2009-01-27 |
div0 | make mapvote a shared ent too |
tree | commitdiff |
2009-01-27 |
div0 | make TE_CSQC_INIT and TE_CSQC_SCORESINFO shared entitie... |
tree | commitdiff |
2009-01-27 |
div0 | marked TEs to get rid of. |
tree | commitdiff |
2009-01-18 |
div0 | csqc casings |
tree | commitdiff |
2009-01-18 |
div0 | set -616 frags for nonsolid players; that way the engin... |
tree | commitdiff |
2009-01-17 |
div0 | now all projectile hit effects are clientside |
tree | commitdiff |
2009-01-17 |
div0 | make crylink no longer use an impact sound and effect... |
tree | commitdiff |
2009-01-17 |
div0 | moved gibbing from server to client |
tree | commitdiff |
2009-01-16 |
div0 | make the remainign weapons csqc projectiles |
tree | commitdiff |
2009-01-16 |
div0 | make porto and seeker use csqc projectiles completely |
tree | commitdiff |
2009-01-16 |
div0 | fix some projectile issues, and send less bytes per... |
tree | commitdiff |
2009-01-16 |
div0 | the next batch of weapons using the new projectile... |
tree | commitdiff |
2009-01-16 |
div0 | allow maps to load in DM if they support NO game type |
tree | commitdiff |
2009-01-15 |
div0 | csqcprojectiles: make them more readable; make turrets... |
tree | commitdiff |
2009-01-15 |
div0 | describe the csqc channel use |
tree | commitdiff |
2009-01-15 |
div0 | handle RL, Seeker and Electro projectiles completely... |
tree | commitdiff |
2009-01-07 |
div0 | more rainbow power |
tree | commitdiff |
2009-01-07 |
div0 | uups :P |
tree | commitdiff |
2009-01-07 |
div0 | a new string rewriting command :P |
tree | commitdiff |
2009-01-02 |
div0 | add a "crc16" rpn command |
tree | commitdiff |
2009-01-02 |
div0 | fix teh radio brlogen |
tree | commitdiff |
2008-12-29 |
div0 | fix argc for THE command |
tree | commitdiff |
2008-12-29 |
div0 | Translate color codes for old clients |
tree | commitdiff |
2008-12-29 |
div0 | 32 is a rounder number :P |
tree | commitdiff |
2008-12-29 |
div0 | use an integer count of gradients |
tree | commitdiff |
2008-12-28 |
div0 | more brlogen |
tree | commitdiff |
2008-12-28 |
div0 | fix random call :P |
tree | commitdiff |
2008-12-28 |
div0 | next bot patch by mand1nga |
tree | commitdiff |
2008-12-28 |
div0 | improve the test command |
tree | commitdiff |
2008-12-28 |
div0 | conform to the latest engine change in the emulated... |
tree | commitdiff |
2008-12-27 |
div0 | use DP_QC_TOKENIZE_CONSOLE if available |
tree | commitdiff |
2008-12-26 |
div0 | tokenizer: don't free that many strings, only the ones... |
tree | commitdiff |
2008-12-26 |
div0 | fix the test command; |
tree | commitdiff |
2008-12-26 |
div0 | menu: add a color picker for player names |
tree | commitdiff |
2008-12-23 |
div0 | New stuff: |
tree | commitdiff |
2008-12-18 |
div0 | fix showweaponspawns |
tree | commitdiff |
2008-12-15 |
div0 | now that "cd loop" also looks outside the "cdtracks... |
tree | commitdiff |
2008-12-12 |
div0 | weapon priority lists: allow the impulse numbers (230... |
tree | commitdiff |
2008-12-11 |
esteel | i hate hitting return at the wrong time.. not my day |
tree | commitdiff |
2008-12-11 |
esteel | doh, no time to fix those dependencies right now |
tree | commitdiff |
2008-12-11 |
esteel | doh, no time to fix those dependencies right now |
tree | commitdiff |
2008-12-11 |
esteel | added sv_cmd suggestmap.. admins wanna have fun too :P |
tree | commitdiff |
2008-12-09 |
div0 | fteqcc now supports more than 8 macro args - use them |
tree | commitdiff |
2008-11-28 |
div0 | this porto isn't a superweapon :) |
tree | commitdiff |
2008-11-27 |
div0 | mapinfo: don't write a "cdtrack" if the map has music... |
tree | commitdiff |
2008-11-26 |
div0 | more assault fixes (timelimit) |
tree | commitdiff |
2008-11-26 |
div0 | allow 32 concurrent radar pings |
tree | commitdiff |
2008-11-09 |
div0 | make it not depend on an uncommitted fix to fteqcc... |
tree | commitdiff |
2008-11-09 |
div0 | new weapon arena menu controls, enjoy! Original code... |
tree | commitdiff |
2008-11-07 |
div0 | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5009... |
tree | commitdiff |
2008-10-31 |
div0 | campaign fixes. Now campaign + race works. |
tree | commitdiff |
2008-10-24 |
div0 | unlimited ammo revisited: distinguish between superweap... |
tree | commitdiff |
2008-10-23 |
div0 | add some missing cvars for hlac and seeker; fix newline... |
tree | commitdiff |
2008-10-23 |
tzork | HLAC and Tag Seeker weapons. |
tree | commitdiff |
2008-10-22 |
div0 | - experimental CSQC change: get rid of old ONS team... |
tree | commitdiff |
2008-10-22 |
div0 | more stuff in the team radar |
tree | commitdiff |
2008-10-22 |
div0 | add simple radar icons for ons |
tree | commitdiff |
2008-10-22 |
div0 | add the perl script that annotates effectinfo.txt;... |
tree | commitdiff |
2008-10-21 |
div0 | add on-hand hook weapon placable by mapper (weapon_hook) |
tree | commitdiff |
2008-10-17 |
div0 | add a way to hide maps from the menu in mapinfo (campai... |
tree | commitdiff |
2008-10-16 |
div0 | undo the last change, instead make argv force a tempstr... |
tree | commitdiff |
2008-10-14 |
div0 | random does not ceil. Fixed. |
tree | commitdiff |
2008-10-14 |
div0 | de-linuxed the code base a bit |
tree | commitdiff |
2008-10-11 |
div0 | forgot this |
tree | commitdiff |
2008-10-11 |
div0 | Experimental new tokenizer (should now be 1:1 compatibl... |
tree | commitdiff |
2008-10-10 |
div0 | fix float logic for almost_in_bounds |
tree | commitdiff |
2008-10-08 |
div0 | renamed roughmap to radarmap; automatically sharpen it |
tree | commitdiff |
2008-10-07 |
div0 | update world mins/maxs fro mapinfo; fix comment |
tree | commitdiff |
2008-10-07 |
div0 | team radar menu controls |
tree | commitdiff |
2008-10-06 |
div0 | improve error message for size line |
tree | commitdiff |
2008-10-04 |
div0 | fix timelimit display after ready-restart (no longer... |
tree | commitdiff |
2008-10-03 |
div0 | oops :P |
tree | commitdiff |
2008-10-03 |
div0 | warning fix; fix loading ons-reborn.mapinfo |
tree | commitdiff |
2008-10-03 |
div0 | radar update: allow negative teamradar scale to switch... |
tree | commitdiff |
2008-10-02 |
div0 | new waypointsprite system, onslaught not yet supported |
tree | commitdiff |
2008-10-02 |
div0 | optimize entcs data |
tree | commitdiff |
2008-10-01 |
div0 | teamradar updates |
tree | commitdiff |
2008-10-01 |
div0 | leave a border around the minimaps |
tree | commitdiff |
2008-10-01 |
div0 | experimental team radar (try: cl_teamradar 1) |
tree | commitdiff |
2008-10-01 |
div0 | get rid of .info files; make interpolation generic |
tree | commitdiff |
2008-09-27 |
div0 | fix fraglimit for win mode 3 |
tree | commitdiff |
2008-09-26 |
div0 | new vote/ready nagger display (untested, can't test... |
tree | commitdiff |
2008-09-21 |
div0 | handle sv_foginterval on the client now (TESTING) |
tree | commitdiff |
2008-09-21 |
div0 | fix fog handling a bit |
tree | commitdiff |
2008-09-16 |
div0 | remove one wrong uri_unescape |
tree | commitdiff |
2008-09-09 |
div0 | Add a weapon priority menu item |
tree | commitdiff |
2008-09-06 |
div0 | work around vectoangles weirdness by only portaling... |
tree | commitdiff |
2008-09-05 |
esteel | added a simple 'warmup' indicator to the scoreboard |
tree | commitdiff |
2008-09-05 |
div0 | do not require items in Race |
tree | commitdiff |
2008-09-05 |
div0 | trigger_items |
tree | commitdiff |
2008-09-04 |
div0 | do not add fixedmakevectors to menu qc |
tree | commitdiff |
2008-09-04 |
div0 | fix portal math |
tree | commitdiff |
2008-09-03 |
div0 | use the old Nex model and old Nex shot origin; make... |
tree | commitdiff |
2008-09-03 |
div0 | forgot to commit this |
tree | commitdiff |
2008-09-03 |
div0 | Porto (untested): secondary fire button "holds" the... |
tree | commitdiff |
2008-09-03 |
div0 | some weapon system fixes; allow infinite portals to... |
tree | commitdiff |
2008-09-02 |
div0 | new weapon (no models for it yet, and still using debug... |
tree | commitdiff |
2008-09-02 |
div0 | fix the big bugs in my weapons commit |
tree | commitdiff |
2008-09-02 |
div0 | add a comment "// %weaponaddpoint" at all places that... |
tree | commitdiff |
2008-09-02 |
div0 | huge patch that breaks everything: add a new stat ... |
tree | commitdiff |
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