]> icculus.org git repositories - divverent/nexuiz.git/commit
r5929 | morphed | 2009-02-23 13:44:32 +0100 (Mon, 23 Feb 2009) | 1 line
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 24 Feb 2009 07:13:50 +0000 (07:13 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 24 Feb 2009 07:13:50 +0000 (07:13 +0000)
commite2447c76bdcb9d4b47b401ea711d067130b5dd07
tree78d342c06403c0a18398aa0ad2d86bb1318ec9b5
parentd4b314daa6821dc2bcc972402ea3dda6c5dae0a8
r5929 | morphed | 2009-02-23 13:44:32 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (textures only)
r5930 | morphed | 2009-02-23 13:54:42 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (models and shaders)
r5931 | morphed | 2009-02-23 14:45:17 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (missing textures)
r5932 | esteel | 2009-02-23 15:15:27 +0100 (Mon, 23 Feb 2009) | 1 line
added sv_vote_stop, the amount of time till one can vote again after stopping ones own vote.  There was some abuse of the current unlimited vcall/vstop..\
r5933 | div0 | 2009-02-23 16:27:32 +0100 (Mon, 23 Feb 2009) | 2 lines
larger animtimes for nex and minstanex to match the guns
r5934 | morphed | 2009-02-23 16:28:00 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (shot origins)
r5935 | div0 | 2009-02-23 16:38:30 +0100 (Mon, 23 Feb 2009) | 2 lines
WFRAME_FIRE2
r5936 | morphed | 2009-02-23 17:00:40 +0100 (Mon, 23 Feb 2009) | 1 line
fix for shotgun and uzi for WFRAME_FIRE2
r5937 | m0rfar | 2009-02-23 23:05:22 +0100 (Mon, 23 Feb 2009) | 2 lines
New dom points by ai
new cvar g_domination_point_fullbright default 0
r5938 | m0rfar | 2009-02-24 01:03:10 +0100 (Tue, 24 Feb 2009) | 1 line
dom point sources
r5939 | div0 | 2009-02-24 07:29:07 +0100 (Tue, 24 Feb 2009) | 2 lines
prevent a "modify free entity" warning in the porto
r5940 | morphed | 2009-02-24 07:36:59 +0100 (Tue, 24 Feb 2009) | 1 line
camping rifle textures (it lacks original torus textures and scope screen shader)
r5941 | div0 | 2009-02-24 08:02:29 +0100 (Tue, 24 Feb 2009) | 2 lines
per-weaon crosshair changes

Last merge!

git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@5942 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
136 files changed:
.patchsets
data/defaultNexuiz.cfg
data/gfx/inv_weapon1.tga
data/gfx/inv_weapon14.tga
data/gfx/inv_weapon15.tga [new file with mode: 0644]
data/gfx/inv_weapon3.tga
data/gfx/inv_weapon4.tga
data/gfx/inv_weapon7.tga
data/models/domination/dom_axe.tga [deleted file]
data/models/domination/dom_axe_luma.tga [deleted file]
data/models/domination/dom_blue.md3
data/models/domination/dom_bolt.tga [deleted file]
data/models/domination/dom_bomb.tga [deleted file]
data/models/domination/dom_neutral.tga [deleted file]
data/models/domination/dom_pink.md3
data/models/domination/dom_red.md3
data/models/domination/dom_symbol.tga [deleted file]
data/models/domination/dom_symbol2.tga [deleted file]
data/models/domination/dom_target.tga [deleted file]
data/models/domination/dom_unclaimed.md3
data/models/domination/dom_yellow.md3
data/models/items/a_shells.md3
data/models/weapons/g_campingrifle.md3
data/models/weapons/g_electro.md3
data/models/weapons/g_flamethrower.md3 [new file with mode: 0644]
data/models/weapons/g_gl.md3
data/models/weapons/g_hagar.md3
data/models/weapons/g_hlac.md3
data/models/weapons/g_shotgun.md3
data/models/weapons/v_campingrifle.md3
data/models/weapons/v_electro.md3
data/models/weapons/v_flamethrower.md3 [new file with mode: 0644]
data/models/weapons/v_gl.md3
data/models/weapons/v_hagar.md3
data/models/weapons/v_hlac.md3
data/models/weapons/v_shotgun.md3
data/models/weapons/w_campingrifle.zym
data/models/weapons/w_crylink.zym
data/models/weapons/w_electro.zym
data/models/weapons/w_flamethrower.zym [new file with mode: 0644]
data/models/weapons/w_gl.zym
data/models/weapons/w_hagar.zym
data/models/weapons/w_hlac.zym
data/models/weapons/w_hookgun.zym
data/models/weapons/w_laser.zym
data/models/weapons/w_nex.zym
data/models/weapons/w_porto.zym
data/models/weapons/w_rl.zym
data/models/weapons/w_shotgun.zym
data/models/weapons/w_uzi.zym
data/qcsrc/server/constants.qh
data/qcsrc/server/domination.qc
data/qcsrc/server/vote.qc
data/qcsrc/server/w_campingrifle.qc
data/qcsrc/server/w_crylink.qc
data/qcsrc/server/w_electro.qc
data/qcsrc/server/w_grenadelauncher.qc
data/qcsrc/server/w_hagar.qc
data/qcsrc/server/w_hlac.qc
data/qcsrc/server/w_hook.qc
data/qcsrc/server/w_laser.qc
data/qcsrc/server/w_nex.qc
data/qcsrc/server/w_porto.qc
data/qcsrc/server/w_rocketlauncher.qc
data/qcsrc/server/w_seeker.qc
data/qcsrc/server/w_shotgun.qc
data/qcsrc/server/w_uzi.qc
data/scripts/electro.shader [new file with mode: 0644]
data/scripts/flamethrower.shader [new file with mode: 0644]
data/scripts/shotgun.shader [new file with mode: 0644]
data/textures/campingrifle.tga
data/textures/campingrifle_bump.tga
data/textures/campingrifle_gloss.tga
data/textures/campingrifle_glow.tga
data/textures/campingrifle_pants.tga
data/textures/campingrifle_screen.tga [new file with mode: 0644]
data/textures/campingrifle_shirt.tga
data/textures/crifleflashider.tga [deleted file]
data/textures/crifleflashider_bump.tga [deleted file]
data/textures/crifleflashider_gloss.tga [deleted file]
data/textures/domination/dom_base.jpg [new file with mode: 0644]
data/textures/domination/dom_base_gloss.jpg [new file with mode: 0644]
data/textures/domination/dom_base_glow.jpg [new file with mode: 0644]
data/textures/domination/dom_base_norm.jpg [new file with mode: 0644]
data/textures/domination/dom_blue.tga [new file with mode: 0644]
data/textures/domination/dom_pink.tga [new file with mode: 0644]
data/textures/domination/dom_red.tga [new file with mode: 0644]
data/textures/domination/dom_unclaimed.tga [new file with mode: 0644]
data/textures/domination/dom_yellow.tga [new file with mode: 0644]
data/textures/electro.tga [new file with mode: 0644]
data/textures/electro_gloss.tga [new file with mode: 0644]
data/textures/electro_glow.tga [new file with mode: 0644]
data/textures/electro_norm.tga [new file with mode: 0644]
data/textures/electro_pants.tga [new file with mode: 0644]
data/textures/electro_plasma.tga [new file with mode: 0644]
data/textures/electro_plasma_glow.tga [new file with mode: 0644]
data/textures/electro_plasma_hull.tga [new file with mode: 0644]
data/textures/f_shotgun.jpg
data/textures/flamethrower.tga [new file with mode: 0644]
data/textures/flamethrower_gloss.tga [new file with mode: 0644]
data/textures/flamethrower_norm.tga [new file with mode: 0644]
data/textures/flamethrower_pants.tga [new file with mode: 0644]
data/textures/flamethrower_shirt.tga [new file with mode: 0644]
data/textures/flamethrowerfx.tga [new file with mode: 0644]
data/textures/glauncher.tga [new file with mode: 0644]
data/textures/glauncher_gloss.tga [new file with mode: 0644]
data/textures/glauncher_norm.tga [new file with mode: 0644]
data/textures/glauncher_pants.tga [new file with mode: 0644]
data/textures/glauncher_shirt.tga [new file with mode: 0644]
data/textures/glscope.tga [new file with mode: 0644]
data/textures/glscope_glow.tga [new file with mode: 0644]
data/textures/hagar2.tga [new file with mode: 0644]
data/textures/hagar2_gloss.tga [new file with mode: 0644]
data/textures/hagar2_glow.tga [new file with mode: 0644]
data/textures/hagar2_norm.tga [new file with mode: 0644]
data/textures/hagar2_pants.tga [new file with mode: 0644]
data/textures/hagar2_shirt.tga [new file with mode: 0644]
data/textures/hlac_accessory.tga
data/textures/hlac_accessory_gloss.tga
data/textures/hlac_accessory_norm.tga
data/textures/hlac_accessory_pants.tga
data/textures/hlac_accessory_shirt.tga
data/textures/hlac_metal.tga
data/textures/hlac_metal_glow.tga [new file with mode: 0644]
data/textures/rl_gloss.jpg
data/textures/shellsammo.tga [new file with mode: 0644]
data/textures/shellsammo_gloss.tga [new file with mode: 0644]
data/textures/shellsammo_norm.tga [new file with mode: 0644]
data/textures/shotgun2.tga [new file with mode: 0644]
data/textures/shotgun2_gloss.tga [new file with mode: 0644]
data/textures/shotgun2_glow.tga [new file with mode: 0644]
data/textures/shotgun2_norm.tga [new file with mode: 0644]
data/textures/shotgun2_shirt.tga [new file with mode: 0644]
data/textures/shotgun_sight.tga [new file with mode: 0644]
data/weapons.cfg
misc/mediasource/models/dom_points.zip [new file with mode: 0644]