]> icculus.org git repositories - divverent/darkplaces.git/commit
add a new vec2 LowerRightCorner to the glsl shader. The screen texture is in 0..Lower...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 10 Jan 2009 18:22:47 +0000 (18:22 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 10 Jan 2009 18:22:47 +0000 (18:22 +0000)
commitdd728a6a2fb42ab8de291545925f90db45d07317
treec23cd40b3b7f074f01f3d0706759397743f3a400
parent733d21810f10c5eaccc7cf6c90e2629d3210a219
add a new vec2 LowerRightCorner to the glsl shader. The screen texture is in 0..LowerRightCorner

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8640 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c