2011-06-11 |
Bradley Bell | Fixed the Birthday Bug: Correctly re-compute static_lig... |
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2011-06-10 |
Bradley Bell | clear the top and bottom of the screen in death sequenc... |
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2011-06-10 |
Bradley Bell | fix for death-sequence and sdl segfault in 320xXXX |
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2007-01-31 |
Bradley Bell | amd64 fixes |
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2006-12-16 |
Chris Taylor | allow universal binaries to be built using Xcode 2... |
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2006-12-13 |
Chris Taylor | divide negative window x-coordinates properly, fixing... |
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2006-12-03 |
Chris Taylor | add main as an include path for strutil.c, should have... |
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2006-12-03 |
Chris Taylor | fix assemble error for gas (fix bug #2312) |
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2006-12-02 |
Chris Taylor | divide negative light rates of change properly (fix... |
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2006-12-01 |
Chris Taylor | only autoselect a secondary weapon if the player didn... |
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2006-11-30 |
Chris Taylor | avoid loading OpenGL textures before they have been... |
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2006-11-26 |
Chris Taylor | fix screenshot corruption, use PhysicsFS to check for... |
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2006-11-26 |
Chris Taylor | small brace tidy up to allow a source code editor to... |
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2006-07-29 |
Chris Taylor | always show bomb count if player has them |
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2006-07-29 |
Chris Taylor | move PhysicsFS initialisation, search path setup and... |
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2006-07-29 |
Chris Taylor | move titles, loading screen and order form showing... |
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2006-07-27 |
Chris Taylor | move hoard data saving from main to save_hoard_data |
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2006-07-24 |
Chris Taylor | make the thumbnail properly when doing fast save in... |
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2006-07-12 |
Chris Taylor | add references to headers in main for SCM and batch... |
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2006-07-09 |
Chris Taylor | only free the gauge canvases when they exist |
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2006-07-09 |
Chris Taylor | don't allow MPW build to run in OS X (it won't work... |
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2006-07-09 |
Chris Taylor | fix crash when a robot's guided missile explodes |
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2006-06-05 |
Chris Taylor | fix error when building editor with RELEASE |
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2006-06-03 |
Chris Taylor | the gauges work in 320xXXX (sdl) again. It needs to... |
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2006-03-05 |
Chris Taylor | allow the editor to be built with NDEBUG |
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2006-03-05 |
Chris Taylor | create write directory if it doesn't exist (didn't... |
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2006-02-26 |
Chris Taylor | with the editor built, don't make .txm files when a... |
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2006-02-26 |
Chris Taylor | show the death sequence for d2x-gl (fix bug #2513) |
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2006-02-26 |
Chris Taylor | move change_filename_ext to strutil.c, rename to (and... |
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2006-02-25 |
Chris Taylor | when breaking a light, allow segment light to change... |
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2006-02-25 |
Chris Taylor | complete removal of 7th option in Options menu, hopeful... |
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2006-02-24 |
Chris Taylor | restore the old canvas after showing a menu, avoiding... |
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2006-02-24 |
Chris Taylor | make sure the correct font is used (whoops) |
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2005-11-29 |
Chris Taylor | for Descent 1 briefings, look for briefings no further... |
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2005-11-07 |
Chris Taylor | make super transparent textures have alpha |
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2005-08-13 |
Chris Taylor | draw all gauges properly when using the cockpit in... |
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2005-08-07 |
Chris Taylor | get the cockpit to show with d2x-gl (actually committed!) |
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2005-08-06 |
Chris Taylor | get the cockpit to show with d2x-gl |
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2005-08-06 |
Chris Taylor | print the command line help properly |
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2005-08-06 |
Chris Taylor | must_free_canvas isn't used when AUTOMAP_DIRECT_RENDER... |
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2005-08-02 |
Chris Taylor | remove DirectDraw use and Windows mouse stuff made... |
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2005-07-30 |
Chris Taylor | remove pixel double code |
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2005-07-30 |
Chris Taylor | remove old _3DFX code |
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2005-07-30 |
Chris Taylor | remove all the redundant Polygon Acceleration stuff... |
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2005-07-29 |
Chris Taylor | only shoot when fire button down (fix bug #2271) |
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2005-07-29 |
Chris Taylor | show some missing wide 1's (bug #2269) |
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2005-07-28 |
Chris Taylor | show gauges in SDL (help fix bug #2267) |
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2005-07-27 |
Chris Taylor | build the editor by default |
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2005-07-25 |
Chris Taylor | avoid assignments between sbyte * and char *, ubyte... |
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2005-07-25 |
Chris Taylor | no checking if obj->id > -1 (it's unsigned) |
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2005-07-25 |
Chris Taylor | cast some fprintf arguments to int, to fix warnings |
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2005-07-24 |
Chris Taylor | main/bmread.c: call file static var 'time' 'play_time... |
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2005-07-22 |
Chris Taylor | remove duplicate tmap_xlate_table |
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2005-07-21 |
Chris Taylor | fix pointer mismatches, warnings are errors again |
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2005-07-21 |
Chris Taylor | make file paths relative to project, add some files... |
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2005-07-03 |
Chris Taylor | add ui_radio_set_value, draw an "O" in the current... |
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2005-07-03 |
Chris Taylor | add ui_inputbox_set_text |
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2005-07-01 |
Chris Taylor | add ui_checkbox_check |
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2005-06-23 |
Chris Taylor | describe new directory system and mention recursive... |
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2005-06-22 |
Chris Taylor | use PhysicsFS for saving levels |
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2005-06-22 |
Chris Taylor | add function for converting descent 2 texture numbers... |
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2005-06-22 |
Chris Taylor | add level component saving functions which use PhysicsFS |
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2005-06-22 |
Chris Taylor | load .rl2 files instead of .lvl files |
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2005-06-14 |
Chris Taylor | make sure there is a path to free for D2 Demo/OEM |
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2005-06-13 |
Chris Taylor | added PHYSFSX_printf |
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2005-06-13 |
Chris Taylor | added PHYSFSX_writeVector, PHYSFSX_writeAngleVec and... |
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2005-06-13 |
Chris Taylor | convert_d1_tmap_num now returns 193 for texture number... |
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2005-04-05 |
Bradley Bell | fix some bugs in joystick initialization |
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2005-04-04 |
Bradley Bell | cosmetic fixes to joystick config screen |
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2005-04-04 |
Bradley Bell | change MAX_BUTTONS to JOY_MAX_BUTTONS |
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2005-04-04 |
Bradley Bell | change MAX_BUTTONS to JOY_MAX_BUTTONS |
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2005-04-04 |
Bradley Bell | don't use hardcoded descriptions of joystick buttons... |
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2005-04-04 |
Bradley Bell | don't play midi if -nosound |
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2005-04-04 |
Bradley Bell | remove redundant joy_init() |
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2005-04-01 |
Chris Taylor | set Highest_vertex_index and Highest_segment_index... |
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2005-04-01 |
Chris Taylor | "Go to Main Menu" now works in editor |
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2005-03-31 |
Chris Taylor | no using TmapList, initialise texture category globals... |
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2005-03-31 |
Chris Taylor | remove ObjType, ObjId, ObjStrength and OL_ constants... |
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2005-03-29 |
Bradley Bell | remove obsolete malloc.h |
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2005-03-21 |
Bradley Bell | add some stuff to dist |
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2005-03-20 |
Bradley Bell | added MAX_FPS constant |
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2005-03-20 |
Bradley Bell | Fixed console cursor positioning. |
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2005-03-20 |
Bradley Bell | might as well start using GMT |
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2005-03-20 |
Bradley Bell | revert to Error if text file not found. |
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2005-03-20 |
Martin Schaffner | Add file ui/.cvsignore |
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2005-03-18 |
Bradley Bell | Add RCS ID tag |
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2005-03-18 |
Bradley Bell | Add RCS ID tag |
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2005-03-18 |
Bradley Bell | Update SDL to 1.2.8 |
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2005-03-16 |
Bradley Bell | use hardcoded value instead of sizeof(tmap_info), since... |
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2005-03-16 |
Bradley Bell | gcc doesn't like multi-line // comments |
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2005-03-16 |
Bradley Bell | get rid of compiler warnings |
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2005-03-16 |
Bradley Bell | Disabled shading of flat (non-textured) polygons. Fixes... |
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2005-03-15 |
Bradley Bell | Fix crash if Num_walls=0 |
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2005-03-12 |
Bradley Bell | enable editor in unix-style builds |
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2005-03-12 |
Chris Taylor | could check reactor model num, don't check reactor... |
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2005-03-06 |
Chris Taylor | check the uvs after they're assigned, not before |
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2005-03-06 |
Chris Taylor | load the descent 1 color palette when NDEBUG is defined |
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2005-03-05 |
Chris Taylor | use PhysicsFS in file.c, involves modifying the listbox... |
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2005-02-27 |
Chris Taylor | no critical error handler (not used by PhysicsFS) |
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2005-02-27 |
Chris Taylor | call gr_update in event loops |
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