2008-07-21 |
tzork | Added turrets media |
tree | commitdiff |
2008-07-02 |
m0rfar | Hexedited all texture references in pickups .md3's... |
tree | commitdiff |
2008-04-02 |
esteel | damn somehow my commit 3567 had those missing.. |
tree | commitdiff |
2008-04-02 |
esteel | added morphed's ons-reborn map, added some ons sound... |
tree | commitdiff |
2008-02-27 |
lordhavoc | implemented Morphed's new gibs |
tree | commitdiff |
2008-02-25 |
m0rfar | tZorks fixed healthshard origin |
tree | commitdiff |
2008-02-21 |
morphed | smaller rocket |
tree | commitdiff |
2008-02-19 |
div0 | even more RL fixes |
tree | commitdiff |
2008-02-19 |
morphed | new rocket launcher model, new rocket model, fixed... |
tree | commitdiff |
2008-02-16 |
morphed | new weapon icons and fixed idle anim on nexgun |
tree | commitdiff |
2008-02-16 |
morphed | new nexgun |
tree | commitdiff |
2008-02-15 |
morphed | New machine gun model and textures |
tree | commitdiff |
2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
tree | commitdiff |
2008-02-10 |
div0 | fix a bug (or not?) in makespr32 that made DP misinterp... |
tree | commitdiff |
2008-01-23 |
div0 | tried to make animated sprites. No idea if they work... |
tree | commitdiff |
2008-01-23 |
div0 | also specially treat control points that are attackable... |
tree | commitdiff |
2008-01-23 |
div0 | new sprites "ons-cp-atck-*", will use them in code... |
tree | commitdiff |
2008-01-22 |
div0 | minor fixed for Onslaught + sprites |
tree | commitdiff |
2008-01-20 |
div0 | New models for health/armor by tZork, and new GL and... |
tree | commitdiff |
2008-01-20 |
savagex | add morphed's onslaught models |
tree | commitdiff |
2008-01-19 |
div0 | better 50hp model by tZork |
tree | commitdiff |
2008-01-13 |
div0 | add distinct skins for 50% armor (100% one in orange... |
tree | commitdiff |
2008-01-13 |
div0 | health50 skin by Chris |
tree | commitdiff |
2008-01-07 |
m0rfar | move newprojectiles2.blend to modelsource. I think... |
tree | commitdiff |
2007-12-17 |
div0 | leileilol's effect updates |
tree | commitdiff |
2007-12-07 |
lordhavoc | implemented models/player/whatever.md3.animinfo file... |
tree | commitdiff |
2007-11-06 |
div0 | add Morphed's onslaught models |
tree | commitdiff |
2007-09-01 |
div0 | use r_labelsprites DP feature for sprites; add script... |
tree | commitdiff |
2007-08-10 |
div0 | new player colors (gfx/colormap_palette.lmp); default... |
tree | commitdiff |
2007-05-28 |
div0 | added old tracer under new name misc/line-81-1.mdl... |
tree | commitdiff |
2007-05-24 |
savagex | thanks to tcmod those effect frames for the ebomb aren... |
tree | commitdiff |
2007-05-23 |
esteel | hook model is now bigger |
tree | commitdiff |
2007-05-23 |
div0 | tZork's grappling hook; |
tree | commitdiff |
2007-05-23 |
strahlemann | desaturated and altered the ebomb-color to fit the... |
tree | commitdiff |
2007-05-23 |
lordhavoc | changed glass diffuse brightness back to the way it... |
tree | commitdiff |
2007-05-23 |
lordhavoc | tweaked ebomb model from leileilol, and corresponding... |
tree | commitdiff |
2007-05-22 |
div0 | leileilol's projectiles (electro bomb toned down a... |
tree | commitdiff |
2007-05-21 |
savagex | sprites for assault mode |
tree | commitdiff |
2007-05-07 |
div0 | new key model by Morphed, for now a replacement sprite... |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: ifdeffed out attachment code |
tree | commitdiff |
2007-05-02 |
div0 | keyhunt: use right colors on keys; use MF_ROTATE instea... |
tree | commitdiff |
2007-04-30 |
div0 | changed key-dropped from yellow to cyan because yellow... |
tree | commitdiff |
2007-04-30 |
div0 | game mode "keyhunt", still in testing |
tree | commitdiff |
2007-04-25 |
esteel | new map: final rage from tZork (reworked nexdm10 from... |
tree | commitdiff |
2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
tree | commitdiff |
2007-02-17 |
div0 | RLE compressed all TGAs that had a compression ratio... |
tree | commitdiff |
2006-12-07 |
esteel | corrected MG firstperson viewmodel, now with clip |
tree | commitdiff |
2006-12-07 |
savagex | put the cell ammo pickup item on the ground. No spinning. |
tree | commitdiff |
2006-12-05 |
esteel | Added tZorks very ver cool new HUD and model replacemen... |
tree | commitdiff |
2006-12-03 |
esteel | scaled machinegun |
tree | commitdiff |
2006-11-28 |
savagex | add new Uzi (by Morphed) to trunk |
tree | commitdiff |
2006-11-05 |
savagex | back to original carni (now the standing animation... |
tree | commitdiff |
2006-11-04 |
savagex | commit new shotgun model to trunk |
tree | commitdiff |
2006-09-04 |
m0rfar | The Carni player model was not on the same place as... |
tree | commitdiff |
2006-07-05 |
strahlemann | added lamp-models for dm18-based maps. still needs... |
tree | commitdiff |
2006-06-05 |
div0 | lossless jpegoptim run saving about 10 megabytes |
tree | commitdiff |
2006-05-30 |
esteel | removed (moved to attic) all explosion sprites |
tree | commitdiff |
2006-05-06 |
div0 | Green's fullbright skins |
tree | commitdiff |
2006-02-21 |
savagex | insert low-poly gibs from OpenQuartz |
tree | commitdiff |
2006-02-21 |
savagex | remove leaked gibs |
tree | commitdiff |
2006-02-21 |
savagex | replace chunk.mdl with something from OpenQuartz |
tree | commitdiff |
2006-02-18 |
kadaverjack | - all rocket launcher models are using the same texture... |
tree | commitdiff |
2006-02-06 |
kadaverjack | no shadows for missiles & grenades |
tree | commitdiff |
2006-01-31 |
kadaverjack | new playerskin (Xolar) by Morphed |
tree | commitdiff |
2006-01-24 |
kadaverjack | - changed Quark's skinindex to 0 |
tree | commitdiff |
2006-01-14 |
savagex | Morphed's gfx for the team-bubble |
tree | commitdiff |
2006-01-14 |
savagex | new sprite: team-indicator (shall float above team... |
tree | commitdiff |
2006-01-10 |
kadaverjack | Morphed's new Nex model |
tree | commitdiff |
2006-01-09 |
lcatlnx | fixed rocket explosion |
tree | commitdiff |
2006-01-07 |
savagex | new sprites (again) |
tree | commitdiff |
2006-01-01 |
savagex | switch some .spr files to .spr2 format |
tree | commitdiff |
2005-12-29 |
savagex | switch to memory saving sprites. Several megabytes... |
tree | commitdiff |
2005-12-29 |
lordhavoc | changed skin name from LDArl.tga to ldarl.tga |
tree | commitdiff |
2005-12-27 |
kadaverjack | removed missing sounds |
tree | commitdiff |
2005-12-21 |
savagex | morphed's jumppad |
tree | commitdiff |
2005-12-20 |
savagex | bumps for morphed's teleporter model |
tree | commitdiff |
2005-12-20 |
savagex | corrected texture path in morphed's teleporter |
tree | commitdiff |
2005-12-20 |
savagex | morphed's teleporter map model |
tree | commitdiff |
2005-12-20 |
kadaverjack | new skin previews |
tree | commitdiff |
2005-12-19 |
kadaverjack | added Morphed's Mulder skin and moved maps/unused to... |
tree | commitdiff |
2005-12-12 |
kadaverjack | fixed wrong carni skin and added Morphed's "Armored... |
tree | commitdiff |
2005-12-12 |
kadaverjack | fixed various bugs with team selection and created... |
tree | commitdiff |
2005-11-23 |
savagex | lycanthrope now is default skin for lycanthrope.zym... |
tree | commitdiff |
2005-11-23 |
savagex | properly move lycanthrope into attic |
tree | commitdiff |
2005-11-23 |
savagex | wolf is new default skin for lycanthrope |
tree | commitdiff |
2005-11-23 |
savagex | heroine is new default skin for jeandarc.zym |
tree | commitdiff |
2005-11-23 |
savagex | quark is new default skin for crash |
tree | commitdiff |
2005-11-23 |
savagex | fricka is new default skin for visitant.zym |
tree | commitdiff |
2005-11-23 |
savagex | move unused skins into attic |
tree | commitdiff |
2005-11-11 |
lcatlnx | weaponsounds, defaultmodel, electrocombo, specmode... |
tree | commitdiff |
2005-11-10 |
esteel | homing missles from Wazat, minor menu corrections |
tree | commitdiff |
2005-11-07 |
savagex | commit 1.2.1 game media |
tree | commitdiff |
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