r5929 | morphed | 2009-02-23 13:44:32 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (textures only)
r5930 | morphed | 2009-02-23 13:54:42 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (models and shaders)
r5931 | morphed | 2009-02-23 14:45:17 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (missing textures)
r5932 | esteel | 2009-02-23 15:15:27 +0100 (Mon, 23 Feb 2009) | 1 line
added sv_vote_stop, the amount of time till one can vote again after stopping ones own vote. There was some abuse of the current unlimited vcall/vstop..\
r5933 | div0 | 2009-02-23 16:27:32 +0100 (Mon, 23 Feb 2009) | 2 lines
larger animtimes for nex and minstanex to match the guns
r5934 | morphed | 2009-02-23 16:28:00 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (shot origins)
r5935 | div0 | 2009-02-23 16:38:30 +0100 (Mon, 23 Feb 2009) | 2 lines
WFRAME_FIRE2
r5936 | morphed | 2009-02-23 17:00:40 +0100 (Mon, 23 Feb 2009) | 1 line
fix for shotgun and uzi for WFRAME_FIRE2
r5937 | m0rfar | 2009-02-23 23:05:22 +0100 (Mon, 23 Feb 2009) | 2 lines
New dom points by ai
new cvar g_domination_point_fullbright default 0
r5938 | m0rfar | 2009-02-24 01:03:10 +0100 (Tue, 24 Feb 2009) | 1 line
dom point sources
r5939 | div0 | 2009-02-24 07:29:07 +0100 (Tue, 24 Feb 2009) | 2 lines
prevent a "modify free entity" warning in the porto
r5940 | morphed | 2009-02-24 07:36:59 +0100 (Tue, 24 Feb 2009) | 1 line
camping rifle textures (it lacks original torus textures and scope screen shader)
r5941 | div0 | 2009-02-24 08:02:29 +0100 (Tue, 24 Feb 2009) | 2 lines
per-weaon crosshair changes
Last merge!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@5942
f962a42d-fe04-0410-a3ab-
8c8b0445ebaa