]> icculus.org git repositories - divverent/nexuiz.git/commit
- Added func_slippery and func_ice for slippery surfaces. They have the properties:
authoravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 27 Jan 2006 16:38:49 +0000 (16:38 +0000)
committeravirox <avirox@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 27 Jan 2006 16:38:49 +0000 (16:38 +0000)
commitbccd8d7cbf7a3550a6c2491ebbe83e7df2cea8c9
tree5547f7e32a986d0a045d289deca1c7f95ff6a2e5
parent0cbb54c92dca4f40cfb278becb1b0c69f4e8dcba
 - Added func_slippery and func_ice for slippery surfaces. They have the properties:
 .area_min
 .area_max
 .slip_amount (sv_friction is divided by .slip_amount)
 - Added Scourge of Armagon rotate functions
 - Added "anyflag" property for q3f/tn flags and goals
 - Added "team_owner" property for q3f/tn goals

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@901 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
TeamNexuiz/game/gamec/GameC.dsp
TeamNexuiz/game/gamec/cl_physics.c
TeamNexuiz/game/gamec/defs.h
TeamNexuiz/game/gamec/tf_ball.c
TeamNexuiz/game/gamec/tffunctions.c
TeamNexuiz/game/gamec/tfitems.c
TeamNexuiz/game/gamec/tfmapitems.c
TeamNexuiz/game/gamec/tfq3fitems.c