer whereever possible |
tree | commitdiff |
2008-12-27 |
div0 | use DP_QC_TOKENIZE_CONSOLE if available |
tree | commitdiff |
2008-12-26 |
div0 | use the insane but fast tokenizer for more stuff again |
tree | commitdiff |
2008-12-26 |
div0 | tokenizer: don't free that many strings, only the ones... |
tree | commitdiff |
2008-12-26 |
div0 | allow a mask for the color picker brightening/darkening... |
tree | commitdiff |
2008-12-26 |
div0 | fix the test command; |
tree | commitdiff |
2008-12-26 |
div0 | bring back B & C, but do them correctly |
tree | commitdiff |
2008-12-26 |
div0 | let's try without text brightness again |
tree | commitdiff |
2008-12-26 |
div0 | menu: add a color picker for player names |
tree | commitdiff |
2008-12-25 |
morphed | I changed hlac_mod into hlacmod by accident, sry :) |
tree | commitdiff |
2008-12-25 |
morphed | hlac fix: proper size for textures, smaller scope,... |
tree | commitdiff |
2008-12-25 |
div0 | terrencehill's color codes patch. Please test thoroughly! |
tree | commitdiff |
2008-12-25 |
div0 | recalculate bullet parameters |
tree | commitdiff |
2008-12-25 |
div0 | avoid calling dropclient from cl_movement frames |
tree | commitdiff |
2008-12-25 |
div0 | factor the ballistic bullet tracing into a separate... |
tree | commitdiff |
2008-12-24 |
div0 | fix size of minimap |
tree | commitdiff |
2008-12-24 |
div0 | csqc: fix position of waypoints in intermission |
tree | commitdiff |
2008-12-24 |
div0 | no, do this: shoot CR from the eye when zoomed, to... |
tree | commitdiff |
2008-12-24 |
div0 | camping rifle: DO use trueaim. Better for head shots... |
tree | commitdiff |
2008-12-24 |
div0 | remove some spam |
tree | commitdiff |
2008-12-24 |
div0 | remove other unnecessary check |
tree | commitdiff |
2008-12-24 |
div0 | hook patch from Roffnan |
tree | commitdiff |
2008-12-24 |
div0 | now bots can use the CR too |
tree | commitdiff |
2008-12-24 |
div0 | hopefulyl fix decals of ballistic bullets |
tree | commitdiff |
2008-12-24 |
div0 | remove debug output |
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2008-12-24 |
div0 | updated ballistics code and data, matches physics bette... |
tree | commitdiff |
2008-12-24 |
m0rfar | Use "Two cloth" version of the flags. |
tree | commitdiff |
2008-12-23 |
div0 | fix extra casings :P |
tree | commitdiff |
2008-12-23 |
div0 | fix cvar checks |
tree | commitdiff |
2008-12-23 |
div0 | ballistics: also show bullet mark where the bullet... |
tree | commitdiff |
2008-12-23 |
div0 | New stuff: |
tree | commitdiff |
2008-12-23 |
div0 | electro: rebalance it by making primary and secondary... |
tree | commitdiff |
2008-12-22 |
div0 | uzi: small tuning of spread and damage |
tree | commitdiff |
2008-12-22 |
div0 | even more CHs |
tree | commitdiff |
2008-12-22 |
div0 | CH 15 updated |
tree | commitdiff |
2008-12-22 |
div0 | new crosshairs by mikeeusa as posted on the NN forum... |
tree | commitdiff |
2008-12-22 |
div0 | Weapon rebalancing according to stats: |
tree | commitdiff |
2008-12-21 |
div0 | remove "frags left" for ctf |
tree | commitdiff |
2008-12-20 |
div0 | hook: clear waiting for release flag |
tree | commitdiff |
2008-12-20 |
div0 | typo, argh |
tree | commitdiff |
2008-12-20 |
div0 | verify clientcomamnds again |
tree | commitdiff |
2008-12-20 |
div0 | fix maplist shuffling when set to "" |
tree | commitdiff |
2008-12-19 |
div0 | scale down textures in the compat pack to 256x256 if... |
tree | commitdiff |
2008-12-19 |
div0 | fix doors with origin brush |
tree | commitdiff |
2008-12-19 |
div0 | fix... |
tree | commitdiff |
2008-12-19 |
div0 | tghere is no specop needhelp2 |
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2008-12-19 |
div0 | more quality reduction |
tree | commitdiff |
2008-12-19 |
div0 | build script now reducing texture quality to make small... |
tree | commitdiff |
2008-12-19 |
div0 | flag model -> compat pack |
tree | commitdiff |
2008-12-18 |
m0rfar | I forgot this file. Dunno what it is. :D |
tree | commitdiff |
2008-12-18 |
m0rfar | A preliminary commit until tzork flag modification... |
tree | commitdiff |
2008-12-18 |
div0 | bug fix |
tree | commitdiff |
2008-12-18 |
div0 | ipban: enforce always |
tree | commitdiff |
2008-12-18 |
div0 | now the weapon icon showing REALLY works |
tree | commitdiff |
2008-12-18 |
div0 | fix showweaponspawns |
tree | commitdiff |
2008-12-17 |
div0 | make hook switch also when trying to use the hook button |
tree | commitdiff |
2008-12-17 |
div0 | specop needhelp2 missing |
tree | commitdiff |
2008-12-17 |
div0 | bigger head shot area, hope this helps |
tree | commitdiff |
2008-12-17 |
div0 | compat pack: HLAC texture, wpn- tga files |
tree | commitdiff |
2008-12-17 |
div0 | - only complain about ONE missing weapon; |
tree | commitdiff |
2008-12-17 |
div0 | delete the old ones |
tree | commitdiff |
2008-12-17 |
div0 | weapon sprites, this time right |
tree | commitdiff |
2008-12-17 |
div0 | weapon sprites |
tree | commitdiff |
2008-12-17 |
div0 | get rid of RETURN VALUE ALREADY IN USE bug |
tree | commitdiff |
2008-12-17 |
div0 | fixed env/desert by sev |
tree | commitdiff |
2008-12-16 |
div0 | more distance before it switches to nex whore mode |
tree | commitdiff |
2008-12-16 |
div0 | bots: combos; custom weapon priorities |
tree | commitdiff |
2008-12-16 |
div0 | fix hook again |
tree | commitdiff |
2008-12-16 |
div0 | make display of hook less weird |
tree | commitdiff |
2008-12-16 |
div0 | hook: separate refire timers for primary/secondary... |
tree | commitdiff |
2008-12-16 |
div0 | refire for hook now working |
tree | commitdiff |
2008-12-16 |
div0 | less MD and FF |
tree | commitdiff |
2008-12-16 |
div0 | ipban update |
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2008-12-15 |
morphed | new hlac model in 2 versions + textures and stuff |
tree | commitdiff |
2008-12-15 |
div0 | ipban: |
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2008-12-15 |
div0 | banlist: why -> reason, : -> ; |
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2008-12-15 |
div0 | new cvars, new cvars |
tree | commitdiff |
2008-12-15 |
div0 | friendly fire/team damage/mirror damage change; warning... |
tree | commitdiff |
2008-12-15 |
div0 | documented some cvars (this file could be later used... |
tree | commitdiff |
2008-12-15 |
div0 | remove some more cvars as private |
tree | commitdiff |
2008-12-15 |
div0 | new cvar list |
tree | commitdiff |
2008-12-15 |
div0 | now that "cd loop" also looks outside the "cdtracks... |
tree | commitdiff |
2008-12-14 |
div0 | hookbomb: compat pack |
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next |