]> icculus.org git repositories - divverent/nexuiz.git/commit
work around engine crash by drawing 2D polygons after R_RenderView() (i.e. forcing...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 5 Oct 2008 09:58:24 +0000 (09:58 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 5 Oct 2008 09:58:24 +0000 (09:58 +0000)
commitdf31490ab9b5d0eb8bd9120ba551a2d96ef22c58
tree314c40120303baffc6ab821b6a1aea233a3b8e78
parentd0b5a035526f1190b2738f490d678fa931653a11
work around engine crash by drawing 2D polygons after R_RenderView() (i.e. forcing some DrawQ call before)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4634 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/client/Main.qc
data/qcsrc/client/View.qc
data/qcsrc/client/waypointsprites.qc