2009-03-15 |
div0 | add warning for minstanex |
tree | commitdiff |
2009-03-14 |
div0 | document breakage of func_illusionary |
tree | commitdiff |
2009-03-04 |
m0rfar | Don't show DOM models in radiant. They are aligned... |
tree | commitdiff |
2009-03-04 |
div0 | remove some non-ascii characters from the shader |
tree | commitdiff |
2009-02-28 |
m0rfar | Synced shaderlist.txt |
tree | commitdiff |
2009-02-26 |
div0 | also add "anglejitter" for convenience |
tree | commitdiff |
2009-02-26 |
div0 | add one more example to anglesjitter explanation |
tree | commitdiff |
2009-02-26 |
div0 | add the new entity keys |
tree | commitdiff |
2009-02-24 |
m0rfar | ooops. I forgot the shader file for the dom points... |
tree | commitdiff |
2009-02-23 |
morphed | lots of weapon content changes, new models, new animati... |
tree | commitdiff |
2009-02-20 |
div0 | a 50 armor |
tree | commitdiff |
2009-02-12 |
div0 | argh, last fix was bad. this one is good. |
tree | commitdiff |
2009-02-12 |
div0 | use a box for the flag again - the model is badly misal... |
tree | commitdiff |
2009-02-11 |
div0 | oops, remove the caverna shader line that was accidenta... |
tree | commitdiff |
2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
tree | commitdiff |
2009-02-09 |
m0rfar | use fuzzy shadows on Toxic |
tree | commitdiff |
2009-02-08 |
m0rfar | New map. Desert Factory by Sev! (with correct GPL versi... |
tree | commitdiff |
2009-02-07 |
div0 | [ 2575008 ] Custom weapon crosshairs update, V1.1 |
tree | commitdiff |
2009-02-06 |
div0 | add laser pickup model; make laser optionally throwable |
tree | commitdiff |
2009-02-05 |
m0rfar | shaderlist update |
tree | commitdiff |
2009-02-04 |
m0rfar | * lower-case racetrack.ASE also (the .map is refering... |
tree | commitdiff |
2009-02-03 |
m0rfar | First official race map! Racetrack by Morphed |
tree | commitdiff |
2009-02-01 |
m0rfar | New CTP map. Accident by morphed. |
tree | commitdiff |
2009-01-22 |
div0 | new entities: trigger_relay_teamcheck, trigger_disablerelay |
tree | commitdiff |
2009-01-16 |
div0 | allow overriding the crosshair color, and scaling alpha... |
tree | commitdiff |
2009-01-15 |
div0 | egyptsoc texture set |
tree | commitdiff |
2009-01-15 |
div0 | make misc_laser more flexible |
tree | commitdiff |
2009-01-13 |
div0 | entities.def update by RoKenn |
tree | commitdiff |
2009-01-09 |
div0 | hooray! func_vectormamamam can now also project to... |
tree | commitdiff |
2009-01-09 |
div0 | func_fourier: default height now is 32 |
tree | commitdiff |
2009-01-09 |
div0 | I meant: make func_train able to squish players |
tree | commitdiff |
2009-01-09 |
div0 | new moving platforms func_vectormamamam (adds up origin... |
tree | commitdiff |
2009-01-06 |
div0 | add mandelbrotsky to shaderlist |
tree | commitdiff |
2009-01-05 |
div0 | Committing eggandbacon, so we have a "weapon zoo" map... |
tree | commitdiff |
2009-01-05 |
div0 | fix description |
tree | commitdiff |
2009-01-05 |
div0 | new entity trigger_gamestart that triggers once at... |
tree | commitdiff |
2009-01-02 |
div0 | hlac update |
tree | commitdiff |
2009-01-01 |
div0 | func_door_rotating update by RoKenn |
tree | commitdiff |
2008-12-29 |
m0rfar | * Added flags source (1,2 and 3 cloth versions). |
tree | commitdiff |
2008-12-27 |
div0 | func_door_rotating by RoKenn |
tree | commitdiff |
2008-12-25 |
div0 | recalculate bullet parameters |
tree | commitdiff |
2008-12-23 |
div0 | New stuff: |
tree | commitdiff |
2008-12-18 |
m0rfar | A preliminary commit until tzork flag modification... |
tree | commitdiff |
2008-12-15 |
morphed | new hlac model in 2 versions + textures and stuff |
tree | commitdiff |
2008-12-09 |
div0 | add textures/common/forcecaulk (someone please make... |
tree | commitdiff |
2008-11-28 |
div0 | item.cnt |
tree | commitdiff |
2008-11-28 |
div0 | add weapon_hook |
tree | commitdiff |
2008-11-27 |
div0 | breakable: add support for causing damage, and playing... |
tree | commitdiff |
2008-11-26 |
div0 | assault changes to entities.def |
tree | commitdiff |
2008-11-24 |
m0rfar | Portal model source. |
tree | commitdiff |
2008-11-21 |
m0rfar | New portal models by ai! |
tree | commitdiff |
2008-11-20 |
div0 | hidden cvar: car-like physics mode; misc_gamemodel... |
tree | commitdiff |
2008-11-18 |
div0 | Contributed trigger_heal patch. |
tree | commitdiff |
2008-11-10 |
div0 | target2 handling improved |
tree | commitdiff |
2008-11-10 |
div0 | trgger_multiple: support target, target2, target3,... |
tree | commitdiff |
2008-11-02 |
div0 | new seeker texture |
tree | commitdiff |
2008-10-31 |
div0 | trigger_relay_if was useless. Make it useful, by lettin... |
tree | commitdiff |
2008-10-30 |
div0 | add HLAC and Seeker |
tree | commitdiff |
2008-10-29 |
tzork | Updated pathlib.qc |
tree | commitdiff |
2008-10-24 |
div0 | more fixes - now we can have a companion cube :P |
tree | commitdiff |
2008-10-24 |
div0 | unlimited ammo revisited: distinguish between superweap... |
tree | commitdiff |
2008-10-23 |
div0 | add limiting to target_spawn (now can refuse to spawn... |
tree | commitdiff |
2008-10-23 |
div0 | trigger_relay_if - to help with entity factories that... |
tree | commitdiff |
2008-10-23 |
tzork | The walker is back. |
tree | commitdiff |
2008-10-21 |
div0 | func_breakable: more cleanups, assault merge, entities... |
tree | commitdiff |
2008-10-21 |
div0 | allow $target in target_spawn too, to do counters or... |
tree | commitdiff |
2008-10-16 |
div0 | bugfix target_spawn, and change docs to match it |
tree | commitdiff |
2008-10-16 |
div0 | allow target_spawn to edit entities too |
tree | commitdiff |
2008-10-14 |
div0 | MOAR stuff ;) |
tree | commitdiff |
2008-10-14 |
div0 | forgot spawnflags |
tree | commitdiff |
2008-10-14 |
div0 | experimental target_spawn entity that should be able... |
tree | commitdiff |
2008-10-09 |
div0 | "message2" for hurt triggers |
tree | commitdiff |
2008-10-05 |
div0 | fix assault brush entities |
tree | commitdiff |
2008-10-03 |
div0 | func_static, misc_gamemodel (better radiant support... |
tree | commitdiff |
2008-09-28 |
div0 | LOD for misc_models and similar entities |
tree | commitdiff |
2008-09-17 |
div0 | support race_place -1 to mark a qualifying-only finish... |
tree | commitdiff |
2008-09-07 |
m0rfar | Remove the imposter 'textures/Reaptxt/sun' once for all |
tree | commitdiff |
2008-09-07 |
div0 | text fix |
tree | commitdiff |
2008-09-07 |
div0 | trigger_multiple: add ALLENTS spawnflag (to respond... |
tree | commitdiff |
2008-09-07 |
div0 | rename trigger_items to target_items (Radiant sucks) |
tree | commitdiff |
2008-09-07 |
div0 | add precaching to trigger_items; make it support a... |
tree | commitdiff |
2008-09-05 |
div0 | more portal race fixes |
tree | commitdiff |
2008-09-05 |
div0 | add missing functions |
tree | commitdiff |
2008-09-05 |
div0 | trigger_items |
tree | commitdiff |
2008-09-04 |
div0 | update entities.def; add working inv_weapon9 |
tree | commitdiff |
2008-09-02 |
div0 | new weapon (no models for it yet, and still using debug... |
tree | commitdiff |
2008-08-29 |
div0 | laser: also support detectors |
tree | commitdiff |
2008-08-29 |
div0 | func_plat: wait -1 makes it seamless |
tree | commitdiff |
2008-08-29 |
div0 | trigger_multivibrator |
tree | commitdiff |
2008-08-28 |
m0rfar | Changed default respawn times for 2 items. |
tree | commitdiff |
2008-08-28 |
div0 | more laser madness (now: dark lasers, pulsating laser... |
tree | commitdiff |
2008-08-26 |
div0 | more particles fixes |
tree | commitdiff |
2008-08-26 |
div0 | new entity: misc_follow |
tree | commitdiff |
2008-08-26 |
div0 | misc_laser: optimization and bugfix, and documentation... |
tree | commitdiff |
2008-08-26 |
div0 | oops, forgot entities.def for misc_laser |
tree | commitdiff |
2008-08-26 |
m0rfar | New slime2 texture. |
tree | commitdiff |
2008-08-26 |
div0 | "wait" property |
tree | commitdiff |
2008-08-26 |
div0 | func_pointparticles (untested) |
tree | commitdiff |
2008-08-10 |
div0 | add notes |
tree | commitdiff |
2008-08-09 |
div0 | info_player_race |
tree | commitdiff |
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