2009-02-04 |
div0 | shot origin adjuster: use alpha 0.8 |
tree | commitdiff |
2009-02-04 |
div0 | exec shotorigin_adjuster.cfg - graphical shot origin... |
tree | commitdiff |
2009-02-04 |
div0 | revert the shot origin back to the "current" camping... |
tree | commitdiff |
2009-02-03 |
div0 | fixed prandom. It should now actually work - i.e. gibs... |
tree | commitdiff |
2009-02-03 |
div0 | fix some typos |
tree | commitdiff |
2009-02-03 |
div0 | add a new cheat "impulse 404"; some CSQC refactorings... |
tree | commitdiff |
2009-02-03 |
div0 | 1. bring prandom back, this time maybe in a working... |
tree | commitdiff |
2009-02-02 |
div0 | enable fixed spawns again |
tree | commitdiff |
2009-02-02 |
div0 | add cvar g_runematch_fixedspawns, default 0 (ignore... |
tree | commitdiff |
2009-02-02 |
div0 | reorganize runematch code; now maps WITHOUT rune spawns... |
tree | commitdiff |
2009-02-02 |
div0 | factor out impulse 911 into a function MoveToRandomMapL... |
tree | commitdiff |
2009-02-01 |
mand1nga | Turned aliases for rotating the camera into commands... |
tree | commitdiff |
2009-02-01 |
div0 | cl_gibs_damageforcescale, cl_gibs_lifetime (idea by... |
tree | commitdiff |
2009-01-31 |
div0 | fix some uses of the flags field; should fix turret... |
tree | commitdiff |
2009-01-31 |
div0 | fix another problem of that "fix invisibilty" patch... |
tree | commitdiff |
2009-01-31 |
div0 | fix cl_cmd commands |
tree | commitdiff |
2009-01-31 |
div0 | bloodloss |
tree | commitdiff |
2009-01-31 |
div0 | terencehill's score column after a cleanup |
tree | commitdiff |
2009-01-31 |
mand1nga | Demo camera refactoring |
tree | commitdiff |
2009-01-30 |
div0 | make spawnshield automatically disable when you shoot |
tree | commitdiff |
2009-01-29 |
div0 | fix a typo in turret code |
tree | commitdiff |
2009-01-29 |
div0 | minor reordering of code in target selection, should... |
tree | commitdiff |
2009-01-29 |
div0 | fix the last commit :P |
tree | commitdiff |
2009-01-29 |
div0 | make endmatch work during overtime |
tree | commitdiff |
2009-01-29 |
div0 | oops, I broke waypoints in my previous commit. Fixed. |
tree | commitdiff |
2009-01-29 |
div0 | make all assignments to SendEntity go through Net_LinkE... |
tree | commitdiff |
2009-01-28 |
div0 | tele resend after teleport |
tree | commitdiff |
2009-01-28 |
div0 | oops, forgot to commit cvar check |
tree | commitdiff |
2009-01-28 |
div0 | draw end trail of projectiles (should look better) |
tree | commitdiff |
2009-01-28 |
div0 | remove all TEs that contain a permanent state. |
tree | commitdiff |
2009-01-28 |
div0 | get rid of TE_CSQC_WARMUP |
tree | commitdiff |
2009-01-28 |
div0 | more sound changes |
tree | commitdiff |
2009-01-28 |
div0 | try to fix invis again |
tree | commitdiff |
2009-01-27 |
div0 | moved some long taking entity update code into global... |
tree | commitdiff |
2009-01-27 |
div0 | fix mapvote bugs |
tree | commitdiff |
2009-01-27 |
div0 | fix typo in mapvote ent code |
tree | commitdiff |
2009-01-27 |
div0 | fix access to mv_maps_mask |
tree | commitdiff |
2009-01-27 |
div0 | make mapvote a shared ent too |
tree | commitdiff |
2009-01-27 |
div0 | try to fix the previous commit |
tree | commitdiff |
2009-01-27 |
div0 | make TE_CSQC_INIT and TE_CSQC_SCORESINFO shared entitie... |
tree | commitdiff |
2009-01-27 |
div0 | marked TEs to get rid of. |
tree | commitdiff |
2009-01-26 |
div0 | fix invis |
tree | commitdiff |
2009-01-26 |
div0 | make chat bubble attached |
tree | commitdiff |
2009-01-26 |
div0 | sbar_increment_maptime |
tree | commitdiff |
2009-01-26 |
div0 | fix laserguided missiles; remove prandom again, it... |
tree | commitdiff |
2009-01-26 |
div0 | even more predictable prandom for now |
tree | commitdiff |
2009-01-26 |
div0 | prandom() - an attempt to make random decisions predict... |
tree | commitdiff |
2009-01-25 |
div0 | fix *particles usage msg |
tree | commitdiff |
2009-01-24 |
div0 | fix reset_map logic |
tree | commitdiff |
2009-01-24 |
div0 | fix a warning |
tree | commitdiff |
2009-01-24 |
esteel | move the important messages a bit lower to make them... |
tree | commitdiff |
2009-01-23 |
esteel | switch deluxe/gloss with offset/relief options as it... |
tree | commitdiff |
2009-01-23 |
esteel | added cl_gentle, moved other stuff around a bit to... |
tree | commitdiff |
2009-01-23 |
esteel | ups, a few tabs in wrong places |
tree | commitdiff |
2009-01-23 |
div0 | prevent score adding whne in intermission |
tree | commitdiff |
2009-01-23 |
div0 | fix missing electro sounds and warnings |
tree | commitdiff |
2009-01-23 |
div0 | add missing sound precache |
tree | commitdiff |
2009-01-23 |
div0 | fix porto bouncing |
tree | commitdiff |
2009-01-23 |
div0 | no longer use cvars.txt, do the filtering in code now |
tree | commitdiff |
2009-01-23 |
div0 | document the new extensions |
tree | commitdiff |
2009-01-23 |
div0 | cvar list editor |
tree | commitdiff |
2009-01-23 |
div0 | make random teleport dest work |
tree | commitdiff |
2009-01-22 |
div0 | make WPs self-resetting |
tree | commitdiff |
2009-01-22 |
div0 | more self-resetting |
tree | commitdiff |
2009-01-22 |
div0 | make lots of stuff self-resetting |
tree | commitdiff |
2009-01-22 |
div0 | death to g_decors.qc (it no longer does anything anyway) |
tree | commitdiff |
2009-01-22 |
div0 | __FORCE_READY_RESTART: do not respawn players during... |
tree | commitdiff |
2009-01-22 |
div0 | game command __FORCE_READY_RESTART to always force... |
tree | commitdiff |
2009-01-22 |
div0 | make all plats reset themselves on ready restart (PLEAS... |
tree | commitdiff |
2009-01-22 |
div0 | make all triggers properly self-reset; still missing... |
tree | commitdiff |
2009-01-22 |
div0 | use less bytes; add a .void() reset to all entities... |
tree | commitdiff |
2009-01-22 |
div0 | DP_SV_ONENTITYPREPOSTSPAWNFUNCTION - hooks before and... |
tree | commitdiff |
2009-01-22 |
div0 | new entities: trigger_relay_teamcheck, trigger_disablerelay |
tree | commitdiff |
2009-01-22 |
div0 | fix assault resetting of spampoints |
tree | commitdiff |
2009-01-22 |
div0 | assault: leave non-team spawnpoints alone when switchin... |
tree | commitdiff |
2009-01-20 |
esteel | the old CSQC code is no longer needed and in case peopl... |
tree | commitdiff |
2009-01-20 |
esteel | outdated, the only item in this list is already done |
tree | commitdiff |
2009-01-19 |
mand1nga | New demo camera mode for looking always to the player |
tree | commitdiff |
2009-01-19 |
div0 | casings sound fixed :P |
tree | commitdiff |
2009-01-19 |
div0 | fix the weapons/rick1.wav sounds (instant rickroll... |
tree | commitdiff |
2009-01-19 |
div0 | fix menu layout (make it more consistent); remove anoth... |
tree | commitdiff |
2009-01-19 |
div0 | fix csqcchannel6volume control |
tree | commitdiff |
2009-01-19 |
div0 | fix casings |
tree | commitdiff |
2009-01-19 |
div0 | fix the fly sounds |
tree | commitdiff |
2009-01-19 |
div0 | fix BAD typo here :( |
tree | commitdiff |
2009-01-19 |
div0 | fix the other precaches |
tree | commitdiff |
2009-01-19 |
div0 | move some weapon precache stuff to where it belongs... |
tree | commitdiff |
2009-01-19 |
div0 | fix cl_gentle |
tree | commitdiff |
2009-01-19 |
div0 | cl_gentle mode (test) |
tree | commitdiff |
2009-01-18 |
div0 | missing file |
tree | commitdiff |
2009-01-18 |
div0 | csqc casings |
tree | commitdiff |
2009-01-18 |
div0 | client projectiles: use a better way to find the trace... |
tree | commitdiff |
2009-01-18 |
div0 | set -616 frags for nonsolid players; that way the engin... |
tree | commitdiff |
2009-01-18 |
esteel | crosshair 0 = DISABLE crosshair :-P |
tree | commitdiff |
2009-01-18 |
m0rfar | Added a Network tab in Settings. With the most common... |
tree | commitdiff |
2009-01-17 |
esteel | gibs are now handled clientside so do no longer request... |
tree | commitdiff |
2009-01-17 |
div0 | use TR_SLIGHTBLOOD too |
tree | commitdiff |
2009-01-17 |
div0 | fix SG damage again |
tree | commitdiff |
2009-01-17 |
div0 | now all projectile hit effects are clientside |
tree | commitdiff |
2009-01-17 |
div0 | fix countdown announcers |
tree | commitdiff |
next |