2009-09-05 |
fruitiex | [NOT FOR 2.5.2] oops, forgot something :( |
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2009-09-05 |
fruitiex | [NOT FOR 2.5.2] huge sbar.qc cleanup |
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2009-09-05 |
div0 | increase float accuracy for race time accumulation |
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2009-09-05 |
div0 | race: use a time accumulator fed by player physics... |
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2009-09-05 |
div0 | fix fireball mins/maxs |
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2009-09-04 |
mand1nga | Updated cvar checksum |
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2009-09-04 |
mand1nga | Refactored goal stack into an array |
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2009-09-04 |
fruitiex | [NOT FOR 2.5.2] HUD support for 100ths in race plus... |
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2009-09-04 |
div0 | allow recalling the welcome message by +show_info in... |
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2009-09-04 |
div0 | another warning with a good reason :( |
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2009-09-04 |
div0 | I knew there was a typo in there :P |
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2009-09-04 |
div0 | properly mark splash damage for electro |
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2009-09-04 |
div0 | change the values networked as "long" in scores and... |
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2009-09-04 |
div0 | hm... if we start networking score items as long if... |
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2009-09-03 |
mand1nga | Fix warning |
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2009-09-03 |
blub0 | making it compile again - div0: please check the pow... |
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2009-09-03 |
blub0 | reverting the preparations, we first need a stringwidth... |
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2009-09-03 |
div0 | send scores as long when needed, and race times always... |
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2009-09-03 |
div0 | trigger_impulse: make it sane again (strength 1 = ident... |
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2009-09-03 |
lordhavoc | fixed a bug which prevented falloff modes from working... |
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2009-09-03 |
lordhavoc | rewrote acceleration/damping mode in trigger_impulse... |
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2009-09-03 |
lordhavoc | rewrote rubble handling to fix more bugs |
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2009-09-03 |
blub0 | Okay, this is preparation for the freetype support... |
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2009-09-03 |
div0 | fix routing to personal waypoints that I broke today |
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2009-09-03 |
div0 | - do not crash on "disconnect" or "quit" in CTF |
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2009-09-03 |
div0 | prevent screwup when trying to route to a waypoint... |
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2009-09-03 |
div0 | race: big preparation for higher-res timer; see the... |
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2009-09-03 |
lordhavoc | fix bugs with removal of least recent rubble, there... |
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2009-09-03 |
div0 | make declaration of getresolution match DP |
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2009-09-03 |
mand1nga | Refactored waypoint linking into human readable code... |
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2009-09-03 |
mand1nga | Refactored lag simulation to human-readable code |
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2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball: better damage reporting to... |
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2009-09-02 |
div0 | fix setsize warning |
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2009-09-02 |
div0 | fix bogus "unreachable code" by changing the break... |
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2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball now uses less alpha on shockwave |
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2009-09-02 |
div0 | redo fire math |
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2009-09-01 |
div0 | [NOT FOR 2.5.2] uncomment the stuff I commented out... |
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2009-09-01 |
div0 | [NOT FOR 2.5.2] fireball weapon: code changes, cfgs |
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2009-09-01 |
div0 | do not rot/regen fuel when using unlimited ammo |
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2009-09-01 |
tzork | <div0> add a 0 as second argument then commit |
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2009-09-01 |
div0 | modeleffects: also network skin |
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2009-09-01 |
div0 | spawnflag 256 on most damageable entities = ignore... |
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2009-09-01 |
div0 | fix typo |
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2009-09-01 |
div0 | honor teleport bit |
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2009-09-01 |
div0 | teleport bit for projectiles |
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2009-09-01 |
div0 | proper shockwave origin |
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2009-09-01 |
div0 | fix size calc in shockwave |
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2009-08-31 |
lordhavoc | fix transparent items behavior for teamed items |
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2009-08-31 |
div0 | turn off warmup in runematch too (warmup code SUCKS) |
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2009-08-31 |
div0 | [NOT FOR 2.5.2] projectiles on jumppads: make them... |
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2009-08-30 |
lordhavoc | made items transparent when awaiting respawn, not invisible |
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2009-08-30 |
div0 | add a subsystem to set players on fire (unused) |
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2009-08-30 |
div0 | allow projectile "trails" when not moving (unused yet) |
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2009-08-29 |
mand1nga | Even distribution of attackers |
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2009-08-29 |
fruitiex | hide cl_showpressedkeys and cl_showspeed if r_letterbox... |
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2009-08-29 |
div0 | new cvars sv_taunt, sv_autotaunt |
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2009-08-28 |
div0 | jumppads: do not touch pushltime on non-players |
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2009-08-28 |
div0 | { |
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2009-08-26 |
tzork | Fix turrets bboxes. |
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2009-08-26 |
fruitiex | warmup text hidden for spectators |
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2009-08-26 |
fruitiex | sbar.qc positioning fixes, please test |
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2009-08-26 |
div0 | make CTF flag cap shockwave clientside too |
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2009-08-26 |
div0 | onslaught: change another model effect to be clientside... |
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2009-08-26 |
fruitiex | move fuel ammo at vid_conwidth < 800 |
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2009-08-26 |
fruitiex | move powerup timer instead of scores at vid_conwidth... |
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2009-08-26 |
fruitiex | dynamic placement for the spectator's name according... |
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2009-08-26 |
fruitiex | bigger observed player's name |
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2009-08-26 |
lordhavoc | fix compile error |
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2009-08-26 |
div0 | shockwave is now clientside (smoother) |
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2009-08-26 |
fruitiex | ctf speedrun impulse fix by TH |
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2009-08-26 |
mand1nga | Fixed tracking of stats in warmup stage |
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2009-08-26 |
mand1nga | Too much visual basic? .. |
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2009-08-25 |
fruitiex | more team cleanups by TH |
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2009-08-25 |
fruitiex | fix timer display in last minute of warmup mode |
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2009-08-25 |
fruitiex | g_warmup_limit fix by terencehill + timeout slowmo... |
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2009-08-25 |
fruitiex | weapon accuracy stats cleanup patch by terencehill |
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2009-08-25 |
div0 | remove stupid prints and unused function |
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2009-08-25 |
div0 | onslaught shockwave: make this feature available to... |
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2009-08-24 |
mrbougo | update cfg hashes |
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2009-08-24 |
div0 | fix nex whoosh spamming misc_laser |
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2009-08-23 |
mand1nga | whoops |
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2009-08-23 |
mand1nga | Enable code for jetpack navigation, although the featur... |
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2009-08-23 |
mand1nga | Don't attack neutral entities |
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2009-08-23 |
fruitiex | show only needed ammo types on the HUD in nixnex and... |
tree | commitdiff |
2009-08-23 |
fruitiex | 3in1 gameplay patch by Taoki, bot domination fix (now... |
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2009-08-23 |
mand1nga | New awesome effects for Onslaught |
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2009-08-23 |
mand1nga | Fix compiler warnings |
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2009-08-23 |
mand1nga | Save some compiler time |
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2009-08-22 |
fruitiex | generator gib spawn origin fix, should fix unstuck... |
tree | commitdiff |
2009-08-22 |
mand1nga | Disable temporarily bot_vs_human when qty of teams > 2 |
tree | commitdiff |
2009-08-22 |
mand1nga | Fix bots_vs_human and clean up CheckAllowedTeams() |
tree | commitdiff |
2009-08-22 |
mand1nga | Don't show the "You got the Minstanex" msg in Minstagib... |
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2009-08-22 |
mand1nga | Make bots annoy with the laser when they run out of... |
tree | commitdiff |
2009-08-22 |
mand1nga | Don't generate a minstanex with ammo when dying by... |
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2009-08-21 |
div0 | really fix warning and error |
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2009-08-21 |
div0 | fix warning |
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2009-08-21 |
fruitiex | add cl_gunalign to menu, move v_flipped to weapon dialo... |
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2009-08-21 |
div0 | particle gibs option (needs changes in effectinfo by... |
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2009-08-21 |
div0 | s/ogg/wav/g |
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2009-08-21 |
mand1nga | Minstanex fixes by terencehil (#484) |
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