]> icculus.org git repositories - divverent/nexuiz.git/commit
* Removed non-existent zenex1 from shaderlist.txt
authorm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 20 Feb 2007 15:48:46 +0000 (15:48 +0000)
committerm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 20 Feb 2007 15:48:46 +0000 (15:48 +0000)
commit9fbec1c6fa87c9eaf8caf866a50e354ef7752af9
tree7ee25ca442a296370f70da7f00cafd5c259ecd8b
parent113363dc6f522e9af2ae0c7213389f28d01de533
* Removed non-existent zenex1 from shaderlist.txt
* Added antiportal shader and texture. antiportal is used in Bleach.
* Hushed warning about not finding textures/NULL in Aneurysm and Farewell.
* Stormkeep: Replaced non-existent texture (textures/gothic_floor/xq1metalbig) with fitting textures.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@2194 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
maps/aneurysm.bsp
maps/aneurysm.map
maps/farewell.bsp
maps/farewell.map
maps/stormkeep.bsp
maps/stormkeep.map
scripts/common.shader
scripts/shaderlist.txt
textures/common/antiportal.tga [new file with mode: 0644]