]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/eX/eX_clangfloor_01_bump.jpg
(nexrun) halve the weapon animtimes to make switching much closer to what it is in...
[divverent/nexuiz.git] / data / textures / eX / eX_clangfloor_01_bump.jpg
2007-03-07 strahlemannimproved eX _bump textures