2018-03-06 |
Kp | Rename include/error.h to include/dxxerror.h |
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2015-02-01 |
Kp | Make OGL_VIEWPORT static inline |
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2015-01-30 |
Bradley Bell | more header cleanup |
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2015-01-29 |
Bradley Bell | include glext on osx |
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2015-01-24 |
Bradley Bell | add gamma cvar |
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2015-01-19 |
zico | show borders in SDL and OGL, optimized and cleaned |
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2015-01-18 |
Bradley Bell | trust ogl_*_ok values. fixes dark fonts at some resolutions |
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2015-01-14 |
Bradley Bell | begin refactoring to umbrella header |
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2015-01-03 |
Bradley Bell | remove rcs tags |
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2006-11-30 |
Chris Taylor | avoid loading OpenGL textures before they have been... |
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2005-11-07 |
Chris Taylor | make super transparent textures have alpha |
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2005-08-07 |
Chris Taylor | get the cockpit to show with d2x-gl (actually committed!) |
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2004-11-14 |
Martin Schaffner | make Mac OS X OpenGL verify textures |
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2004-08-28 |
Martin Schaffner | enable -gl_mipmap switch |
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2004-08-01 |
Martin Schaffner | add "#ifdef macintosh" for carbon target |
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2004-05-31 |
Bradley Bell | XCode compilability fixes |
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2004-05-23 |
Bradley Bell | make libpng optional |
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2004-05-22 |
Bradley Bell | allow for texture dimensions of 1, and fix ogl replacem... |
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2004-05-22 |
Bradley Bell | add opengl replacement texture support (requires libpng... |
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2004-05-22 |
Bradley Bell | opengl hardware super-transparency support using GL_NV_... |
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2004-05-22 |
Bradley Bell | use GL_RGB for non-transparent textures, and fix fonts... |
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2004-05-22 |
Bradley Bell | don't try to use paletted textures with mipmapping... |
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2004-05-22 |
Bradley Bell | add ogl paletted texture support (d1x r1.36, r1.38... |
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2004-05-20 |
Bradley Bell | add caching of weapon inner models, screen shatter... |
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2004-05-20 |
Bradley Bell | add -renderstats command-line arg to activate RENDERSTA... |
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2004-05-20 |
Bradley Bell | fix last commit (d1x r1.35) |
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2004-05-20 |
Bradley Bell | add RENDERSTATS counter for number of textures loaded... |
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2004-05-20 |
Bradley Bell | use GL_INDEX_BITS to get bpp for color buffer for rende... |
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2004-05-20 |
Bradley Bell | add anisotropic texture filtering suport (d1x r1.33... |
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2004-05-20 |
Bradley Bell | make RENDERSTATS show size of color/depth buffer too... |
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2004-05-20 |
Bradley Bell | utilize hardware multitexturing support if possible... |
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2004-05-19 |
Bradley Bell | fix ogl gr_ucircle (d1x r1.29) |
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2004-05-19 |
Bradley Bell | fix briefing spinning robot display in OGL (d1x r1... |
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2004-05-16 |
Martin Schaffner | move ogl-internal stuff from ogl interface header to... |
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2004-05-11 |
Bradley Bell | fix alpha calculation in g3_draw_poly, again |
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2004-05-11 |
Bradley Bell | hmm, g3_draw_transp_poly had the fade level backwards... |
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2004-05-11 |
Bradley Bell | properly render cloaked walls in OpenGL (fixes #1608) |
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2003-11-27 |
Bradley Bell | added Visual C project for opengl, buncha macro fixes... |
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2003-11-07 |
Bradley Bell | disable texture format verification for OS X - Textures... |
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2003-04-11 |
Bradley Bell | use different defines for os x |
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2003-01-15 |
Bradley Bell | use __sun__ for sunos |
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2003-01-15 |
Bradley Bell | formatting, comments |
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2002-12-24 |
Bradley Bell | fix compiler warnings, courtesy of maschaffner@gmx.ch |
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2002-08-17 |
Bradley Bell | implement BM_FLAG_RLE_BIG (cockpit support?) |
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2002-07-30 |
Bradley Bell | OSX OGL fixes |
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2002-07-22 |
Bradley Bell | OS X stuff |
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2001-10-31 |
Bradley Bell | Sync with d1x |
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2001-10-25 |
Bradley Bell | Finished moving stuff to arch/blah. I know, it's ugly... |
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