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2006-03-27 | div0 | fix of a bug in Nixnex that probably never occurred... | blob | commitdiff | raw |
2006-03-27 | div0 | NixNex - No Items x Nexuiz | blob | commitdiff | raw | diff to current |
2006-03-21 | kadaverjack | fixed bug with exterior weapon model if all g_start_wea... | blob | commitdiff | raw | diff to current |
2006-02-18 | kadaverjack | - all rocket launcher models are using the same texture... | blob | commitdiff | raw | diff to current |
2006-02-09 | kadaverjack | tossed weapons now have more ammo and can be immediatel... | blob | commitdiff | raw | diff to current |
2006-02-09 | kadaverjack | fixed laser switch-to-last-weapon bug | blob | commitdiff | raw | diff to current |
2006-02-04 | kadaverjack | - version number in FAQ is now 1.5 | blob | commitdiff | raw | diff to current |
2006-02-01 | kadaverjack | add secondary function for laser: switch to last used... | blob | commitdiff | raw | diff to current |
2006-01-29 | kadaverjack | add csqc skeleton for Nexuiz | blob | commitdiff | raw | diff to current |