2009-06-01 |
div0 | strength, shield respawns |
tree | commitdiff |
2009-06-01 |
div0 | unavailable soudn |
tree | commitdiff |
2009-06-01 |
div0 | tenshihan 6.1 |
tree | commitdiff |
2009-06-01 |
div0 | fix CP rotation |
tree | commitdiff |
2009-05-31 |
mand1nga | Better sighting of enemies |
tree | commitdiff |
2009-05-31 |
div0 | new cvars: g_weaponspeedfactor, g_weapondamagefactor... |
tree | commitdiff |
2009-05-31 |
mand1nga | Improved rating of items |
tree | commitdiff |
2009-05-31 |
mand1nga | Reverted change commited accidentaly |
tree | commitdiff |
2009-05-31 |
mand1nga | Added teamcount() function, will be used to improve... |
tree | commitdiff |
2009-05-31 |
div0 | when teleporting, prevent unsticking by oldorigin restoring |
tree | commitdiff |
2009-05-31 |
div0 | fix a tooltip related warning message spam |
tree | commitdiff |
2009-05-31 |
div0 | overridable tooltips (see tooltips.db) |
tree | commitdiff |
2009-05-31 |
mrbougo | yes it does |
tree | commitdiff |
2009-05-31 |
div0 | less leaks for everyone |
tree | commitdiff |
2009-05-31 |
div0 | simplify waypointsprites code, assuming cs_*project... |
tree | commitdiff |
2009-05-31 |
div0 | fix campaign welcome msg really |
tree | commitdiff |
2009-05-31 |
div0 | cleanup |
tree | commitdiff |
2009-05-31 |
div0 | only show tooltips for not engine owned cvars |
tree | commitdiff |
2009-05-31 |
div0 | automatic tooltips from cvar descriptions |
tree | commitdiff |
2009-05-31 |
div0 | tooltip support for the menu (only the credits dialog... |
tree | commitdiff |
2009-05-30 |
div0 | make seeker missile twice its normal collision box... |
tree | commitdiff |
2009-05-30 |
mand1nga | Make bots find their ctf base |
tree | commitdiff |
2009-05-30 |
div0 | use new engine builtin isdemo() |
tree | commitdiff |
2009-05-30 |
div0 | now REALLY prevent revenge from the grave |
tree | commitdiff |
2009-05-30 |
div0 | rocket guiding: no revenge from the grave |
tree | commitdiff |
2009-05-30 |
div0 | weaker rocket guidance, 120 deg/sec is really too much... |
tree | commitdiff |
2009-05-30 |
mrbougo | items that aren't picked up should not spawn particles... |
tree | commitdiff |
2009-05-30 |
div0 | fix mixed dos/unix linefeeds before I do actual changes... |
tree | commitdiff |
2009-05-30 |
mand1nga | Minor cleanup |
tree | commitdiff |
2009-05-30 |
mand1nga | CTF flag glow trails imported from Spidflisk by -z- |
tree | commitdiff |
2009-05-30 |
mand1nga | Fix warning |
tree | commitdiff |
2009-05-29 |
mrbougo | weapon cvars checksum updated |
tree | commitdiff |
2009-05-29 |
mrbougo | More tweaks to the blood color, simulate te_bloodshower... |
tree | commitdiff |
2009-05-29 |
div0 | adv server settings |
tree | commitdiff |
2009-05-29 |
div0 | #101 |
tree | commitdiff |
2009-05-29 |
div0 | bgmscript: < means angular movement |
tree | commitdiff |
2009-05-29 |
div0 | prevent guiding for the first 0.15s after firing rocket... |
tree | commitdiff |
2009-05-29 |
div0 | As per lordhavoc's suggestion, all rockets are guided... |
tree | commitdiff |
2009-05-29 |
div0 | fix grenade launcher through floor |
tree | commitdiff |
2009-05-29 |
mand1nga | Minor fix |
tree | commitdiff |
2009-05-29 |
mand1nga | New cvar checksum |
tree | commitdiff |
2009-05-29 |
mand1nga | New file based configuration for bots by Taoki |
tree | commitdiff |
2009-05-28 |
div0 | item pickup effect |
tree | commitdiff |
2009-05-28 |
div0 | fix cl_cmd help |
tree | commitdiff |
2009-05-27 |
div0 | - move RandomSelection to misc/ |
tree | commitdiff |
2009-05-27 |
div0 | keep shot origins outside walls (maybe fixes a bug... |
tree | commitdiff |
2009-05-26 |
greenmarine | fixed bug in the score-area of the HUD (showing your... |
tree | commitdiff |
2009-05-26 |
mrbougo | make human blood brighter, fix typo. one problem left... |
tree | commitdiff |
2009-05-26 |
mrbougo | new gib types: alien and robot_shiny, and blood types... |
tree | commitdiff |
2009-05-26 |
mrbougo | make the door entities stop their movement on reset |
tree | commitdiff |
2009-05-26 |
mrbougo | reset trigger_multiple correctly: don't assume they... |
tree | commitdiff |
2009-05-24 |
div0 | fix some more bad stuff in new onslaught code |
tree | commitdiff |
2009-05-24 |
div0 | fix major breakage in onslaught code (e.g. map reset... |
tree | commitdiff |
2009-05-24 |
div0 | include game_starttime in respawn time calc |
tree | commitdiff |
2009-05-23 |
div0 | mapinfo: do an explicit heapsort for the mapinfo list... |
tree | commitdiff |
2009-05-23 |
mand1nga | Patch for more visible pressed keys (cl_showpressedkeys... |
tree | commitdiff |
2009-05-22 |
mand1nga | Fix compiler warnings |
tree | commitdiff |
2009-05-22 |
div0 | clarify welcome message handling in campaign |
tree | commitdiff |
2009-05-22 |
div0 | add a g_tdm_teams_override cvar similar to g_keyhunt_te... |
tree | commitdiff |
2009-05-22 |
mand1nga | Pimp Onslaught code :) |
tree | commitdiff |
2009-05-21 |
morphed | forgotten onslaught code found in shaolin temple |
tree | commitdiff |
2009-05-20 |
mand1nga | Fix typo |
tree | commitdiff |
2009-05-20 |
div0 | new supercontents flags: BOTCLIP (matching Q3's botclip... |
tree | commitdiff |
2009-05-18 |
mand1nga | New generator explosion for Onslaught |
tree | commitdiff |
2009-05-17 |
div0 | now the trolls have done it. An official "mute" and... |
tree | commitdiff |
2009-05-16 |
div0 | don't ask me why - put the condition back. maybe a... |
tree | commitdiff |
2009-05-16 |
div0 | print which item you picked up if you pick up jetpack... |
tree | commitdiff |
2009-05-16 |
div0 | I have no idea why this logic needs inverting, but... |
tree | commitdiff |
2009-05-16 |
div0 | forbid LOD models if ALLOW_VARIABLE_LOD is set |
tree | commitdiff |
2009-05-14 |
div0 | make maxplayers at least bot_number+1 |
tree | commitdiff |
2009-05-12 |
morphed | new generator model, with damage models and small code... |
tree | commitdiff |
2009-05-12 |
div0 | debrisskin parameter to func_breakable |
tree | commitdiff |
2009-05-12 |
div0 | make strength/invincible countdown look better with... |
tree | commitdiff |
2009-05-12 |
div0 | fix typos in hudselector 2 |
tree | commitdiff |
2009-05-12 |
div0 | the "noobhud": a HUD that does not show armor and healt... |
tree | commitdiff |
2009-05-12 |
div0 | items: randomize initial spawn of powerups fully |
tree | commitdiff |
2009-05-12 |
div0 | fix team radar pings |
tree | commitdiff |
2009-05-12 |
div0 | fix respawn display of teamed items |
tree | commitdiff |
2009-05-12 |
div0 | use grey for jetpack, not orange |
tree | commitdiff |
2009-05-12 |
div0 | cvar check :P |
tree | commitdiff |
2009-05-12 |
div0 | testing: |
tree | commitdiff |
2009-05-11 |
div0 | fix stupid typo in HUD score defintiion |
tree | commitdiff |
2009-05-11 |
div0 | hook now takes fuel |
tree | commitdiff |
2009-05-11 |
div0 | hit plots: also print weapon number |
tree | commitdiff |
2009-05-11 |
div0 | handle antilag for bots correctly for hitplot purposes |
tree | commitdiff |
2009-05-10 |
div0 | fix two bugs in hitplotting |
tree | commitdiff |
2009-05-10 |
div0 | hit plot fix of closing file handle -1 |
tree | commitdiff |
2009-05-10 |
div0 | hitplot writing |
tree | commitdiff |
2009-05-10 |
greenmarine | fix issue 19 |
tree | commitdiff |
2009-05-10 |
mand1nga | Added moveto and resetgoal bot commands |
tree | commitdiff |
2009-05-10 |
mand1nga | Added support for custom, per-bot waypoints. Required... |
tree | commitdiff |
2009-05-10 |
mand1nga | Disallowed the removal of auto-generated waypoints |
tree | commitdiff |
2009-05-09 |
div0 | make sv_doublejump safer by blocking jumping for up... |
tree | commitdiff |
2009-05-08 |
morphed | new behavior for control point icon (by Taoki) |
tree | commitdiff |
2009-05-08 |
mrbougo | Nexball HUD fix, and using the porto as weapon now |
tree | commitdiff |
2009-05-08 |
morphed | new control point pad and icon + code changes for them... |
tree | commitdiff |
2009-05-08 |
div0 | simplifying Warsow-style physics code even more, as... |
tree | commitdiff |
2009-05-08 |
div0 | in warsow bunny mode, CPM_PM_Aircontrol never does... |
tree | commitdiff |
2009-05-08 |
div0 | make menu QC aware of the engine now resolving DNS... |
tree | commitdiff |
2009-05-07 |
div0 | Wsw-like physics modes (needs current engine from svn) |
tree | commitdiff |
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