2009-08-30 |
div0 | add a subsystem to set players on fire (unused) |
tree | commitdiff |
2009-08-30 |
div0 | allow projectile "trails" when not moving (unused yet) |
tree | commitdiff |
2009-08-29 |
mand1nga | Even distribution of attackers |
tree | commitdiff |
2009-08-29 |
fruitiex | hide cl_showpressedkeys and cl_showspeed if r_letterbox... |
tree | commitdiff |
2009-08-29 |
div0 | new cvars sv_taunt, sv_autotaunt |
tree | commitdiff |
2009-08-28 |
div0 | jumppads: do not touch pushltime on non-players |
tree | commitdiff |
2009-08-28 |
div0 | { |
tree | commitdiff |
2009-08-26 |
tzork | Fix turrets bboxes. |
tree | commitdiff |
2009-08-26 |
fruitiex | warmup text hidden for spectators |
tree | commitdiff |
2009-08-26 |
fruitiex | sbar.qc positioning fixes, please test |
tree | commitdiff |
2009-08-26 |
div0 | make CTF flag cap shockwave clientside too |
tree | commitdiff |
2009-08-26 |
div0 | onslaught: change another model effect to be clientside... |
tree | commitdiff |
2009-08-26 |
fruitiex | move fuel ammo at vid_conwidth < 800 |
tree | commitdiff |
2009-08-26 |
fruitiex | move powerup timer instead of scores at vid_conwidth... |
tree | commitdiff |
2009-08-26 |
fruitiex | dynamic placement for the spectator's name according... |
tree | commitdiff |
2009-08-26 |
fruitiex | bigger observed player's name |
tree | commitdiff |
2009-08-26 |
lordhavoc | fix compile error |
tree | commitdiff |
2009-08-26 |
div0 | shockwave is now clientside (smoother) |
tree | commitdiff |
2009-08-26 |
fruitiex | ctf speedrun impulse fix by TH |
tree | commitdiff |
2009-08-26 |
mand1nga | Fixed tracking of stats in warmup stage |
tree | commitdiff |
2009-08-26 |
mand1nga | Too much visual basic? .. |
tree | commitdiff |
2009-08-25 |
fruitiex | more team cleanups by TH |
tree | commitdiff |
2009-08-25 |
fruitiex | fix timer display in last minute of warmup mode |
tree | commitdiff |
2009-08-25 |
fruitiex | g_warmup_limit fix by terencehill + timeout slowmo... |
tree | commitdiff |
2009-08-25 |
fruitiex | weapon accuracy stats cleanup patch by terencehill |
tree | commitdiff |
2009-08-25 |
div0 | remove stupid prints and unused function |
tree | commitdiff |
2009-08-25 |
div0 | onslaught shockwave: make this feature available to... |
tree | commitdiff |
2009-08-24 |
mrbougo | update cfg hashes |
tree | commitdiff |
2009-08-24 |
div0 | fix nex whoosh spamming misc_laser |
tree | commitdiff |
2009-08-23 |
mand1nga | whoops |
tree | commitdiff |
2009-08-23 |
mand1nga | Enable code for jetpack navigation, although the featur... |
tree | commitdiff |
2009-08-23 |
mand1nga | Don't attack neutral entities |
tree | commitdiff |
2009-08-23 |
fruitiex | show only needed ammo types on the HUD in nixnex and... |
tree | commitdiff |
2009-08-23 |
fruitiex | 3in1 gameplay patch by Taoki, bot domination fix (now... |
tree | commitdiff |
2009-08-23 |
mand1nga | New awesome effects for Onslaught |
tree | commitdiff |
2009-08-23 |
mand1nga | Fix compiler warnings |
tree | commitdiff |
2009-08-23 |
mand1nga | Save some compiler time |
tree | commitdiff |
2009-08-22 |
fruitiex | generator gib spawn origin fix, should fix unstuck... |
tree | commitdiff |
2009-08-22 |
mand1nga | Disable temporarily bot_vs_human when qty of teams > 2 |
tree | commitdiff |
2009-08-22 |
mand1nga | Fix bots_vs_human and clean up CheckAllowedTeams() |
tree | commitdiff |
2009-08-22 |
mand1nga | Don't show the "You got the Minstanex" msg in Minstagib... |
tree | commitdiff |
2009-08-22 |
mand1nga | Make bots annoy with the laser when they run out of... |
tree | commitdiff |
2009-08-22 |
mand1nga | Don't generate a minstanex with ammo when dying by... |
tree | commitdiff |
2009-08-21 |
div0 | really fix warning and error |
tree | commitdiff |
2009-08-21 |
div0 | fix warning |
tree | commitdiff |
2009-08-21 |
fruitiex | add cl_gunalign to menu, move v_flipped to weapon dialo... |
tree | commitdiff |
2009-08-21 |
div0 | particle gibs option (needs changes in effectinfo by... |
tree | commitdiff |
2009-08-21 |
div0 | s/ogg/wav/g |
tree | commitdiff |
2009-08-21 |
mand1nga | Minstanex fixes by terencehil (#484) |
tree | commitdiff |
2009-08-20 |
fruitiex | scoreboard fixes by terencehill |
tree | commitdiff |
2009-08-20 |
div0 | fix warning |
tree | commitdiff |
2009-08-20 |
div0 | high: picmip 1 |
tree | commitdiff |
2009-08-20 |
div0 | rewrite nex whoosh code much more efficiently |
tree | commitdiff |
2009-08-20 |
mand1nga | Added command for playing sound files at bot location |
tree | commitdiff |
2009-08-19 |
tzork | Fix constant flyby sound for nex when spectating nex... |
tree | commitdiff |
2009-08-19 |
tzork | Fix constant flyby sound for nex when spectating nex... |
tree | commitdiff |
2009-08-19 |
tzork | Team colored minstanex beams & flyby sound for near... |
tree | commitdiff |
2009-08-19 |
div0 | gunalign 4 = center handed if possible, else left |
tree | commitdiff |
2009-08-19 |
div0 | shootfromeye > shootfromcenter > shootfromclient >... |
tree | commitdiff |
2009-08-19 |
div0 | allow cl_gunalign settings for VISUAL-ONLY shot origin... |
tree | commitdiff |
2009-08-19 |
div0 | shootfromclient: allow centerhandedness only if set... |
tree | commitdiff |
2009-08-19 |
div0 | cl_gunalign: only allow sending it ONCE |
tree | commitdiff |
2009-08-18 |
div0 | restart jump anim when needed |
tree | commitdiff |
2009-08-18 |
div0 | item waypointsprites: mark them as hideable, as they... |
tree | commitdiff |
2009-08-17 |
fruitiex | spectator name in lower left corner, sbar_showcurrentam... |
tree | commitdiff |
2009-08-17 |
mand1nga | Fix bot pausing |
tree | commitdiff |
2009-08-17 |
fruitiex | waypoint scale slider added to menu, some fixes in... |
tree | commitdiff |
2009-08-17 |
mand1nga | Better landing |
tree | commitdiff |
2009-08-16 |
div0 | saturation slider: start at 0.5, not 1.0 |
tree | commitdiff |
2009-08-16 |
div0 | individual hitplot |
tree | commitdiff |
2009-08-16 |
div0 | ONS fixes |
tree | commitdiff |
2009-08-16 |
mand1nga | Fix audio spam on generator auto-destruction. Disallow... |
tree | commitdiff |
2009-08-16 |
div0 | fix "gentle" logic :( |
tree | commitdiff |
2009-08-16 |
fruitiex | small cleanup to prevent alpha values greater than... |
tree | commitdiff |
2009-08-16 |
fruitiex | sbar_alpha_fg fix on armor/health icon |
tree | commitdiff |
2009-08-15 |
mand1nga | Play again "X minutes left" announcers if match time... |
tree | commitdiff |
2009-08-15 |
tzork | Fix funky bug that waprs players to the spiderbot when... |
tree | commitdiff |
2009-08-14 |
div0 | cts/race: enable cl_movecliptokeyboard (new in engine... |
tree | commitdiff |
2009-08-14 |
div0 | don't cause roundoff errors if we don't really NEED... |
tree | commitdiff |
2009-08-14 |
div0 | race/cts: clip movement vector to the "keyboard axes... |
tree | commitdiff |
2009-08-14 |
div0 | fix number display |
tree | commitdiff |
2009-08-13 |
m0rfar | add piece-o-cake to default maplist |
tree | commitdiff |
2009-08-13 |
div0 | LETS_TEST_FTEQCC |
tree | commitdiff |
2009-08-11 |
div0 | fix wallhugging bug |
tree | commitdiff |
2009-08-11 |
tzork | Patches #434 from terencehill |
tree | commitdiff |
2009-08-11 |
tzork | Wops, need more files for the HUD_SPIDEBOT fix. |
tree | commitdiff |
2009-08-11 |
tzork | make spiderbot use framegroups, fix HUD_SPIDEBOT typo. |
tree | commitdiff |
2009-08-11 |
mand1nga | Fix frozen bots when joining a campaign level with... |
tree | commitdiff |
2009-08-10 |
mrbougo | fix flag moving on return |
tree | commitdiff |
2009-08-09 |
div0 | fix the bucket |
tree | commitdiff |
2009-08-09 |
div0 | make the bucket work |
tree | commitdiff |
2009-08-09 |
div0 | switch I with J for better coloring |
tree | commitdiff |
2009-08-09 |
div0 | bucket-of-seven randomization |
tree | commitdiff |
2009-08-09 |
div0 | tetris: SRS rotation |
tree | commitdiff |
2009-08-09 |
div0 | comment fix |
tree | commitdiff |
2009-08-09 |
div0 | make tetris easier to play (better tiles) |
tree | commitdiff |
2009-08-09 |
div0 | add two newlines :P |
tree | commitdiff |
2009-08-09 |
div0 | more gameover time; newline fix |
tree | commitdiff |
2009-08-09 |
div0 | recolor tetris start message |
tree | commitdiff |
2009-08-09 |
div0 | adjust tetris levels to match gameboy tetris better |
tree | commitdiff |
next |