2008-02-21 |
morphed | smaller rocket |
tree | commitdiff |
2008-02-21 |
div0 | make use of edict_num instead of nextent() loops |
tree | commitdiff |
2008-02-21 |
div0 | merge dpextensions.qc |
tree | commitdiff |
2008-02-21 |
lordhavoc | fixed weapon refire timing (both the approach used... |
tree | commitdiff |
2008-02-19 |
div0 | even more RL fixes |
tree | commitdiff |
2008-02-19 |
div0 | W_SetupShot fixed AGAIN |
tree | commitdiff |
2008-02-19 |
morphed | delete old nexgun texture |
tree | commitdiff |
2008-02-19 |
morphed | new rocket launcher model, new rocket model, fixed... |
tree | commitdiff |
2008-02-19 |
div0 | fix bug with missing quoting of _cl_name |
tree | commitdiff |
2008-02-18 |
m0rfar | Added 'g_onslaught_gen_health' and 'g_onslaught_cp_heal... |
tree | commitdiff |
2008-02-16 |
morphed | new weapon icons and fixed idle anim on nexgun |
tree | commitdiff |
2008-02-16 |
div0 | adjusted Nex shot origin. Morphed, next time you do... |
tree | commitdiff |
2008-02-16 |
morphed | new nexgun |
tree | commitdiff |
2008-02-16 |
div0 | defer_ClientKill_Now_TeamChange |
tree | commitdiff |
2008-02-16 |
div0 | set a sensible value of "hostname" when creating a... |
tree | commitdiff |
2008-02-16 |
div0 | $ wreaks havoc in player names too (gets saved wrong) |
tree | commitdiff |
2008-02-15 |
div0 | g_antilag 1 is now a safe default... so let's do it |
tree | commitdiff |
2008-02-15 |
morphed | New machine gun model and textures |
tree | commitdiff |
2008-02-14 |
lordhavoc | deleted e8jumpspawn gloss/norm textures because they... |
tree | commitdiff |
2008-02-14 |
lordhavoc | converted a 15bit tga to 24bit |
tree | commitdiff |
2008-02-14 |
lordhavoc | recompiled bloodprisonctf with -scale 1.2, this fixed... |
tree | commitdiff |
2008-02-14 |
lordhavoc | changed weapon_nextthink and ATTACK_FINISHED update... |
tree | commitdiff |
2008-02-13 |
m0rfar | strength: |
tree | commitdiff |
2008-02-13 |
div0 | introduce cvar g_balance_rocketlauncher_detonatedelay... |
tree | commitdiff |
2008-02-13 |
morphed | new menu background |
tree | commitdiff |
2008-02-13 |
div0 | get rid of unnecessary zoning |
tree | commitdiff |
2008-02-13 |
div0 | THAT should fix the display |
tree | commitdiff |
2008-02-13 |
div0 | allow a reason to be specified for kick votes |
tree | commitdiff |
2008-02-13 |
div0 | improved vote messages a bit |
tree | commitdiff |
2008-02-13 |
div0 | damn typos |
tree | commitdiff |
2008-02-13 |
div0 | fix for the fix :( |
tree | commitdiff |
2008-02-13 |
div0 | minor fix |
tree | commitdiff |
2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
tree | commitdiff |
2008-02-13 |
div0 | add bloodprisonctf |
tree | commitdiff |
2008-02-12 |
div0 | need to forbid $ in votes |
tree | commitdiff |
2008-02-12 |
urre | Added a clientside QuakeC base by Dresk and myself... |
tree | commitdiff |
2008-02-12 |
div0 | add "lsmaps" alias |
tree | commitdiff |
2008-02-12 |
div0 | fix minor bug in VoteSpam |
tree | commitdiff |
2008-02-12 |
div0 | better vote output |
tree | commitdiff |
2008-02-12 |
div0 | new: sv_vote_majority_factor |
tree | commitdiff |
2008-02-10 |
div0 | fix a bug (or not?) in makespr32 that made DP misinterp... |
tree | commitdiff |
2008-02-09 |
m0rfar | Fix some ambient sounds in strength. |
tree | commitdiff |
2008-02-09 |
m0rfar | null -> common/caulk. Apparently "NULL" texture gets... |
tree | commitdiff |
2008-02-09 |
m0rfar | Fix ambient sounds on evilspace. And added textures... |
tree | commitdiff |
2008-02-09 |
div0 | remove broken and unused lamp1 shader |
tree | commitdiff |
2008-02-09 |
m0rfar | removed evil6 and added strength in shaderlist.txt |
tree | commitdiff |
2008-02-09 |
div0 | limit amount of damage gibs/blood to the one for 200... |
tree | commitdiff |
2008-02-09 |
m0rfar | Fix some ambient sounds on bleach. ambient_03.ogg and... |
tree | commitdiff |
2008-02-09 |
div0 | recompiled reslimed (after adding a playerclip to fix... |
tree | commitdiff |
2008-02-09 |
div0 | LOTS of shader bugfixes (stages for files that don... |
tree | commitdiff |
2008-02-09 |
div0 | some shaders reference this... so put it here |
tree | commitdiff |
2008-02-09 |
div0 | remove shader stages for files that aren't |
tree | commitdiff |
2008-02-08 |
div0 | possibly this fixes MrBougo's rotating checkerboard |
tree | commitdiff |
2008-02-08 |
div0 | negative force crylink - gives it a little edge in... |
tree | commitdiff |
2008-02-08 |
div0 | remove demos/ prefix from ply and tdem, and make them... |
tree | commitdiff |
2008-02-08 |
div0 | improved font |
tree | commitdiff |
2008-02-07 |
div0 | ticrate back to 0.05, because the weapon system sucks |
tree | commitdiff |
2008-02-07 |
div0 | make gametype command refuse if there is no single... |
tree | commitdiff |
2008-02-06 |
div0 | Tab completion for chmap/gotomap; new aliases vmap... |
tree | commitdiff |
2008-02-06 |
div0 | DP_QC_CVAR_TYPE, fixes some bugs with menu controls... |
tree | commitdiff |
2008-02-05 |
m0rfar | Added SDL-only default gamepad settings, to match non... |
tree | commitdiff |
2008-02-05 |
m0rfar | Added Gamepad defaults. Tested with Logitech Rumblepad... |
tree | commitdiff |
2008-02-05 |
div0 | jumppad.message can output a message when pushed (possi... |
tree | commitdiff |
2008-02-03 |
div0 | revert prepration for target_give, as it breaks some... |
tree | commitdiff |
2008-02-03 |
savagex | new ruiner compile |
tree | commitdiff |
2008-02-03 |
savagex | fix a (barely visible) texture-not-found surface. This... |
tree | commitdiff |
2008-02-03 |
div0 | fix typo in option name |
tree | commitdiff |
2008-02-02 |
morphed | New background image for default menu |
tree | commitdiff |
2008-02-01 |
div0 | fix some items not getting affected by alpha |
tree | commitdiff |
2008-01-31 |
div0 | change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION... |
tree | commitdiff |
2008-01-31 |
div0 | fixtrans-ed the other textures. Looked right on first... |
tree | commitdiff |
2008-01-31 |
div0 | Fixtrans-ed all the textures here (these are safe to... |
tree | commitdiff |
2008-01-31 |
div0 | more skin customizable stuff |
tree | commitdiff |
2008-01-30 |
div0 | fix bug with probability near 0 |
tree | commitdiff |
2008-01-30 |
div0 | oops... inverted logic in VoteCheckNasty |
tree | commitdiff |
2008-01-30 |
div0 | make +zoom turn off welcome message when spectating |
tree | commitdiff |
2008-01-30 |
div0 | As there seems to be no hope to get a fitting LCD and... |
tree | commitdiff |
2008-01-30 |
div0 | make Shift- or Ctrl-Backspace no longer clear input... |
tree | commitdiff |
2008-01-30 |
div0 | bring back the harsh non-"Player" enforcement |
tree | commitdiff |
2008-01-30 |
div0 | fix logic in IsDifferentTeam |
tree | commitdiff |
2008-01-30 |
div0 | not that it matters - but register the Nex right with... |
tree | commitdiff |
2008-01-30 |
div0 | improve defaultmodel logic a little - make it possible... |
tree | commitdiff |
2008-01-30 |
div0 | don't need the mapcfgs any more |
tree | commitdiff |
2008-01-30 |
div0 | possibly this does nothing, possibly this fixes a secur... |
tree | commitdiff |
2008-01-30 |
div0 | sys_ticrate in default.cfg (0.046875) |
tree | commitdiff |
2008-01-30 |
div0 | add alpha channel to ame7light; this works around zfigh... |
tree | commitdiff |
2008-01-30 |
div0 | improved slime1 and slime2 |
tree | commitdiff |
2008-01-30 |
div0 | minor fix to switching back to previous weapon |
tree | commitdiff |
2008-01-29 |
div0 | fix chmap |
tree | commitdiff |
2008-01-29 |
div0 | de-mapcfg default.cfg |
tree | commitdiff |
2008-01-29 |
div0 | fix weird weapon switch animation bug and weapon action... |
tree | commitdiff |
2008-01-29 |
div0 | -v_hwgamma |
tree | commitdiff |
2008-01-29 |
div0 | LMS does not need the "has weapons" map feature |
tree | commitdiff |
2008-01-29 |
div0 | replace the HugeSetOfIntegers by another string buffer... |
tree | commitdiff |
2008-01-29 |
lordhavoc | redid crylink effect |
tree | commitdiff |
2008-01-28 |
div0 | Urre's modifications to the water shaders |
tree | commitdiff |
2008-01-28 |
div0 | remove "port"; add sv_vote_simple_majority |
tree | commitdiff |
2008-01-28 |
div0 | force some cvars the engine normally wouldn't save... |
tree | commitdiff |
2008-01-28 |
div0 | possibly kill the tempstring warnings when saving games... |
tree | commitdiff |
2008-01-28 |
lordhavoc | changed configs using r_hdr to use r_bloom instead... |
tree | commitdiff |
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